File: smokesprite.h

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openmohaa 0.82.1%2Bdfsg-1
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/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team

This file is part of OpenMoHAA source code.

OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

#pragma once

#include "g_local.h"
#include "../qcommon/vector.h"
#include "../qcommon/class.h"

class SmokeSprite
{
public:
    Vector                  origin;
    Vector                  velocity;
    float                   scale;
    float                   spawnTime;
    float                   spawnLife;
    float                   bounceFactor;
    float                   scaleStart;
    float                   scaleRate;
    float                   fadeIn;
    float                   fadeDelay;
    float                   maxAlpha;
    SafePtr<class Sentient> owner;
};

void         G_ResetSmokeSprites();
void         G_ArchiveSmokeSprites(Archiver& arc);
void         G_UpdateSmokeSprites();
float        G_ObfuscationForSmokeSprites(float visibilityAlpha, const Vector& start, const Vector& end);
SmokeSprite *G_GetRandomSmokeSprite();
void         G_AddSmokeSprite(const SmokeSprite *sprite);