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/*
===========================================================================
Copyright (C) 2025 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
/**
* @brief Utility functions for Recast navigation
*
*/
#pragma once
#include "../qcommon/q_shared.h"
struct rcPolyMesh;
/**
* @brief Convert Recast coordinates to game coordinates.
*
* @param in XYZ Recast coordinates.
* @param out XYZ Game coordinates.
*/
void ConvertRecastToGameCoord(const float *in, float *out);
/**
* @brief Convert Recast coordinates to game coordinates.
*
* @param in XYZ Recast coordinates.
* @param out XYZ Game coordinates.
*/
void ConvertRecastToGameExtents(const float *in, float *out);
/**
* @brief Convert game coordinates to Recast coordinates.
*
* @param in XYZ Game coordinates
* @param out XYZ Recast coordinates.
*/
void ConvertGameToRecastCoord(const float *in, float *out);
/**
* @brief Convert game coordinates to Recast extents.
*
* @param in XYZ Game extents
* @param out XYZ Recast extents.
*/
void ConvertGameToRecastExtents(const float *in, float *out);
/**
* @brief Get the game position of a vertice in the poly mesh
*
* @param polyMesh The poly mesh
* @param vertNum The vertice number
* @param out world coordinate of the vertice in the mesh
*/
void GetPolyMeshVertPosition(const rcPolyMesh *polyMesh, int vertNum, vec3_t out);
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