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/*
GameSpy Peer SDK
Dan "Mr. Pants" Schoenblum
dan@gamespy.com
Copyright 1999-2007 GameSpy Industries, Inc
devsupport@gamespy.com
*/
#ifndef _PEERGLOBALCALLBACKS_H_
#define _PEERGLOBALCALLBACKS_H_
/*************
** INCLUDES **
*************/
#include "peerMain.h"
#ifdef __cplusplus
extern "C" {
#endif
/************
** DEFINES **
************/
#define PI_UTM_LAUNCH "GML"
#define PI_UTM_XPING "PNG"
/**************
** FUNCTIONS **
**************/
/* Chat.
*******/
#ifndef GSI_UNICODE
#define piChatDisconnected piChatDisconnectedA
#define piChatPrivateMessage piChatPrivateMessageA
#else
#define piChatDisconnected piChatDisconnectedW
#define piChatPrivateMessage piChatPrivateMessageW
#endif
// Include both forms here so CodeWarrior will have it's happy prototypes
void piChatDisconnectedA(CHAT chat, const char * reason, PEER peer);
void piChatDisconnectedW(CHAT chat, const unsigned short * reason, PEER peer);
void piChatPrivateMessageA(CHAT chat, const char * user, const char * message, int type, PEER peer);
void piChatPrivateMessageW(CHAT chat, const unsigned short * user, const unsigned short * message, int type, PEER peer);
void piSetChannelCallbacks(PEER peer, chatChannelCallbacks * channelCallbacks);
#ifdef __cplusplus
}
#endif
#endif
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