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// chatty.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "chatty.h"
#include "MainFrm.h"
#include "ChildFrm.h"
#include "chattyDoc.h"
#include "chattyView.h"
#include "ConnectDlg.h"
#include "ChannelListDlg.h"
#include "SendRawDlg.h"
#include "GetUserInfoDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CChattyApp
BEGIN_MESSAGE_MAP(CChattyApp, CWinApp)
//{{AFX_MSG_MAP(CChattyApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_FILE_CONNECT, OnFileConnect)
ON_COMMAND(ID_FILE_DISCONNECT, OnFileDisconnect)
ON_COMMAND(ID_FILE_LISTCHANNELS, OnFileListchannels)
ON_COMMAND(ID_FILE_SENDRAW, OnFileSendraw)
ON_COMMAND(ID_FILE_GETUSERINFO, OnFileGetuserinfo)
ON_COMMAND(ID_FILE_SILENCE, OnFileSilence)
ON_COMMAND(ID_FILE_UNSILENCE, OnFileUnsilence)
//}}AFX_MSG_MAP
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChattyApp construction
CChattyApp::CChattyApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
m_chat = NULL;
m_connected = false;
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CChattyApp object
CChattyApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CChattyApp initialization
BOOL CChattyApp::InitInstance()
{
if (!AfxSocketInit())
{
AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
/*
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
*/
// Change the registry key under which our settings are stored.
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization.
SetRegistryKey(_T("GameSpy"));
LoadStdProfileSettings(0); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views.
CMultiDocTemplate* pDocTemplate;
pDocTemplate = new CMultiDocTemplate(
IDR_CHATTYTYPE,
RUNTIME_CLASS(CChattyDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CChattyView));
AddDocTemplate(pDocTemplate);
// create main MDI Frame window
CMainFrame* pMainFrame = new CMainFrame;
if (!pMainFrame->LoadFrame(IDR_MAINFRAME))
return FALSE;
m_pMainWnd = pMainFrame;
// Parse command line for standard shell commands, DDE, file open
// Removed for VS .NET
/*
CCommandLineInfo cmdInfo;
cmdInfo.m_nShellCommand = CCommandLineInfo.FileNothing;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
*/
// The main window has been initialized, so show and update it.
pMainFrame->ShowWindow(m_nCmdShow);
pMainFrame->UpdateWindow();
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CChattyApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CChattyApp message handlers
/*********************
** GLOBAL CALLBACKS **
*********************/
void Raw(CHAT chat, const char * raw, void * param)
{
GSI_UNUSED(chat);
GSI_UNUSED(raw);
GSI_UNUSED(param);
}
void Disconnected(CHAT chat, const char * reason, void * param)
{
OutputDebugString("Disconnected called\n");
char buffer[256];
sprintf(buffer, "You have been disconnected: %s", reason);
theApp.m_pActiveWnd->MessageBox(buffer);
//chatDisconnect(theApp.m_chat);
theApp.m_chat = NULL;
GSI_UNUSED(chat);
GSI_UNUSED(param);
}
void PrivateMessage(CHAT chat, const char * user, const char * message, int type, void * param)
{
OutputDebugString("PrivateMessage called\n");
#ifdef FEEDBACK
CString str = user;
str.MakeLower();
// Ignore of this is from a server.
///////////////////////////////////
if(strstr(str, ".org") || strstr(str, ".net") || strstr(str, ".com"))
return;
char buffer[256];
sprintf(buffer, "%s: %s", user, message);
if(type == CHAT_ACTION)
strcat(buffer, "<action>");
else if(type == CHAT_NOTICE)
strcat(buffer, "<notice>");
theApp.m_pActiveWnd->MessageBox(buffer);
#endif
GSI_UNUSED(param);
GSI_UNUSED(type);
GSI_UNUSED(message);
GSI_UNUSED(user);
GSI_UNUSED(chat);
}
void Invited(CHAT chat, const char * channel, const char * user, void * param)
{
OutputDebugString("Invited called\n");
#ifdef FEEDBACK
char buffer[256];
sprintf(buffer, "%s has invited you to join %s", user, channel);
theApp.m_pActiveWnd->MessageBox(buffer);
#endif
GSI_UNUSED(param);
GSI_UNUSED(user);
GSI_UNUSED(channel);
GSI_UNUSED(chat);
}
void NickErrorCallback(CHAT chat, int type, const char * nick, int numSuggestedNicks, const char ** suggestedNicks, void * param)
{
OutputDebugString("NickErrorCallback called\n");
// Try a new nick.
//////////////////
chatRetryWithNick(chat, "testnick");
GSI_UNUSED(param);
GSI_UNUSED(suggestedNicks);
GSI_UNUSED(numSuggestedNicks);
GSI_UNUSED(nick);
GSI_UNUSED(type);
}
void ConnectCallback(CHAT chat, CHATBool success, int failureReason, void * param)
{
OutputDebugString("ConnectCallback called\n");
if(success)
{
theApp.m_pMainWnd->MessageBox("Connected!");
theApp.m_connected = true;
}
else
{
theApp.m_pMainWnd->MessageBox("Connect Failed!");
theApp.m_connected = false;
}
GSI_UNUSED(param);
GSI_UNUSED(failureReason);
GSI_UNUSED(chat);
}
void CChattyApp::OnFileConnect()
{
if(m_chat == NULL)
{
CConnectDlg dlg;
dlg.m_nick = "Pants";
dlg.m_address = "peerchat." GSI_DOMAIN_NAME;
//dlg.m_address = "baltimore.md.us.undernet.org";
//dlg.m_address = "saltlake.ut.us.undernet.org";
dlg.m_port = 6667;
if(dlg.DoModal() == IDOK)
{
chatGlobalCallbacks callbacks;
memset(&callbacks, 0, sizeof(chatGlobalCallbacks));
callbacks.raw = Raw;
callbacks.disconnected = Disconnected;
callbacks.privateMessage = PrivateMessage;
callbacks.invited = Invited;
m_chat = chatConnect(dlg.m_address, dlg.m_port, dlg.m_nick, "pants", "pants", &callbacks, NickErrorCallback, ConnectCallback, this, CHATTrue);
// Check for a NULL chat object.
// PANTS|05.15.2000
////////////////////////////////
if(!m_chat)
MessageBox(NULL, "chatConnect() failed", NULL, MB_OK);
}
}
}
void CChattyApp::OnFileDisconnect()
{
if(m_chat != NULL)
{
chatDisconnect(m_chat);
m_chat = NULL;
}
}
int CChattyApp::ExitInstance()
{
if(m_chat != NULL)
{
chatDisconnect(m_chat);
m_chat = NULL;
}
return CWinApp::ExitInstance();
}
void CChattyApp::OnFileListchannels()
{
if(theApp.m_chat != NULL)
{
CChannelListDlg dlg;
dlg.DoModal();
}
}
void CChattyApp::OnFileSendraw()
{
if(theApp.m_chat != NULL)
{
CSendRawDlg dlg;
if(dlg.DoModal() == IDOK)
{
chatSendRaw(theApp.m_chat, dlg.m_raw);
}
}
}
void CChattyApp::OnFileGetuserinfo()
{
if(theApp.m_chat != NULL)
{
CGetUserInfoDlg dlg;
dlg.DoModal();
}
}
void CChattyApp::OnFileSilence()
{
if(theApp.m_chat != NULL)
chatSetQuietMode(theApp.m_chat, CHATTrue);
}
void CChattyApp::OnFileUnsilence()
{
if(theApp.m_chat != NULL)
chatSetQuietMode(theApp.m_chat, CHATFalse);
}
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