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/*
===========================================================================
Copyright (C) 2015 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// lodthing.cpp : Level of detail manager
#include "animate.h"
class LODMaster : public Listener
{
public:
CLASS_PROTOTYPE(LODMaster);
SafePtr<Entity> m_current;
void Init(void);
void Spawn(Event *ev);
void PassEvent(Event *ev);
void Archive(Archiver& arc) override;
};
inline void LODMaster::Archive(Archiver& arc)
{
Listener::Archive(arc);
arc.ArchiveSafePointer(&m_current);
}
class LODSlave : public Animate
{
public:
CLASS_PROTOTYPE(LODSlave);
Vector m_baseorigin;
float m_scale;
LODSlave();
void UpdateCvars(qboolean quiet, qboolean updateFrame);
void ThinkEvent(Event *ev);
void SetModelEvent(Event *ev);
void Delete(Event *ev);
void Archive(Archiver& arc) override;
};
inline void LODSlave::Archive(Archiver& arc)
{
Animate::Archive(arc);
arc.ArchiveVector(&m_baseorigin);
arc.ArchiveFloat(&m_scale);
}
extern LODMaster LODModel;
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