File: gvCodec.h

package info (click to toggle)
openmohaa 0.82.1%2Bdfsg-1
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid
  • size: 34,192 kB
  • sloc: cpp: 315,720; ansic: 275,789; sh: 312; xml: 246; asm: 141; makefile: 7
file content (47 lines) | stat: -rw-r--r-- 1,029 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
/*
GameSpy Voice2 SDK
Dan "Mr. Pants" Schoenblum
dan@gamespy.com

Copyright 2004 GameSpy Industries, Inc

devsupport@gamespy.com
http://gamespy.net
*/

#ifndef _GV_CODEC_H_
#define _GV_CODEC_H_

#include "gvMain.h"

/************
** GLOBALS **
************/
extern int GVISamplesPerFrame;
extern int GVIBytesPerFrame;
extern int GVIEncodedFrameSize;
extern GVRate GVISampleRate;			//In samples per second.
extern int GVIBytesPerSecond;

/**************
** FUNCTIONS **
**************/
void gviCodecsInitialize(void);
void gviCodecsCleanup(void);

GVBool gviSetCodec(GVCodec codec);
void gviSetCustomCodec(GVCustomCodecInfo * info);

void gviSetSampleRate(GVRate sampleRate);
GVRate gviGetSampleRate(void);

GVBool gviNewDecoder(GVDecoderData * data);
void gviFreeDecoder(GVDecoderData data);

void gviEncode(GVByte * out, const GVSample * in);
void gviDecodeAdd(GVSample * out, const GVByte * in, GVDecoderData data);
void gviDecodeSet(GVSample * out, const GVByte * in, GVDecoderData data);

void gviResetEncoder(void);

#endif