1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124
|
/*
===========================================================================
Copyright (C) 2024 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// stack.h: Generic Stack object.
//
#pragma once
#include "g_local.h"
#include "class.h"
template<class Type>
class StackNode : public Class
{
public:
Type data;
StackNode *next;
StackNode(Type d);
};
template<class Type>
inline StackNode<Type>::StackNode(Type d)
: data(d)
{
next = NULL;
}
template<class Type>
class Stack : public Class
{
private:
StackNode<Type> *head;
public:
Stack();
~Stack<Type>();
void Clear(void);
qboolean Empty(void);
void Push(Type data);
Type Pop(void);
};
template<class Type>
inline Stack<Type>::Stack()
{
head = NULL;
}
template<class Type>
inline Stack<Type>::~Stack()
{
Clear();
}
template<class Type>
inline void Stack<Type>::Clear(void)
{
while (!Empty()) {
Pop();
}
}
template<class Type>
inline qboolean Stack<Type>::Empty(void)
{
if (head == NULL) {
return true;
}
return false;
}
template<class Type>
inline void Stack<Type>::Push(Type data)
{
StackNode<Type> *tmp;
tmp = new StackNode<Type>(data);
if (!tmp) {
assert(NULL);
gi.Error(ERR_DROP, "Stack::Push : Out of memory");
}
tmp->next = head;
head = tmp;
}
template<class Type>
inline Type Stack<Type>::Pop(void)
{
Type ret;
StackNode<Type> *node;
if (!head) {
return NULL;
}
node = head;
ret = node->data;
head = node->next;
delete node;
return ret;
}
|