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#include "gvOSXAudio.h"
#include "gvDevice.h"
#include "gvCodec.h"
#include "gvSource.h"
#include "gvUtil.h"
#include <AudioToolbox/AudioConverter.h>
#include <CoreAudio/CoreAudio.h>
#include <pthread.h>
#if !defined(_MACOSX)
#error This file should only be used with MacOS X
#endif
#if !defined(GVI_VOLUME_IN_SOFTWARE)
#define GVI_VOLUME_IN_SOFTWARE 1
#endif
/**********
** TYPES **
**********/
// when allocated, enough memory is allocated to fit an entire
// captured frame into the m_frame array
typedef struct GVICapturedFrame
{
GVFrameStamp m_frameStamp;
struct GVICapturedFrame * m_next;
// m_frame must be the last member of this struct
GVSample m_frame[1];
} GVICapturedFrame;
typedef struct
{
GVBool m_playing;
AudioConverterRef m_playbackConverter;
AudioStreamBasicDescription m_playbackStreamDescriptor;
GVFrameStamp m_playbackClock;
GVSample * m_playbackBuffer;
GVISourceList m_playbackSources;
int m_playbackChannel;
#if GVI_VOLUME_IN_SOFTWARE
GVScalar m_playbackVolume;
#endif
GVBool m_capturing;
AudioConverterRef m_captureConverter;
AudioStreamBasicDescription m_captureStreamDescriptor;
GVFrameStamp m_captureClock;
GVSample * m_captureBuffer;
GVICapturedFrame m_capturedFrames;
GVICapturedFrame m_captureAvailableFrames;
GVScalar m_captureThreshold;
GVFrameStamp m_captureLastCrossedThresholdTime;
int m_captureChannel;
#if GVI_VOLUME_IN_SOFTWARE
GVScalar m_captureVolume;
#endif
pthread_mutex_t m_mutex;
GVBool m_unplugged;
} GVIHardwareData;
typedef struct
{
GVIDevice * m_device;
AudioBufferList * m_capturedAudio;
GVBool m_used;
} GVICaptureConverterData;
/************
** GLOBALS **
************/
static GVIDeviceList GVIDevices;
static AudioStreamBasicDescription GVIVoiceFormat;
/**************
** FUNCTIONS **
**************/
static void gviFreeCapturedFrames(GVICapturedFrame * frameHead)
{
GVICapturedFrame * frame;
while(frameHead->m_next)
{
frame = frameHead->m_next;
frameHead->m_next = frame->m_next;
gsifree(frame);
}
}
static GVICapturedFrame * gviPopFirstFrame(GVICapturedFrame * frameHead)
{
GVICapturedFrame * frame = frameHead->m_next;
if(frame)
{
frameHead->m_next = frame->m_next;
frame->m_next = NULL;
}
return frame;
}
static void gviPushFirstFrame(GVICapturedFrame * frameHead, GVICapturedFrame * frame)
{
frame->m_next = frameHead->m_next;
frameHead->m_next = frame;
}
static void gviPushLastFrame(GVICapturedFrame * frameHead, GVICapturedFrame * frame)
{
GVICapturedFrame * lastFrame;
// find the last frame in the list
lastFrame = frameHead;
while(lastFrame->m_next)
lastFrame = lastFrame->m_next;
// add this frame to the end of the capture list
lastFrame->m_next = frame;
}
static GVBool gviLockDevice(GVIHardwareData * data)
{
int rcode;
rcode = pthread_mutex_lock(&data->m_mutex);
return (rcode == 0)?GVTrue:GVFalse;
}
static void gviUnlockDevice(GVIHardwareData * data)
{
pthread_mutex_unlock(&data->m_mutex);
}
static void gviCleanupPlayback(GVIHardwareData * data)
{
if(data->m_playbackSources)
gviFreeSourceList(data->m_playbackSources);
if(data->m_playbackConverter)
AudioConverterDispose(data->m_playbackConverter);
gsifree(data->m_playbackBuffer);
}
static void gviCleanupCapture(GVIHardwareData * data)
{
if(data->m_captureConverter)
AudioConverterDispose(data->m_captureConverter);
gviFreeCapturedFrames(&data->m_captureAvailableFrames);
gviFreeCapturedFrames(&data->m_capturedFrames);
gsifree(data->m_captureBuffer);
}
static void gviFreeArrayDevice(void * elem)
{
GVIDevice * device = *(GVIDevice **)elem;
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
// stop the device
device->m_methods.m_stopDevice(device, device->m_types);
// free the mutex
pthread_mutex_destroy(&data->m_mutex);
// playback specific cleanup
if(device->m_types & GV_PLAYBACK)
{
gviCleanupPlayback(data);
}
// capture specific cleanup
if(device->m_types & GV_CAPTURE)
{
gviCleanupCapture(data);
}
gviFreeDevice(device);
}
GVBool gviHardwareStartup(void)
{
// create the devices array
GVIDevices = gviNewDeviceList(gviFreeArrayDevice);
if(!GVIDevices)
return GVFalse;
// setup the format descriptor for the GV format
memset(&GVIVoiceFormat, 0, sizeof(AudioStreamBasicDescription));
GVIVoiceFormat.mSampleRate = (Float64)GV_SAMPLES_PER_SECOND;
GVIVoiceFormat.mFormatID = kAudioFormatLinearPCM;
GVIVoiceFormat.mFormatFlags = kAudioFormatFlagsNativeEndian|kAudioFormatFlagIsSignedInteger|kAudioFormatFlagIsPacked;
GVIVoiceFormat.mBytesPerPacket = GV_BYTES_PER_SAMPLE;
GVIVoiceFormat.mFramesPerPacket = 1;
GVIVoiceFormat.mBytesPerFrame = GV_BYTES_PER_SAMPLE;
GVIVoiceFormat.mChannelsPerFrame = 1;
GVIVoiceFormat.mBitsPerChannel = GV_BITS_PER_SAMPLE;
return GVTrue;
}
void gviHardwareCleanup(void)
{
// cleanup the devices
if(GVIDevices)
{
gviFreeDeviceList(GVIDevices);
GVIDevices = NULL;
}
}
void gviHardwareThink(void)
{
GVIDevice * device;
int num;
int i;
if(!GVIDevices)
return;
// loop through backwards so that we can remove devices as we go
num = gviGetNumDevices(GVIDevices);
for(i = (num - 1) ; i >= 0 ; i--)
{
// get the device
device = gviGetDevice(GVIDevices, i);
// has it been unplugged?
if(((GVIHardwareData*)device->m_data)->m_unplugged)
{
gviDeviceUnplugged(device);
}
}
}
static GVBool gviCFStringToString(CFStringRef ref, gsi_char str[], int strLen)
{
#if !defined(GSI_UNICODE)
Boolean result = CFStringGetCString(ref, str, strLen, kCFStringEncodingASCII);
return (result == true)?GVTrue:GVFalse;
#else
CFRange range;
range.location = 0;
range.length = CFStringGetLength(ref);
range.length = min(range.length, strLen - 1);
CFStringGetCharacters(ref, range, str);
str[range.length] = '\0';
return GVTrue;
#endif
}
static int gviCountChannels(AudioDeviceID deviceID, bool input)
{
OSStatus result;
UInt32 size;
AudioBufferList * list;
int numChannels;
int i;
// get the size of the buffer list
result = AudioDeviceGetPropertyInfo(deviceID, 0, input, kAudioDevicePropertyStreamConfiguration, &size, NULL);
if(result != noErr)
return 0;
// allocate the buffer list
list = (AudioBufferList *)gsimalloc(size);
if(list == NULL)
return 0;
// fill the buffer list
result = AudioDeviceGetProperty(deviceID, 0, input, kAudioDevicePropertyStreamConfiguration, &size, list);
if(result != noErr)
{
gsifree(list);
return 0;
}
// count the number of channels
numChannels = 0;
for(i = 0 ; i < list->mNumberBuffers ; i++)
numChannels += list->mBuffers[i].mNumberChannels;
// free the list
gsifree(list);
return numChannels;
}
static GVBool gviFillDeviceInfo(AudioDeviceID deviceID, GVDeviceInfo * device, GVDeviceType types)
{
OSStatus result;
UInt32 size;
UInt32 isAlive;
GVDeviceType supportedTypes;
CFStringRef nameRef;
// make sure the device is alive
size = sizeof(UInt32);
result = AudioDeviceGetProperty(deviceID, 0, true, kAudioDevicePropertyDeviceIsAlive, &size, &isAlive);
if((result != noErr) || (isAlive != 1))
return GVFalse;
// set the hardware type
device->m_hardwareType = GVHardwareMacOSX;
// store the id
device->m_id = deviceID;
// figure out what types it supports
supportedTypes = (GVDeviceType)0;
if(gviCountChannels(deviceID, true) > 0)
supportedTypes |= GV_CAPTURE;
if(gviCountChannels(deviceID, false) > 0)
supportedTypes |= GV_PLAYBACK;
// if there's nothing in common, return
if(!(supportedTypes & types))
return GVFalse;
// store the supported types
device->m_deviceType = supportedTypes;
// get the name
size = sizeof(nameRef);
result = AudioDeviceGetProperty(deviceID, 0, (supportedTypes & GV_CAPTURE)?true:false, kAudioDevicePropertyDeviceNameCFString, &size, &nameRef);
if(result != noErr)
return GVFalse;
// if there's a blank name, we'll supply our own
if(CFStringGetLength(nameRef) <= 0)
{
CFRelease(nameRef);
nameRef = NULL;
}
// if there's no name, give a default
if(nameRef == NULL)
{
if(supportedTypes == GV_CAPTURE)
nameRef = CFSTR("Capture Device");
else if(supportedTypes == GV_PLAYBACK)
nameRef = CFSTR("Playback Device");
else
nameRef = CFSTR("Capture & Playback Device");
}
// convert it to an array of gsi_char
gviCFStringToString(nameRef, device->m_name, GV_DEVICE_NAME_LEN);
// release the CFString
CFRelease(nameRef);
return GVTrue;
}
int gviHardwareListDevices(GVDeviceInfo devices[], int maxDevices, GVDeviceType types)
{
OSStatus result;
UInt32 size;
int numDevices;
int deviceCount;
AudioDeviceID * deviceIDs;
AudioDeviceID defaultCaptureDeviceID;
AudioDeviceID defaultPlaybackDeviceID;
GVDeviceType defaultTypes;
int i;
// get the default device ids
size = sizeof(AudioDeviceID);
result = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultInputDevice, &size, &defaultCaptureDeviceID);
if(result != noErr)
defaultCaptureDeviceID = kAudioDeviceUnknown;
result = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &size, &defaultPlaybackDeviceID);
if(result != noErr)
defaultPlaybackDeviceID = kAudioDeviceUnknown;
// get the size of the device ids array
result = AudioHardwareGetPropertyInfo(kAudioHardwarePropertyDevices, &size, NULL);
if(result != noErr)
return 0;
// calc the number of devices
numDevices = (size / sizeof(AudioDeviceID));
// allocate the array of device ids
deviceIDs = (AudioDeviceID *)gsimalloc(size);
if(deviceIDs == NULL)
return 0;
// get the device ids
result = AudioHardwareGetProperty(kAudioHardwarePropertyDevices, &size, deviceIDs);
if(result != noErr)
{
gsifree(deviceIDs);
return 0;
}
// fill the array of devices with info
deviceCount = 0;
for(i = 0 ; (i < maxDevices) && (deviceCount < numDevices) ; i++)
{
// try to add the device to the list
GVBool addedDevice = gviFillDeviceInfo(deviceIDs[i], &devices[deviceCount], types);
// check if it was added successfully
if(addedDevice)
{
// check it against the defaults
defaultTypes = (GVDeviceType)0;
if(deviceIDs[i] == defaultCaptureDeviceID)
defaultTypes |= GV_CAPTURE;
if(deviceIDs[i] == defaultPlaybackDeviceID)
defaultTypes |= GV_PLAYBACK;
devices[deviceCount].m_defaultDevice = defaultTypes;
// increment the count
deviceCount++;
}
}
// free the array
gsifree(deviceIDs);
return deviceCount;
}
static void gviHardwareFreeDevice(GVDevice device)
{
// delete it from the array
// it will clear out internal data in the array's free function
gviDeleteDeviceFromList(GVIDevices, device);
}
static OSStatus gviAudioConverterCaptureProc(AudioConverterRef inAudioConverter,
UInt32 * ioNumberDataPackets,
AudioBufferList * ioData,
AudioStreamPacketDescription ** outDataPacketDescription,
void * inUserData)
{
GVICaptureConverterData * converterData = (GVICaptureConverterData *)inUserData;
GVIDevice * device = converterData->m_device;
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
AudioBufferList * bufferList = converterData->m_capturedAudio;
// check if this data has already been used
if(converterData->m_used)
return (OSStatus)1;
// it only wants one buffer
ioData->mBuffers[0].mNumberChannels = bufferList->mBuffers[data->m_captureChannel].mNumberChannels;
ioData->mBuffers[0].mData = bufferList->mBuffers[data->m_captureChannel].mData;
ioData->mBuffers[0].mDataByteSize = bufferList->mBuffers[data->m_captureChannel].mDataByteSize;
// fill in the number of samples we provided
*ioNumberDataPackets = (ioData->mBuffers[0].mDataByteSize / data->m_captureStreamDescriptor.mBytesPerPacket);
// we've used the buffer
converterData->m_used = GVTrue;
return noErr;
}
static OSStatus gviHardwareCaptureIOProc(AudioDeviceID inDevice,
const AudioTimeStamp * inNow,
const AudioBufferList * inInputData,
const AudioTimeStamp * inInputTime,
AudioBufferList * outOutputData,
const AudioTimeStamp * inOutputTime,
void * inClientData)
{
GVIDevice * device = (GVIDevice *)inClientData;
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
OSStatus result;
UInt32 size;
GVICaptureConverterData converterData;
AudioBufferList bufferList;
GVICapturedFrame * frame;
// get a lock on the device
if(!gviLockDevice(data))
return (OSStatus)1;
// make sure we are capturing
if(data->m_capturing)
{
// setup the buffer list
bufferList.mNumberBuffers = 1;
bufferList.mBuffers[0].mNumberChannels = 1;
bufferList.mBuffers[0].mDataByteSize = GVIBytesPerFrame;
bufferList.mBuffers[0].mData = data->m_captureBuffer;
// setup the converter data struct
converterData.m_device = device;
converterData.m_capturedAudio = (AudioBufferList *)inInputData;
converterData.m_used = GVFalse;
// loop while it is converting data
do
{
// request one frame
size = GVISamplesPerFrame;
// convert the captured data into our format
result = AudioConverterFillComplexBuffer(data->m_captureConverter, gviAudioConverterCaptureProc, &converterData, &size, &bufferList, NULL);
// was there enough to fill a buffer
if(result == noErr)
{
// get a frame
frame = gviPopFirstFrame(&data->m_captureAvailableFrames);
// if there aren't any available frames, repurpose the oldest captured frame
if(!frame)
{
frame = gviPopFirstFrame(&data->m_capturedFrames);
assert(frame);
if(!frame)
break;
}
// setup the frame
memcpy(frame->m_frame, data->m_captureBuffer, GVIBytesPerFrame);
frame->m_frameStamp = data->m_captureClock;
// increment the capture clock
data->m_captureClock++;
// add this frame to the end of the capture list
gviPushLastFrame(&data->m_capturedFrames, frame);
}
}
while(result == noErr);
}
// release the device lock
gviUnlockDevice(data);
return noErr;
}
static GVBool gviHardwareStartCapture(GVDevice device)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
OSStatus result;
// now capturing
data->m_capturing = GVTrue;
// add the IO proc
result = AudioDeviceAddIOProc((AudioDeviceID)device->m_deviceID, gviHardwareCaptureIOProc, device);
if(result != noErr)
{
data->m_capturing = GVFalse;
return GVFalse;
}
// start it
result = AudioDeviceStart((AudioDeviceID)device->m_deviceID, gviHardwareCaptureIOProc);
if(result != noErr)
{
data->m_capturing = GVFalse;
return GVFalse;
}
return GVTrue;
}
static OSStatus gviAudioConverterPlaybackProc(AudioConverterRef inAudioConverter,
UInt32 * ioNumberDataPackets,
AudioBufferList * ioData,
AudioStreamPacketDescription ** outDataPacketDescription,
void * inUserData)
{
GVIDevice * device = (GVIDevice *)inUserData;
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
GVBool wroteToBuffer = GVFalse;
// make sure we are playing
if(data->m_playing)
{
// write sources to the playback buffer
wroteToBuffer = gviWriteSourcesToBuffer(data->m_playbackSources, data->m_playbackClock, data->m_playbackBuffer, 1);
}
// clear it if nothing was written
if(!data->m_playing || !wroteToBuffer)
{
memset(data->m_playbackBuffer, 0, (size_t)GVIBytesPerFrame);
}
// check if we need to adjust the volume
else if(data->m_playbackVolume < 1.0)
{
int i;
for(i = 0 ; i < GVISamplesPerFrame ; i++)
data->m_playbackBuffer[i] = (GVSample)(data->m_playbackBuffer[i] * data->m_playbackVolume);
}
// filter
if(device->m_playbackFilterCallback)
device->m_playbackFilterCallback(device, data->m_playbackBuffer, data->m_playbackClock);
// setup the output data
ioData->mBuffers[0].mNumberChannels = 1;
ioData->mBuffers[0].mDataByteSize = GVIBytesPerFrame;
ioData->mBuffers[0].mData = (void *)data->m_playbackBuffer;
// we wrote one frame
*ioNumberDataPackets = GVISamplesPerFrame;
// update the clock
data->m_playbackClock++;
return noErr;
}
static OSStatus gviHardwarePlaybackIOProc(AudioDeviceID inDevice,
const AudioTimeStamp * inNow,
const AudioBufferList * inInputData,
const AudioTimeStamp * inInputTime,
AudioBufferList * outOutputData,
const AudioTimeStamp * inOutputTime,
void * inClientData)
{
GVIDevice * device = (GVIDevice *)inClientData;
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
AudioBufferList bufferList;
OSStatus result;
UInt32 size;
// get a lock on the device
if(!gviLockDevice(data))
return (OSStatus)1;
// calculate the number of samples the proc wants
size = (outOutputData->mBuffers[0].mDataByteSize / data->m_playbackStreamDescriptor.mBytesPerFrame);
// setup our own buffer list, pointing at the channel (buffer) we want
bufferList.mNumberBuffers = 1;
bufferList.mBuffers[0] = outOutputData->mBuffers[data->m_playbackChannel];
// fill the buffer using the callback
result = AudioConverterFillComplexBuffer(data->m_playbackConverter, gviAudioConverterPlaybackProc, device, &size, &bufferList, NULL);
if(result != noErr)
return (OSStatus)1;
// release the device lock
gviUnlockDevice(data);
return noErr;
}
static GVBool gviHardwareStartPlayback(GVDevice device)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
OSStatus result;
// now playing
data->m_playing = GVTrue;
// reset the playback clock
data->m_playbackClock = 0;
// add the IO proc
result = AudioDeviceAddIOProc((AudioDeviceID)device->m_deviceID, gviHardwarePlaybackIOProc, device);
if(result != noErr)
{
data->m_playing = GVFalse;
return GVFalse;
}
// start it
result = AudioDeviceStart((AudioDeviceID)device->m_deviceID, gviHardwarePlaybackIOProc);
if(result != noErr)
{
data->m_playing = GVFalse;
return GVFalse;
}
return GVTrue;
}
static GVBool gviHardwareStartDevice(GVDevice device, GVDeviceType type)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
GVBool result;
// get a lock on the device
if(!gviLockDevice(data))
return GVFalse;
// capture
if((type & GV_CAPTURE) && !data->m_capturing)
{
result = gviHardwareStartCapture(device);
if(!result)
{
gviUnlockDevice(data);
return GVFalse;
}
}
// playback
if((type & GV_PLAYBACK) && !data->m_playing)
{
result = gviHardwareStartPlayback(device);
if(!result)
{
if(type & GV_CAPTURE)
device->m_methods.m_stopDevice(device, GV_CAPTURE);
gviUnlockDevice(data);
return GVFalse;
}
}
// release the device lock
gviUnlockDevice(data);
return GVTrue;
}
static void gviHardwareStopDevice(GVDevice device, GVDeviceType type)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
GVICapturedFrame * frame;
// lock the device
gviLockDevice(data);
// capture
if((type & GV_CAPTURE) && data->m_capturing)
{
// unlock so the ioproc can stop
gviUnlockDevice(data);
// stop io
AudioDeviceStop((AudioDeviceID)device->m_deviceID, gviHardwareCaptureIOProc);
// relock
gviLockDevice(data);
// remove the IO proc
AudioDeviceRemoveIOProc((AudioDeviceID)device->m_deviceID, gviHardwareCaptureIOProc);
// move captured frames back to the available frames list
while((frame = gviPopFirstFrame(&data->m_capturedFrames)) != NULL)
gviPushFirstFrame(&data->m_captureAvailableFrames, frame);
// no longer capturing
data->m_capturing = GVFalse;
}
// playback
if((type & GV_PLAYBACK) && data->m_playing)
{
// unlock so the ioproc can stop
gviUnlockDevice(data);
// stop io
AudioDeviceStop((AudioDeviceID)device->m_deviceID, gviHardwarePlaybackIOProc);
// relock
gviLockDevice(data);
// remove the IO proc
AudioDeviceRemoveIOProc((AudioDeviceID)device->m_deviceID, gviHardwarePlaybackIOProc);
// clear any pending sources & buffers
gviClearSourceList(data->m_playbackSources);
// no longer playing
data->m_playing = GVFalse;
}
// unlock the device
gviUnlockDevice(data);
}
static GVBool gviHardwareIsDeviceStarted(GVDevice device, GVDeviceType type)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
GVBool result = GVFalse;
// get a lock on the device
if(!gviLockDevice(data))
return GVFalse;
// figure out the result
if(type == GV_PLAYBACK)
result = data->m_playing;
else if(type == GV_CAPTURE)
result = data->m_capturing;
else if (type == GV_CAPTURE_AND_PLAYBACK)
result = (data->m_playing && data->m_capturing)?GVTrue:GVFalse;
// release the device lock
gviUnlockDevice(data);
return result;
}
#if GVI_VOLUME_IN_SOFTWARE
static void gviSetDeviceVolume(GVDevice device, GVBool isInput, GVScalar volume)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
if(isInput)
data->m_captureVolume = volume;
else
data->m_playbackVolume = volume;
}
static GVScalar gviGetDeviceVolume(GVDevice device, GVBool isInput)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
if(isInput)
return data->m_captureVolume;
else
return data->m_playbackVolume;
}
#else
static void gviSetDeviceVolume(GVDevice device, GVBool isInput, GVScalar volume)
{
Float32 vol = volume;
int channel;
// set the volume on all three channels
// this covers mono and stereo devices
for(channel = 0 ; channel < 3 ; channel++)
AudioDeviceSetProperty(device->m_deviceID, NULL, channel, isInput, kAudioDevicePropertyVolumeScalar, sizeof(Float32), &vol);
}
static GVBool gviGetChannelVolume(GVDevice device, GVBool isInput, int channel, Float32 * volume)
{
OSStatus result;
UInt32 size = sizeof(Float32);
// get the volume for a specific channel
result = AudioDeviceGetProperty(device->m_deviceID, channel, isInput, kAudioDevicePropertyVolumeScalar, &size, volume);
return (result == noErr)?GVTrue:GVFalse;
}
static GVScalar gviGetDeviceVolume(GVDevice device, GVBool isInput)
{
GVBool result;
Float32 channels[2];
// check for mono
result = gviGetChannelVolume(device, isInput, 0, &channels[0]);
if(result)
return (GVScalar)channels[0];
// get left
result = gviGetChannelVolume(device, isInput, 1, &channels[0]);
if(!result)
return 0;
// get right
result = gviGetChannelVolume(device, isInput, 2, &channels[1]);
if(!result)
return (GVScalar)channels[0];
// return a mix of left and right
return (GVScalar)((channels[0] + channels[1]) / 2);
}
#endif
static void gviHardwareSetDeviceVolume(GVDevice device, GVDeviceType type, GVScalar volume)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
// get a lock on the device
if(!gviLockDevice(data))
return;
// set the volume
if(type & GV_PLAYBACK)
gviSetDeviceVolume(device, GVFalse, volume);
if(type & GV_CAPTURE)
gviSetDeviceVolume(device, GVTrue, volume);
// release the device lock
gviUnlockDevice(data);
}
static GVScalar gviHardwareGetDeviceVolume(GVDevice device, GVDeviceType type)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
GVScalar volume = 0;
// get a lock on the device
if(!gviLockDevice(data))
return 0;
// get the volume
if(type & GV_PLAYBACK)
volume = gviGetDeviceVolume(device, GVFalse);
else if(type & GV_CAPTURE)
volume = gviGetDeviceVolume(device, GVTrue);
// release the device lock
gviUnlockDevice(data);
return volume;
}
static void gviHardwareSetCaptureThreshold(GVDevice device, GVScalar threshold)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
// get a lock on the device
if(!gviLockDevice(data))
return;
// store the threshold
data->m_captureThreshold = threshold;
// release the device lock
gviUnlockDevice(data);
}
static GVScalar gviHardwareGetCaptureThreshold(GVDevice device)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
GVScalar threshold;
// get a lock on the device
if(!gviLockDevice(data))
return GVFalse;
// store the threshold
threshold = data->m_captureThreshold;
// release the device lock
gviUnlockDevice(data);
return threshold;
}
static GVBool gviHardwareCapturePacket(GVDevice device, GVByte * packet, int * len, GVFrameStamp * frameStamp, GVScalar * volume)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
int numFrames;
GVICapturedFrame * frame;
GVScalar frameVolume;
GVBool overThreshold;
// get a lock on the device
if(!gviLockDevice(data))
return GVFalse;
// calculate the number of frames we can put in the packet
numFrames = (*len / GVIEncodedFrameSize);
// clear the len and volume
*len = 0;
if(volume)
*volume = 0;
// don't do anything if we're not capturing
if(!data->m_capturing)
{
gviUnlockDevice(data);
return GVFalse;
}
// don't do anything if there isn't room for a frame
if(numFrames < 1)
{
gviUnlockDevice(data);
return GVFalse;
}
do
{
// get a frame
frame = gviPopFirstFrame(&data->m_capturedFrames);
if(!frame)
{
gviUnlockDevice(data);
return GVFalse;
}
// calculate the volume
frameVolume = gviGetSamplesVolume(frame->m_frame, GVISamplesPerFrame);
// check against the threshold
overThreshold = (frameVolume >= data->m_captureThreshold);
if(overThreshold)
{
// update the time at which we crossed the threshold
data->m_captureLastCrossedThresholdTime = frame->m_frameStamp;
}
else
{
// check if we are still within the hold time
overThreshold = ((GVFrameStamp)(frame->m_frameStamp - data->m_captureLastCrossedThresholdTime) < GVI_HOLD_THRESHOLD_FRAMES);
}
// check if this should be captured
if(overThreshold)
{
// scale the data
if(data->m_captureVolume < 1.0)
{
int j;
for(j = 0 ; j < GVISamplesPerFrame ; j++)
frame->m_frame[j] = (GVSample)(frame->m_frame[j] * data->m_captureVolume);
}
// filter
if(device->m_captureFilterCallback)
device->m_captureFilterCallback(device, frame->m_frame, frame->m_frameStamp);
// encode the frame into the packet
gviEncode(packet, frame->m_frame);
*len = GVIEncodedFrameSize;
*frameStamp = frame->m_frameStamp;
if(volume)
*volume = frameVolume;
}
// put the frame back in the available list
gviPushFirstFrame(&data->m_captureAvailableFrames, frame);
}
while(!overThreshold);
// release the device lock
gviUnlockDevice(data);
return GVTrue;
}
static int gviHardwareGetAvailableCaptureBytes(GVDevice device)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
GVICapturedFrame * frame;
int count = 0;
// don't do anything if we're not capturing
if(!data->m_capturing)
return 0;
// count the number of captured frames
for(frame = data->m_capturedFrames.m_next ; frame ; frame = frame->m_next)
count++;
// return the number of bytes
return (count * GVIEncodedFrameSize);
}
static void gviHardwarePlayPacket(GVDevice device, const GVByte * packet, int len, GVSource source, GVFrameStamp frameStamp, GVBool mute)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
// get a lock on the device
if(!gviLockDevice(data))
return;
// check if we're not playing
if(data->m_playing)
{
//add it
gviAddPacketToSourceList(data->m_playbackSources, packet, len, source, frameStamp, mute, data->m_playbackClock);
}
// release the device lock
gviUnlockDevice(data);
}
static GVBool gviHardwareIsSourceTalking(GVDevice device, GVSource source)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
GVBool isTalking = GVFalse;
// get a lock on the device
if(!gviLockDevice(data))
return GVFalse;
// check if we're playing
if(data->m_playing)
{
// check if the source is talking
isTalking = gviIsSourceTalking(data->m_playbackSources, source);
}
// release the device lock
gviUnlockDevice(data);
return isTalking;
}
static int gviHardwareListTalkingSources(GVDevice device, GVSource sources[], int maxSources)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
int numTalking = 0;
// get a lock on the device
if(!gviLockDevice(data))
return 0;
// check if we're not playing
if(data->m_playing)
{
// list them
numTalking = gviListTalkingSources(data->m_playbackSources, sources, maxSources);
}
// release the device lock
gviUnlockDevice(data);
return numTalking;
}
static int gviHardwareGetNumChannels(GVDevice device, GVDeviceType type)
{
OSStatus result;
UInt32 size;
int numStreams;
result = AudioDeviceGetPropertyInfo(device->m_deviceID, 0, (type & GV_CAPTURE)?true:false, kAudioDevicePropertyStreams, &size, NULL);
if(result != noErr)
return 1;
numStreams = (size / sizeof(AudioStreamID));
return numStreams;
}
static void gviHardwareGetChannelName(GVDevice device, GVDeviceType type, int index, gsi_char name[GV_CHANNEL_NAME_LEN])
{
OSStatus result;
UInt32 size;
CFStringRef nameRef;
AudioStreamID * streamIDs;
int num;
// clear the name in case we abort
name[0] = '\0';
// figure out how many channels there are
num = gviHardwareGetNumChannels(device, type);
// make sure the index we have is valid
if((index < 0) || (index >= num))
return;
// allocate memory for the stream IDs
size = (num * sizeof(AudioStreamID));
streamIDs = (AudioStreamID*)gsimalloc(size);
// get the stream IDs
result = AudioDeviceGetProperty(device->m_deviceID, 0, (type & GV_CAPTURE)?true:false, kAudioDevicePropertyStreams, &size, streamIDs);
if(result == noErr)
{
// get the CFString for this stream
size = sizeof(CFStringRef);
result = AudioStreamGetProperty(streamIDs[index], 0, kAudioDevicePropertyDeviceNameCFString, &size, &nameRef);
if(result != noErr)
nameRef = NULL;
}
// if there's a blank name, we'll supply our own
if(nameRef && (CFStringGetLength(nameRef) <= 0))
{
CFRelease(nameRef);
nameRef = NULL;
}
// if there's no name, give a default
if(nameRef == NULL)
{
CFStringRef format;
if(type & GV_CAPTURE)
format = CFSTR("Input Channel %d");
else
format = CFSTR("Output Channel %d");
nameRef = CFStringCreateWithFormat(NULL, NULL, format, index);
CFRelease(format);
}
// convert it to an array of gsi_char
gviCFStringToString(nameRef, name, GV_CHANNEL_NAME_LEN);
// release the CFString
CFRelease(nameRef);
// free the streamIDs
gsifree(streamIDs);
}
static void gviHardwareSetChannel(GVDevice device, GVDeviceType type, int index)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
int num;
num = gviHardwareGetNumChannels(device, type);
if((index < 0) || (index >= num))
return;
if(type & GV_CAPTURE)
data->m_captureChannel = index;
else
data->m_playbackChannel = index;
}
static int gviHardwareGetChannel(GVDevice device, GVDeviceType type)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
if(type & GV_CAPTURE)
return data->m_captureChannel;
else
return data->m_playbackChannel;
}
OSStatus gviPropertyListener(AudioDeviceID inDevice,
UInt32 inChannel,
Boolean isInput,
AudioDevicePropertyID inPropertyID,
void* inClientData)
{
GVIDevice * device = (GVIDevice*)inClientData;
GVIHardwareData * data = (GVIHardwareData*)device->m_data;
UInt32 value;
UInt32 len = sizeof(UInt32);
OSStatus result;
result = AudioDeviceGetProperty(device->m_deviceID, 0, isInput, kAudioDevicePropertyDeviceIsAlive, &len, &value);
if((result == noErr) && (value == 0))
{
// the device has been unplugged
gviLockDevice(device->m_data);
data->m_unplugged = GVTrue;
gviUnlockDevice(device->m_data);
}
return (OSStatus)0;
}
static GVBool gviHardwareInitCapture(GVIDevice * device)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
UInt32 size;
OSStatus result;
GVICapturedFrame * frame;
int numCaptureBufferBytes;
int numCaptureBufferFrames;
int i;
// get the capture format
size = sizeof(AudioStreamBasicDescription);
result = AudioDeviceGetProperty(device->m_deviceID, 0, true, kAudioDevicePropertyStreamFormat, &size, &data->m_captureStreamDescriptor);
if(result != noErr)
return GVFalse;
// create a converter from the capture format to the GV format
result = AudioConverterNew(&data->m_captureStreamDescriptor, &GVIVoiceFormat, &data->m_captureConverter);
if(result != noErr)
return GVFalse;
// allocate a capture buffer
data->m_captureBuffer = (GVSample *)gsimalloc(GVIBytesPerFrame);
if(!data->m_captureBuffer)
{
AudioConverterDispose(data->m_captureConverter);
return GVFalse;
}
// allocate space for holding captured frames
numCaptureBufferBytes = gviMultiplyByBytesPerMillisecond(GVI_CAPTURE_BUFFER_MILLISECONDS);
numCaptureBufferBytes = gviRoundUpToNearestMultiple(numCaptureBufferBytes, GVIBytesPerFrame);
numCaptureBufferFrames = (numCaptureBufferBytes / GVIBytesPerFrame);
for(i = 0 ; i < numCaptureBufferFrames ; i++)
{
frame = (GVICapturedFrame *)gsimalloc(sizeof(GVICapturedFrame) + GVIBytesPerFrame - sizeof(GVSample));
if(!frame)
{
gviFreeCapturedFrames(&data->m_captureAvailableFrames);
gsifree(data->m_captureBuffer);
AudioConverterDispose(data->m_captureConverter);
return GVFalse;
}
gviPushFirstFrame(&data->m_captureAvailableFrames, frame);
}
// init the last crossed time
data->m_captureLastCrossedThresholdTime = (data->m_captureClock - GVI_HOLD_THRESHOLD_FRAMES - 1);
// add property listener
AudioDeviceAddPropertyListener(device->m_deviceID, 0, true, kAudioDevicePropertyDeviceIsAlive, gviPropertyListener, device);
#if GVI_VOLUME_IN_SOFTWARE
// init volume
data->m_captureVolume = (GVScalar)1.0;
#endif
return GVTrue;
}
static GVBool gviHardwareInitPlayback(GVIDevice * device)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
UInt32 size;
OSStatus result;
UInt32 primeMethod;
SInt32 channelMap[100];
int i;
// create the array of sources
data->m_playbackSources = gviNewSourceList();
if(!data->m_playbackSources)
return GVFalse;
// get the playback format
size = sizeof(AudioStreamBasicDescription);
result = AudioDeviceGetProperty(device->m_deviceID, 0, false, kAudioDevicePropertyStreamFormat, &size, &data->m_playbackStreamDescriptor);
if(result != noErr)
{
gviFreeSourceList(data->m_playbackSources);
return GVFalse;
}
// create a converter from the GV format to the playback format
result = AudioConverterNew(&GVIVoiceFormat, &data->m_playbackStreamDescriptor, &data->m_playbackConverter);
if(result != noErr)
{
gviFreeSourceList(data->m_playbackSources);
return GVFalse;
}
// set it to do no priming
primeMethod = kConverterPrimeMethod_None;
result = AudioConverterSetProperty(data->m_playbackConverter, kAudioConverterPrimeMethod, sizeof(UInt32), &primeMethod);
if(result != noErr)
{
AudioConverterDispose(data->m_playbackConverter);
gviFreeSourceList(data->m_playbackSources);
return GVFalse;
}
// setup the converter to map the input channel to all output channels
result = AudioConverterGetPropertyInfo(data->m_playbackConverter, kAudioConverterChannelMap, &size, NULL);
if(result == noErr)
{
result = AudioConverterGetProperty(data->m_playbackConverter, kAudioConverterChannelMap, &size, channelMap);
if(result == noErr)
{
for(i = 0 ; i < (size / sizeof(SInt32)) ; i++)
channelMap[i] = 0;
AudioConverterSetProperty(data->m_playbackConverter, kAudioConverterChannelMap, size, channelMap);
}
}
// allocate the playback buffer
data->m_playbackBuffer = (GVSample *)gsimalloc(GVIBytesPerFrame);
if(!data->m_playbackBuffer)
{
AudioConverterDispose(data->m_playbackConverter);
gviFreeSourceList(data->m_playbackSources);
return GVFalse;
}
// add property listener
AudioDeviceAddPropertyListener(device->m_deviceID, 0, false, kAudioDevicePropertyDeviceIsAlive, gviPropertyListener, device);
#if GVI_VOLUME_IN_SOFTWARE
// init volume
data->m_playbackVolume = (GVScalar)1.0;
#endif
return GVTrue;
}
static GVBool gviHardwareInitDevice(GVIDevice * device)
{
GVIHardwareData * data = (GVIHardwareData *)device->m_data;
int result;
// init the mutex
result = pthread_mutex_init(&data->m_mutex, NULL);
if(result != 0)
return GVFalse;
// handle playback specific stuff
if(device->m_types & GV_PLAYBACK)
{
if(!gviHardwareInitPlayback(device))
{
pthread_mutex_destroy(&data->m_mutex);
return GVFalse;
}
}
// handle capture specific stuff
if(device->m_types & GV_CAPTURE)
{
if(!gviHardwareInitCapture(device))
{
pthread_mutex_destroy(&data->m_mutex);
gviCleanupPlayback(data);
return GVFalse;
}
}
return GVTrue;
}
GVDevice gviHardwareNewDevice(GVDeviceID deviceID, GVDeviceType type)
{
GVIDevice * device;
GVBool result;
// check for no type
if(!(type & GV_CAPTURE_AND_PLAYBACK))
return NULL;
// create a new device
device = gviNewDevice(deviceID, GVHardwareMacOSX, type, sizeof(GVIHardwareData));
if(!device)
return NULL;
// init the device
result = gviHardwareInitDevice(device);
if(result == GVFalse)
{
gviFreeDevice(device);
return NULL;
}
// store the pointers
device->m_methods.m_freeDevice = gviHardwareFreeDevice;
device->m_methods.m_startDevice = gviHardwareStartDevice;
device->m_methods.m_stopDevice = gviHardwareStopDevice;
device->m_methods.m_isDeviceStarted = gviHardwareIsDeviceStarted;
device->m_methods.m_setDeviceVolume = gviHardwareSetDeviceVolume;
device->m_methods.m_getDeviceVolume = gviHardwareGetDeviceVolume;
device->m_methods.m_setCaptureThreshold = gviHardwareSetCaptureThreshold;
device->m_methods.m_getCaptureThreshold = gviHardwareGetCaptureThreshold;
device->m_methods.m_getAvailableCaptureBytes = gviHardwareGetAvailableCaptureBytes;
device->m_methods.m_capturePacket = gviHardwareCapturePacket;
device->m_methods.m_playPacket = gviHardwarePlayPacket;
device->m_methods.m_isSourceTalking = gviHardwareIsSourceTalking;
device->m_methods.m_listTalkingSources = gviHardwareListTalkingSources;
device->m_methods.m_getNumChannels = gviHardwareGetNumChannels;
device->m_methods.m_getChannelName = gviHardwareGetChannelName;
device->m_methods.m_setChannel= gviHardwareSetChannel;
device->m_methods.m_getChannel = gviHardwareGetChannel;
// add it to the list
gviAppendDeviceToList(GVIDevices, device);
return device;
}
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