1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680 1681 1682 1683 1684 1685 1686 1687 1688 1689 1690 1691 1692 1693 1694 1695 1696 1697 1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709 1710 1711 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774
|
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
#include "gsPlatform.h"
#include "gsPlatformUtil.h"
#include "gsMemory.h"
#include "gsAssert.h"
#include "gsDebug.h"
#ifdef _PSP
#include <malloc.h>
#endif
// toDo: move some of this to platform.h
#ifdef _PS3
#if(0)
typedef gsi_u64 gsi_uint;
#define PTR_ALIGNMENT 32
#define GSI_64BIT (1)
#define GS_BIG_ENDIAN
#else
// changed as of SDK 0.8 Sony moved back to using 32 bit pointers
typedef gsi_u32 gsi_uint;
#define PTR_ALIGNMENT 16
#define GSI_64BIT (0)
#define GS_BIG_ENDIAN
#endif
#else
typedef gsi_u32 gsi_uint;
#define PTR_ALIGNMENT 16
#define GSI_64BIT (0)
#endif
// To Do:
// Small block optimization using fixed size mempool.
// add multi-threaded support
#define MEM_PROFILE (1) // if on additional memprofiling code will be enabled for such things as high water mark calcs
#if defined(MEM_PROFILE)
#define IF_MEM_PROFILE_ISON(a) a
#else
#define IF_MEM_PROFILE_ISON(a)
#endif
// Disable compiler warnings for issues that are unavoidable.
/////////////////////////////////////////////////////////////
#if defined(_MSC_VER) // DevStudio
// Level4, "conditional expression is constant".
// Occurs with use of the MS provided macro FD_SET
#pragma warning ( disable: 4127 )
#include <malloc.h>
#endif // _MSC_VER
#ifdef _WIN32
#define MEM_MANAGER_CALL _cdecl
#else
#define MEM_MANAGER_CALL
#endif
//#if !defined(_WIN32)
// #define MEM_MANAGER_DIRECT
//#endif
typedef struct
{
void* (MEM_MANAGER_CALL *malloc )(size_t size);
void (MEM_MANAGER_CALL *free )(void* ptr);
void* (MEM_MANAGER_CALL *realloc )(void* ptr, size_t size);
void* (MEM_MANAGER_CALL *memalign)(size_t boundary, size_t size);
}MemManagerCallbacks;
static void* MEM_MANAGER_CALL _gsi_malloc(size_t size)
{
return malloc(size);
}
static void MEM_MANAGER_CALL _gsi_free(void* ptr)
{
free(ptr);
}
static void* MEM_MANAGER_CALL _gsi_realloc(void* ptr, size_t size)
{
return realloc(ptr, size);
}
#if defined(_PS2) || defined(_PSP) || defined(_PS3)
static void* _gsi_memalign(size_t boundary, size_t size)
{
return memalign(boundary, size);
}
#elif defined (_WIN32)
#if (_MSC_VER < 1300)
//extern added for vc6 compatability.
extern void* __cdecl _aligned_malloc(size_t size, int boundary);
#endif
static void* __cdecl _gsi_memalign(size_t boundary, size_t size)
{
return _aligned_malloc(size, (int)boundary);
}
#else
// no built in system memalign
static void* _gsi_memalign(size_t boundary, size_t size)
{
void *ptr = calloc((size)/(boundary), (boundary));
// check alignment
GS_ASSERT((((gsi_u32)ptr)% boundary)==0);
return ptr;
}
#endif
static MemManagerCallbacks memmanagercallbacks =
{
#ifdef MEM_MANAGER_DIRECT
&malloc,
&free,
&realloc,
#if defined(_PS2) || defined(_PSP) || defined(_PS3)
&memalign, // a version already exists on this platform
#else
&_gsi_memalign, //wrote our own
#endif
#else
&_gsi_malloc,
&_gsi_free,
&_gsi_realloc,
&_gsi_memalign
#endif
};
void gsiMemoryCallbacksSet(gsMallocCB p_malloc, gsFreeCB p_free, gsReallocCB p_realloc, gsMemalignCB p_memalign)
{
memmanagercallbacks.malloc = p_malloc;
memmanagercallbacks.free = p_free;
memmanagercallbacks.realloc = p_realloc;
memmanagercallbacks.memalign = p_memalign;
}
// These functions shunt to virtual function pointer
void* gsimalloc (size_t size)
{
return (*memmanagercallbacks.malloc)(size);
}
void* gsirealloc (void* ptr, size_t size)
{
return (*memmanagercallbacks.realloc)(ptr,size);
}
void gsifree (void* ptr)
{
if(ptr == NULL)
return;
(*memmanagercallbacks.free)(ptr);
}
void* gsimemalign (size_t boundary, size_t size)
{
return (*memmanagercallbacks.memalign)(boundary,size);
}
#ifdef GSI_MEM_MANAGED
/***************************************************************************/
/*
Random Access Memory Pool
*/
/***************************************************************************/
// Context Stack
#define MEM_CONTEXT_STACK_MAX 10 // max stack depth
static gsMemMgrContext MemTypeStack [MEM_CONTEXT_STACK_MAX] = {gsMemMgrContext_Default};
static gsi_u32 MemTypeStackIndex = 0;
extern gsMemMgrContext gsMemMgrContextCurrent;
// Memtype Tag stack
#define MEM_TAG_STACK_MAX 10 // max stack depth
static gsi_u8 MemTagStack [MEM_TAG_STACK_MAX] = {0};
static gsi_u32 MemTagStackIndex = 0;
// ToDo:
// - Add 64 bit pointer support
// Default pointer alignment. Must be 16, 32, 64, 128, or 256 bytes.
// i.e. malloc (x) = memalign(default alignment,x);
#define MEM_IS_POWER_OF_2(x) (((x) & ((x)-1)) == 0)
#define MEMALIGN_POWEROF2(x,a) (((gsi_uint)(x)+(a-1)) &~ ( ((gsi_uint)(a)) -1))
#if(1) // enable assert, otherwise this runs faster
#define MP_ASSERT(x) GS_ASSERT(x)
#else
#define MP_ASSERT(x)
#endif
#define MEM_TYPES_MAX 127
typedef struct
{
gsi_u32 MemTotal;
gsi_u32 MemAvail;
gsi_u32 MemUsed;
gsi_u32 MemUsed_At_HighWater;
gsi_u32 MemWasted; // overhead memory + memory lost due to fragmentation.
gsi_u32 ChunksCount; // number of ChunkHeaders in linked list.
gsi_u32 ChunksFreeCount; // number of free ChunkHeaders in linked list.
gsi_u32 ChunksFreeLargestAvail;
// these are the same as handles
gsi_u32 ChunksUsedCount; // number of ChunkHeaders which are in use.
gsi_u32 ChunksUsedCount_At_HighWater; // the most handles used at any one time
// memtype specifics
gsi_u32 MemType_ChunksCount [MEM_TYPES_MAX];
gsi_u32 MemType_MemUsed [MEM_TYPES_MAX];
gsi_u32 MemType_MemUsed_At_HighWater [MEM_TYPES_MAX];
} MEM_STATS;
void MEM_STATSAddAll (MEM_STATS *_this, const MEM_STATS *ms);
void MEM_STATSClear (MEM_STATS *_this);
// except HW
void MEM_STATSClearAll (MEM_STATS *_this);
// RA_MEM_CHUNK
typedef struct tMEM_CHUNK
{
// private
union
{
gsi_uint MemUsed; // size used by application. ex// malloc(size)
#ifdef GS_BIG_ENDIAN
struct
{
#if (GSI_64BIT)
char pad[7],MemType;
#else
char pad[3],MemType;
#endif
}MEM_TypeStruct;
#else
struct
{
#if (GSI_64BIT)
char MemType,pad[7];
#else
char MemType,pad[3];
#endif
} MEM_TypeStruct;
#endif
} MEM_UsageStat;
// public:
// double linked list of all chunks
struct tMEM_CHUNK *prev;
struct tMEM_CHUNK *next; // next chunk
// single linked list of free chunks
struct tMEM_CHUNK *NextFree; // next free chunk
} MEM_CHUNK;
/***************************************/
// flag as in use, set size, memtype
void MEM_CHUNKAlloc (MEM_CHUNK *_this, gsi_u8 _MemType, size_t _UsedSize)
{
_UsedSize = MEMALIGN_POWEROF2(_UsedSize,4); //The lower 2 bits are zero, so we don't store them.
GS_ASSERT_STR(_UsedSize < 0x3FFFFFC, "Alloc Memory size is too big.");
_this->MEM_UsageStat.MemUsed = _UsedSize<<6;
_this->MEM_UsageStat.MEM_TypeStruct.MemType = _MemType;
}
void MEM_CHUNKFree (MEM_CHUNK *_this)
{
_this->MEM_UsageStat.MemUsed = 0;
}
/***************************************/
// returns true if not in use
gsi_bool MEM_CHUNKIsFree (MEM_CHUNK *_this)
{
return (_this->MEM_UsageStat.MemUsed == 0);
}
/***************************************/
gsi_u32 MEM_CHUNKTotalSizeGet(MEM_CHUNK *_this)
// Total size chunk is using up, including header.
{
if (!_this->next)
{
return PTR_ALIGNMENT + sizeof(MEM_CHUNK)/*Nub*/;
}
return (gsi_uint) _this->next - (gsi_uint) _this;
}
/***************************************/
gsi_u32 MEM_CHUNKChunkSizeGet(MEM_CHUNK *_this)
// size of chunk, without header. "Available memory"
{
if (!_this->next)
return PTR_ALIGNMENT;/*Nub*/;
return (gsi_uint) _this->next - (gsi_uint) _this - sizeof(MEM_CHUNK);
}
gsi_u32 MEM_CHUNKMemUsedGet (MEM_CHUNK *_this)
{
return (_this->MEM_UsageStat.MemUsed & ~0xFF)>>6;
}
void MEM_CHUNKMemUsedSet (MEM_CHUNK *_this, gsi_u32 size)
{
_this->MEM_UsageStat.MemUsed = (MEMALIGN_POWEROF2(size,4)<<6) + _this->MEM_UsageStat.MEM_TypeStruct.MemType;
}
gsi_u32 MEM_CHUNKMemAvailGet(MEM_CHUNK *_this)
{
return MEM_CHUNKChunkSizeGet(_this) - MEM_CHUNKMemUsedGet(_this);
}
char MEM_CHUNKMemTypeGet (MEM_CHUNK *_this)
{
return _this->MEM_UsageStat.MEM_TypeStruct.MemType;
}
void MEM_CHUNKMemTypeSet (MEM_CHUNK *_this, char _MemType)
{
GS_ASSERT(_MemType < MEM_TYPES_MAX);
_this->MEM_UsageStat.MEM_TypeStruct.MemType = _MemType;
}
void* MEM_CHUNKMemPtrGet (MEM_CHUNK *_this)
{
return (void*)((gsi_uint) _this + sizeof(MEM_CHUNK));
}
/*inline */MEM_CHUNK *Ptr_To_MEM_CHUNK(void *ptr)
{
return ((MEM_CHUNK *)ptr)-1;
}
/***************************************/
/***************************************/
typedef struct MEM_CHUNK_POOL
{
// public:
char Name[20]; // name of this pool. Used for debug purposes
// private:
MEM_CHUNK *HeaderStart;
MEM_CHUNK *HeaderEnd;
MEM_CHUNK *pFirstFree;
gsi_u32 HeapSize;
#if MEM_PROFILE
gsi_u32 HWMemUsed;
gsi_u32 MemUsed;
#endif
} MEM_CHUNK_POOL;
// private
MEM_CHUNK *MEM_CHUNK_POOLFindPreviousFreeChunk (MEM_CHUNK_POOL *_this, MEM_CHUNK *header);
MEM_CHUNK *MEM_CHUNK_POOLFindNextFreeChunk (MEM_CHUNK_POOL *_this, MEM_CHUNK *header);
void MEM_CHUNK_POOLSplitChunk (MEM_CHUNK_POOL *_this, MEM_CHUNK *header,gsi_bool ReAlloc);
void MEM_CHUNK_POOLFreeChunk (MEM_CHUNK_POOL *_this, MEM_CHUNK *header);
MEM_CHUNK *MEM_CHUNK_POOLAllocChunk (MEM_CHUNK_POOL *_this, size_t Size,int Alignment , gsi_bool Backwards );//int Alignment = PTR_ALIGNMENT, gsi_bool Backwards = gsi_false);
// move a chunk within the limits of prev + prev_size and next - this_size
void MEM_CHUNK_POOLChunkMove (MEM_CHUNK_POOL *_this, MEM_CHUNK *oldpos, MEM_CHUNK *newpos);
// public
/***************************************/
void MEM_CHUNK_POOLCreate (MEM_CHUNK_POOL *_this, const char *szName, char *ptr, gsi_u32 _size);
void MEM_CHUNK_POOLDestroy (MEM_CHUNK_POOL *_this) ;
gsi_bool MEM_CHUNK_POOLIsValid (MEM_CHUNK_POOL *_this)
{
return _this->HeapSize > 0;
}
/***************************************/
void *MEM_CHUNK_POOLmalloc (MEM_CHUNK_POOL *_this, size_t Size, gsi_i32 Alignment );//= PTR_ALIGNMENT);
// allocated backwards from top of heap
void *MEM_CHUNK_POOLmalloc_backwards (MEM_CHUNK_POOL *_this, size_t Size, gsi_i32 Alignment );//= PTR_ALIGNMENT);
void *MEM_CHUNK_POOLrealloc (MEM_CHUNK_POOL *_this, void *oldmem, size_t newSize);
void MEM_CHUNK_POOLfree (MEM_CHUNK_POOL *_this, void *mem);
/***************************************/
void MEM_CHUNK_POOLCheckValidity (MEM_CHUNK_POOL *_this );
void MEM_CHUNK_POOLMemStatsGet (MEM_CHUNK_POOL *_this, MEM_STATS *stats);
gsi_u32 MEM_CHUNK_POOLWalkForType (MEM_CHUNK_POOL *_this, int _MemType, gsi_bool _LogUse);
// returns true if this is a valid heap ptr
gsi_bool MEM_CHUNK_POOLIsHeapPtr (MEM_CHUNK_POOL *_this, void * mem);
/***************************************/
// add to table, filling in memtype .
void MEM_CHUNK_POOLFillMemoryTable (MEM_CHUNK_POOL *_this, char *Table, const int TableSize, gsi_u32 _HeapStart, gsi_u32 _HeapSize);
/***************************************/
// returns true if mem handle is in range of heap
gsi_bool MEM_CHUNK_POOLItemIsInPoolMemory (MEM_CHUNK_POOL *_this, void *ptr)
{
GS_ASSERT(MEM_CHUNK_POOLIsValid(_this));
return (((gsi_uint)ptr >= (gsi_uint)MEM_CHUNKMemPtrGet(_this->HeaderStart)) &&((gsi_uint)ptr <= (gsi_uint)MEM_CHUNKMemPtrGet(_this->HeaderEnd)));
}
void MEM_STATSAddAll(MEM_STATS *_this, const MEM_STATS *ms)
{
int i;
_this->MemTotal += ms->MemTotal ;
_this->MemAvail += ms->MemAvail ;
_this->MemUsed += ms->MemUsed ;
_this->MemUsed_At_HighWater += ms->MemUsed_At_HighWater ;
_this->MemWasted += ms->MemWasted ;
_this->ChunksCount += ms->ChunksCount ;
_this->ChunksFreeCount += ms->ChunksFreeCount ;
_this->ChunksFreeLargestAvail += ms->ChunksFreeLargestAvail ;
_this->ChunksUsedCount += ms->ChunksUsedCount ;
_this->ChunksUsedCount_At_HighWater += ms->ChunksUsedCount_At_HighWater;
for (i =0; i<MEM_TYPES_MAX;i++)
{
_this->MemType_ChunksCount[i] +=ms->MemType_ChunksCount[i];
_this->MemType_MemUsed[i] +=ms->MemType_MemUsed[i] ;
}
}
void MEM_STATSClear(MEM_STATS *_this )
// except HW
{
_this->MemTotal = 0;
_this->MemAvail = 0;
_this->MemUsed = 0;
_this->MemWasted = 0;
_this->ChunksCount = 0;
_this->ChunksFreeCount = 0;
_this->ChunksFreeLargestAvail = 0;
_this->ChunksUsedCount = 0;
memset(_this->MemType_ChunksCount, 0,4 * MEM_TYPES_MAX);
memset(_this->MemType_MemUsed, 0,4 * MEM_TYPES_MAX);
}
void MEM_STATSClearAll(MEM_STATS *_this )
{
int i;
MEM_STATSClear(_this);
_this->MemUsed_At_HighWater = 0;
for (i=0;i< MEM_TYPES_MAX;i++ )
_this->MemType_MemUsed_At_HighWater[i] = 0;
_this->ChunksUsedCount_At_HighWater = 0;
}
//--------------------------------------------------------------------------
void MEM_CHUNK_POOLChunkMove (MEM_CHUNK_POOL *_this, MEM_CHUNK *oldpos, MEM_CHUNK *newpos)
//--------------------------------------------------------------------------
{
MEM_CHUNK *firstfree;
//todo!!!
MEM_CHUNK temp = *oldpos;
// can not be end/start chunk
MP_ASSERT(oldpos->prev)
MP_ASSERT(oldpos->next)
// check if within movement limits
MP_ASSERT((gsi_uint) newpos <= (gsi_uint)oldpos->next - MEM_CHUNKMemUsedGet(oldpos) - sizeof(MEM_CHUNK))
MP_ASSERT((gsi_uint) newpos >= (gsi_uint)oldpos->prev + MEM_CHUNKMemUsedGet(oldpos->prev) + sizeof(MEM_CHUNK))
// check if alignment is valid
MP_ASSERT((((gsi_uint) newpos) % sizeof(MEM_CHUNK)) == 0)
*newpos = temp;
// link into chunk list
newpos->prev->next = newpos;
newpos->next->prev = newpos;
// Fix links in free chunk list
if (MEM_CHUNKIsFree(newpos))
{
if (_this->pFirstFree == oldpos)
_this->pFirstFree = newpos;
else
{
firstfree = MEM_CHUNK_POOLFindPreviousFreeChunk(_this,newpos->prev);
if (firstfree != newpos)
firstfree->NextFree = newpos;
else
{
// first in list.
_this->pFirstFree = newpos;
}
MP_ASSERT((newpos->NextFree==NULL) || ((gsi_uint)newpos->NextFree > (gsi_uint)newpos))
}
}
}
void MEM_CHUNK_POOLDestroy(MEM_CHUNK_POOL *_this)
{
memset(_this, 0, sizeof (MEM_CHUNK_POOL));
}
//--------------------------------------------------------------------------
void MEM_CHUNK_POOLCreate(MEM_CHUNK_POOL *_this, const char * szNameIn, char *ptr, gsi_u32 size)
//--------------------------------------------------------------------------
{
int len;
MEM_CHUNK *HeaderMid;
MP_ASSERT(((gsi_uint)ptr & 15 )==0) // ensure 16 byte alignment
//Copy limited length name
len = strlen(szNameIn)+1;
if (len > 20) len = 20;
memcpy(_this->Name,szNameIn, len);
_this->Name[19]='\0'; // in case str is too long.
// create two nubs, at start, and end, with a chunk in between
MP_ASSERT(size > 48 + 3 * sizeof(MEM_CHUNK))
_this->HeaderStart = (MEM_CHUNK *) (ptr);
HeaderMid = (MEM_CHUNK *) (ptr + 2 * sizeof(MEM_CHUNK));
_this->HeaderEnd = (MEM_CHUNK *) (ptr + size - 2 * sizeof(MEM_CHUNK));
// Bogus nub which is never freed.
_this->HeaderStart->prev = NULL;
_this->HeaderStart->next = HeaderMid;
_this->HeaderStart->NextFree = HeaderMid;
MEM_CHUNKAlloc (_this->HeaderStart,0,sizeof(MEM_CHUNK)); // don't mark as free
// Here is our real heap, after before and after overhead
HeaderMid->prev = _this->HeaderStart;
HeaderMid->next = _this->HeaderEnd;
HeaderMid->NextFree = 0;
MEM_CHUNKFree(HeaderMid);
// Bogus nub which is never freed.
_this->HeaderEnd->prev = HeaderMid;
_this->HeaderEnd->next = NULL;
_this->HeaderEnd->NextFree = NULL;
MEM_CHUNKAlloc (_this->HeaderEnd,0,sizeof(MEM_CHUNK)); // don't mark as free
_this->HeapSize = size;
_this->pFirstFree = HeaderMid;
}
//--------------------------------------------------------------------------
MEM_CHUNK *MEM_CHUNK_POOLFindPreviousFreeChunk(MEM_CHUNK_POOL *_this, MEM_CHUNK *header)
// find previous free chunk
// return NULL if start header is not free, and there is nothing free before it.
// return header if start header is first free chunk
{
while ((header) && (!MEM_CHUNKIsFree(header)))
{
//GS_ASSERT(header->prev == NULL || (header->prev >= _this->HeaderStart && header->prev <= _this->HeaderEnd));
header = header->prev;
}
GSI_UNUSED(_this);
return header;
}
//--------------------------------------------------------------------------
MEM_CHUNK *MEM_CHUNK_POOLFindNextFreeChunk(MEM_CHUNK_POOL *_this, MEM_CHUNK *header_in)
// find previous free chunk
// return NULL if no next free chunk.
{
MEM_CHUNK *header = header_in;
while ((header) && (!MEM_CHUNKIsFree(header)))
{
header = header->next;
}
if (header == header_in)
return NULL;
GSI_UNUSED(_this);
return header;
}
//--------------------------------------------------------------------------
void MEM_CHUNK_POOLSplitChunk(MEM_CHUNK_POOL *_this, MEM_CHUNK *header, gsi_bool ReAlloc)
// split a used chunk into two if the UsedSize is smaller then the ChunkSize
//--------------------------------------------------------------------------
{
MEM_CHUNK *next;
MEM_CHUNK *PrevFree;
MEM_CHUNK *NewHeader;
// calc new position at end of used mem
NewHeader = (MEM_CHUNK *) ((gsi_u8*)header + MEM_CHUNKMemUsedGet(header) + sizeof(MEM_CHUNK));
NewHeader = (MEM_CHUNK *)MEMALIGN_POWEROF2(NewHeader,sizeof(MEM_CHUNK));
//assert we have enough room for this new chunk
MP_ASSERT ((gsi_uint)NewHeader + 2 * sizeof(MEM_CHUNK) <= (gsi_uint)header->next)
// update some stats
#if (MEM_PROFILE)
if(ReAlloc)
{
//09-OCT-07 BED: Since we're splitting the chunk, it seems more accurate
// to use the full size of the chunk, not just the used portion
_this->MemUsed -= MEM_CHUNKChunkSizeGet(header);
//_this->MemUsed -= MEM_CHUNKMemUsedGet(header);
GS_ASSERT(_this->MemUsed >= 0);
}
#endif
// Can this new chunk fit in the current one?
// create a new chunk header, at the end of used space, plus enough to align us to 16 bytes
// Splice into linked list
NewHeader->prev = header;
NewHeader->next = header->next;
MEM_CHUNKFree(NewHeader);
if (NewHeader->next)
{
NewHeader->next->prev = NewHeader;
}
header->next = NewHeader;
// Splice into free chunks linked list
// this need to merge can happen on a realloc before a free chunk
if (MEM_CHUNKIsFree(NewHeader->next))
{
MP_ASSERT(ReAlloc)
// merge and splice
next = NewHeader->next->next;
next->prev = NewHeader;
NewHeader->NextFree = NewHeader->next->NextFree;
NewHeader->next = next;
}
else
{
if (ReAlloc)
{
// on a realloc, this next value is useless
NewHeader->NextFree = MEM_CHUNK_POOLFindNextFreeChunk(_this,NewHeader->next);
}
else
NewHeader->NextFree = header->NextFree;
}
if (_this->pFirstFree == header)
{
// this is first free chunk
_this->pFirstFree = NewHeader;
}
else
{
// link previous free chunk to this one.
PrevFree = MEM_CHUNK_POOLFindPreviousFreeChunk(_this,header);
if (PrevFree)
PrevFree->NextFree = NewHeader;
else
// this is first free chunk
_this->pFirstFree = NewHeader;
}
#if (MEM_PROFILE)
if(ReAlloc)
{
_this->MemUsed += MEM_CHUNKMemUsedGet(header);
// update highwater mark
if(_this->MemUsed > _this->HWMemUsed)
_this->HWMemUsed = _this->MemUsed;
GS_ASSERT(_this->MemUsed <= _this->HeapSize);
}
#endif
#ifdef _DEBUG_
header->NextFree = NULL;
#endif
}
//--------------------------------------------------------------------------
gsi_bool MEM_CHUNK_POOLIsHeapPtr(MEM_CHUNK_POOL *_this, void * mem)
// returns true if this is a valid heap ptr
{
MEM_CHUNK *headertofind = Ptr_To_MEM_CHUNK(mem);
MEM_CHUNK *header = _this->HeaderStart;
while (header)
{
header = header->next;
if (headertofind == header)
return gsi_true;
}
return gsi_false;
}
//--------------------------------------------------------------------------
MEM_CHUNK *MEM_CHUNK_POOLAllocChunk(MEM_CHUNK_POOL *_this,size_t Size, gsi_i32 Alignment, gsi_bool Backwards)
// size = requested size from app.
// Find first chunk that will fit,
// allocate from it, splitting it
// merge split with next free chunk, if next chunk is free
//--------------------------------------------------------------------------
{
gsi_u32 Ptr ;
gsi_u32 AlignedPtr ;
int delta ;
MEM_CHUNK *PrevFree ;
int total_size ;
int MemRemain ;
MEM_CHUNK *alignedheader;
MEM_CHUNK *header;
gsi_u32 SizeNeeded = Size + sizeof(MEM_CHUNK);
SizeNeeded = MEMALIGN_POWEROF2(SizeNeeded,sizeof(MEM_CHUNK)); // must be aligned to this at least!!!
MP_ASSERT(Size)
MP_ASSERT(MEM_IS_POWER_OF_2(Alignment)) // must be power of two!!!
MP_ASSERT(Alignment >= PTR_ALIGNMENT)
// Backwards = gsi_false;
if(Backwards)
header = MEM_CHUNK_POOLFindPreviousFreeChunk(_this,_this->HeaderEnd);
else
header = _this->pFirstFree;
// should all be free chunks linked from here in.
while (header)
{
// is this chunk available
MP_ASSERT (MEM_CHUNKIsFree(header))
// Calc memory left in this chunk after we alloc
total_size = MEM_CHUNKTotalSizeGet(header);
MemRemain = total_size - SizeNeeded;
// can we fit?
if (MemRemain >= 0 )
{
// are we aligned properly?
Ptr = (gsi_uint)MEM_CHUNKMemPtrGet(header);
AlignedPtr = MEMALIGN_POWEROF2(Ptr,Alignment);
delta = AlignedPtr - Ptr;
if (delta)
{
// we need to move free chunk over by ptr.
if (MemRemain < delta)
{
// not enough space in this chunk
header = header->NextFree;
continue;
}
// move the chunk over so that the pointer is aligned.
alignedheader = Ptr_To_MEM_CHUNK((void*)(gsi_uint)AlignedPtr);
MEM_CHUNK_POOLChunkMove (_this,header,alignedheader);
header = alignedheader;
MemRemain -= delta;
}
// at this point we've taken this chunk, and need to split off the unused part
// in theory, there should be no other free chunk ahead of us.
MEM_CHUNKAlloc(header,MemTagStack[MemTagStackIndex],Size);
// split as needed
if (MemRemain > sizeof(MEM_CHUNK)*2)
{
// split chunk, this will handle free chunk pointer list
MEM_CHUNK_POOLSplitChunk(_this,header, gsi_false);
}
else
{
// remove from free list
if (_this->pFirstFree == header)
{
// this is first free chunk
_this->pFirstFree = header->NextFree;
}
else
{
// link previous free chunk to this one.
PrevFree = MEM_CHUNK_POOLFindPreviousFreeChunk(_this,header);
if (PrevFree)
PrevFree->NextFree = header->NextFree;
else
_this->pFirstFree = header->NextFree;
}
}
{
#if (MEM_PROFILE)
_this->MemUsed += MEM_CHUNKMemUsedGet(header);
// update highwater mark
if(_this->MemUsed > _this->HWMemUsed)
_this->HWMemUsed = _this->MemUsed;
GS_ASSERT(_this->MemUsed <= _this->HeapSize);
#endif
}
return header;
}
if (Backwards)
header = MEM_CHUNK_POOLFindPreviousFreeChunk(_this,header);
else
header = header->NextFree;
}
// not crashing here.
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Misc, GSIDebugLevel_Notice," Could not allocate %i bytes\n", Size);
GS_ASSERT_STR(0,"Out of memory");//(_this->Name);
return NULL;
}
//--------------------------------------------------------------------------
void MEM_CHUNK_POOLFreeChunk(MEM_CHUNK_POOL *_this,MEM_CHUNK *header)
// set chunk as free
// merge if possible with prev and next
// adding chunk to free chunks list.
//--------------------------------------------------------------------------
{
MEM_CHUNK *prev = header;
MEM_CHUNK *next = header;
MEM_CHUNK *PrevFree;
#if (MEM_PROFILE)
_this->MemUsed -= MEM_CHUNKMemUsedGet(header);
GS_ASSERT(_this->MemUsed >= 0);
#endif
while (next->next && (MEM_CHUNKIsFree(next->next)))
{
next = next->next;
}
while (prev->prev && (MEM_CHUNKIsFree(prev->prev)))
{
prev = prev->prev;
}
if (prev != next)
{
// merge
// prev becomes the new chunk.
prev->next = next->next;
if (next->next)
next->next->prev = prev;
}
// since this is now a free chunk, we must add it to the free chunk list
// find previous free
PrevFree = MEM_CHUNK_POOLFindPreviousFreeChunk(_this,prev);
if (PrevFree == NULL)
{
// this is first free chunk
_this->pFirstFree = prev;
}
else
{
// link previous free chunk to this one.
PrevFree->NextFree = prev;
}
// find and set next free chunk
if(next->next)
prev->NextFree = MEM_CHUNK_POOLFindNextFreeChunk(_this,next->next);
else
prev->NextFree = NULL;
MEM_CHUNKFree(prev);
#if(0)
//ToDo: steal unused memory from previous used chunk
gsi_u32 destptr = (gsi_u32)prev->prev + prev->prev->MemAvailGet() + sizeof(MEM_CHUNK);
destptr = MEMALIGN_POWEROF2(destptr,sizeof(MEM_CHUNK));
// we can move back to this ptr. Is it worth it?
if (destptr < (gsi_u32)prev )
ChunkMove(prev,(MEM_CHUNK *)destptr);
#endif
}
//--------------------------------------------------------------------------
void *MEM_CHUNK_POOLmalloc(MEM_CHUNK_POOL *_this,size_t Size, gsi_i32 Alignment)
//--------------------------------------------------------------------------
{
void *mem;
// return ptr to the first block big enough
MEM_CHUNK *header = MEM_CHUNK_POOLAllocChunk( _this,Size, Alignment, gsi_false);
if (header)
{
// alloc new chunk
mem = MEM_CHUNKMemPtrGet(header);
return mem;
}
return NULL;
}
//--------------------------------------------------------------------------
void *MEM_CHUNK_POOLmalloc_backwards(MEM_CHUNK_POOL *_this,size_t Size, gsi_i32 Alignment)
//--------------------------------------------------------------------------
{
void *mem;
// return ptr to the first block big enough
MEM_CHUNK *header = MEM_CHUNK_POOLAllocChunk( _this,Size, Alignment, gsi_true);
if (header)
{
// alloc new chunk
mem = MEM_CHUNKMemPtrGet(header);
return mem;
}
return NULL;
}
//--------------------------------------------------------------------------
void MEM_CHUNK_POOLfree(MEM_CHUNK_POOL *_this,void *mem)
// return 0 if memory freed in this call
// else return mem value passed in
//--------------------------------------------------------------------------
{
MEM_CHUNK *header = Ptr_To_MEM_CHUNK(mem);
MEM_CHUNK_POOLFreeChunk(_this,header);
}
//--------------------------------------------------------------------------
void *MEM_CHUNK_POOLrealloc(MEM_CHUNK_POOL *_this,void *oldmem, size_t newSize)
//--------------------------------------------------------------------------
{
MEM_CHUNK *oldheader;
MEM_CHUNK *NewHeader;
gsi_u32 OldSize;
char MemType;
MP_ASSERT(newSize)
if (!oldmem)
{
return MEM_CHUNK_POOLmalloc( _this, newSize,PTR_ALIGNMENT);
}
oldheader = Ptr_To_MEM_CHUNK(oldmem);
OldSize = MEM_CHUNKMemUsedGet(oldheader);
if (newSize == OldSize)
return oldmem;
if (newSize < OldSize )
{
if ((newSize + 2 * sizeof(MEM_CHUNK))> OldSize )
{
// not enough room to create another chunk, can't shrink
return oldmem;
}
// shrink it
MEM_CHUNKMemUsedSet(oldheader,newSize);
MEM_CHUNK_POOLSplitChunk(_this,oldheader, gsi_true);
return MEM_CHUNKMemPtrGet(oldheader);
}
else
{
// get a new chunk
MemType = MEM_CHUNKMemTypeGet(oldheader);
MEM_CHUNK_POOLFreeChunk(_this,oldheader);
NewHeader = MEM_CHUNK_POOLAllocChunk( _this,newSize,PTR_ALIGNMENT,gsi_false);
MEM_CHUNKMemTypeSet(NewHeader,MemType);
memmove(MEM_CHUNKMemPtrGet(NewHeader),oldmem,OldSize);
return MEM_CHUNKMemPtrGet(NewHeader);
}
}
//--------------------------------------------------------------------------
void MEM_CHUNK_POOLMEM_CHUNK_POOL(MEM_CHUNK_POOL *_this)
//--------------------------------------------------------------------------
{
_this->Name[0] = 0;
_this->HeaderEnd = NULL;
_this->HeaderStart = NULL;
_this->HeapSize = 0;
_this->pFirstFree = NULL;
}
//--------------------------------------------------------------------------
gsi_u32 MEM_CHUNK_POOLWalkForType(MEM_CHUNK_POOL *_this,int type, gsi_bool _LogUse)
//--------------------------------------------------------------------------
{
MEM_CHUNK *header;
gsi_u32 Total = 0;
header = _this->HeaderStart;
while (header)
{
MP_ASSERT((header->next == NULL) || ((gsi_uint)header < (gsi_uint)header->next )) // infinite loop or out of place
MP_ASSERT((header->prev == NULL) || ((gsi_uint)header->prev < (gsi_uint)header )) // infinite loop or out of place
MP_ASSERT((header->prev == NULL) || (header->prev->next == header)) // previous linked correctly to us
MP_ASSERT((header->next == NULL) || (header->next->prev == header)) // next linked correctly to us
MP_ASSERT( MEM_CHUNKMemUsedGet(header) <= MEM_CHUNKChunkSizeGet(header) ) // using too much mem
if (!MEM_CHUNKIsFree(header) && (MEM_CHUNKMemTypeGet(header) == type))
{
//Don't log a message for the HeaderStart and HeaderEnd blocks.
if ((header != _this->HeaderStart) && (header != _this->HeaderEnd))
{
// Used Chunk
Total += MEM_CHUNKTotalSizeGet(header);
if (_LogUse)
{
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Misc, GSIDebugLevel_Notice,"MemFound ptr:0x%8x size:%8u %s\n", MEM_CHUNKMemPtrGet(header),
MEM_CHUNKMemUsedGet(header),MemMgrBufferGetName((gsMemMgrContext) type));
}
}
}
// make sure we hit the correct end
MP_ASSERT (header->next || (header == _this->HeaderEnd))
header = header->next;
}
return Total;
}
//--------------------------------------------------------------------------
void MEM_CHUNK_POOLMemStatsGet(MEM_CHUNK_POOL *_this,MEM_STATS *pS)
{
int ChunksFreeLostCount ;
int i,type;
MEM_CHUNK *header ;
MEM_CHUNK *NextFree;
MEM_STATSClear(pS);
// check free chunk linked list
header = _this->HeaderStart;
NextFree = _this->pFirstFree;
/*** Test validity of all chunks chain ***/
while (header)
{
MP_ASSERT((header->next == NULL) || ((gsi_uint)header < (gsi_uint)header->next )) // infinite loop or out of place
MP_ASSERT((header->prev == NULL) || ((gsi_uint)header->prev < (gsi_uint)header )) // infinite loop or out of place
MP_ASSERT((header->prev == NULL) || (header->prev->next == header)) // previous linked correctly to us
MP_ASSERT((header->next == NULL) || (header->next->prev == header)) // next linked correctly to us
MP_ASSERT( MEM_CHUNKMemUsedGet(header) <= MEM_CHUNKChunkSizeGet(header) ) // using too much mem
pS->MemTotal += MEM_CHUNKTotalSizeGet(header);
if (!MEM_CHUNKIsFree(header))
{
// Used Chunk
pS->ChunksUsedCount++;
if (pS->ChunksUsedCount_At_HighWater < pS->ChunksUsedCount)
pS->ChunksUsedCount_At_HighWater = pS->ChunksUsedCount;
// calc overhead and waste
pS->MemWasted += MEM_CHUNKTotalSizeGet(header) - MEM_CHUNKMemUsedGet(header);
pS->MemUsed += MEM_CHUNKTotalSizeGet(header);
type = MEM_CHUNKMemTypeGet(header);
pS->MemType_MemUsed[type] += MEM_CHUNKTotalSizeGet(header);
pS->MemType_ChunksCount[type]++;
}
else
{
// free chunk
MP_ASSERT((header->NextFree == NULL) || ((gsi_uint)header < (gsi_uint)header->NextFree )) // infinite loop or out of place
// make sure we aren't fragmented, as this ruins some algorithm assumptions
MP_ASSERT((header->next == NULL) || (!MEM_CHUNKIsFree(header->next))) // infinite loop or out of place
MP_ASSERT((header->prev == NULL) || (!MEM_CHUNKIsFree(header->prev))) // infinite loop or out of place
// previous free chunk linked correctly to us, we aren't a lost chunk
MP_ASSERT(header == NextFree)
NextFree = header->NextFree;
// calc overhead and waste (in this case, the same value...sizeof(MEM_CHUNK) header)
pS->MemWasted += MEM_CHUNKTotalSizeGet(header) - MEM_CHUNKChunkSizeGet(header);
pS->MemUsed += MEM_CHUNKTotalSizeGet(header) - MEM_CHUNKChunkSizeGet(header);
pS->ChunksFreeCount++;
if (pS->ChunksFreeLargestAvail < MEM_CHUNKChunkSizeGet(header))
pS->ChunksFreeLargestAvail = MEM_CHUNKChunkSizeGet(header);
}
pS->ChunksCount++;
// make sure we hit the correct end
MP_ASSERT (header->next || (header == _this->HeaderEnd))
header = header->next;
}
// Check free chunks
header = _this->HeaderStart;
/*** Test validity of free chunks chain ***/
// Walk heap looking for first free chunk,
while(header && (!MEM_CHUNKIsFree(header)))
header = header->next;
// make sure the first free one is linked correctly
MP_ASSERT(_this->pFirstFree == header)
ChunksFreeLostCount = pS->ChunksFreeCount;
while (header)
{
// add up sizes
ChunksFreeLostCount --;
pS->MemAvail +=MEM_CHUNKChunkSizeGet(header);
header = header->NextFree;
}
// Update stats
if (pS->MemUsed_At_HighWater < pS->MemUsed)
pS->MemUsed_At_HighWater = pS->MemUsed;
for ( i=0;i< MEM_TYPES_MAX;i++ )
{
if (pS->MemType_MemUsed_At_HighWater[i] < pS->MemType_MemUsed[i] )
pS->MemType_MemUsed_At_HighWater[i] = pS->MemType_MemUsed[i];
}
MP_ASSERT(ChunksFreeLostCount == 0) // lost free blocks
}
//--------------------------------------------------------------------------
void MEM_CHUNK_POOLCheckValidity(MEM_CHUNK_POOL *_this)
{
MEM_STATS stats;
MEM_CHUNK_POOLMemStatsGet(_this,&stats);
}
//--------------------------------------------------------------------------
void MEM_CHUNK_POOLFillMemoryTable(MEM_CHUNK_POOL *_this,char *Table, const int TableSize, gsi_u32 _HeapStart, gsi_u32 _HeapSize)
//--------------------------------------------------------------------------
{
int s,e,j;
gsi_u32 start_address;
gsi_u32 end_address ;
MEM_CHUNK *pChunk = _this->HeaderStart;
MP_ASSERT(_this->HeapSize)
while (pChunk)
{
if (!MEM_CHUNKIsFree(pChunk))
{
start_address = (gsi_uint)pChunk;
end_address = ((gsi_uint)pChunk->next)-1;
// translate address into table positions
s= ((start_address - _HeapStart) * (TableSize>>4)) / (_HeapSize>>4);
MP_ASSERT(s < TableSize)
MP_ASSERT(s >= 0)
e= (( end_address - _HeapStart) * (TableSize>>4)) / (_HeapSize>>4);
MP_ASSERT(e < TableSize)
MP_ASSERT(e >= 0)
for ( j= s; j<= e; j++)
{
// if(Table[j] != -2)
// Table[j] = -1;
// else
Table[j] = MEM_CHUNKMemTypeGet(pChunk);
}
}
pChunk = pChunk->next;
}
}
static MEM_CHUNK_POOL gChunkPool [gsMemMgrContext_Count] ;
// Use this to determine which pool and subsequent allocations will be taken from.
gsMemMgrContext gsMemMgrContextCurrent = gsMemMgrContext_Default;
//static GSICriticalSection gMemCrit;
//--------------------------------------------------------------------------
gsMemMgrContext gsMemMgrContextFind (void *ptr)
// find pool corresponding to mem ptr.
{
int i;
// find which pool owns this pointer!!!!, this is kind of a hack.... but here goes.
for (i=0; i< gsMemMgrContext_Count;i++)
{
if (
MEM_CHUNK_POOLIsValid(&gChunkPool[i]) &&
MEM_CHUNK_POOLItemIsInPoolMemory(&gChunkPool[i],ptr)
)
{
return (gsMemMgrContext) i;
}
}
return gsMemMgrContext_Invalid;
}
void *gs_malloc(size_t size)
{
GS_ASSERT(size)
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[gsMemMgrContextCurrent]),"malloc: context is invalid mempool");
return MEM_CHUNK_POOLmalloc(&gChunkPool[gsMemMgrContextCurrent], size,PTR_ALIGNMENT);
}
void *gs_calloc(size_t size,size_t size2)
{
GS_ASSERT(size)
GS_ASSERT(size2)
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[gsMemMgrContextCurrent]),"calloc: context is invalid mempool");
return MEM_CHUNK_POOLmalloc(&gChunkPool[gsMemMgrContextCurrent], size*size2,PTR_ALIGNMENT);
}
void *gs_realloc(void* ptr,size_t size)
{
GS_ASSERT(size)
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[gsMemMgrContextCurrent]),"realloc: context is invalid mempool");
return MEM_CHUNK_POOLrealloc(&gChunkPool[gsMemMgrContextCurrent],ptr, size);
}
void *gs_memalign(size_t boundary,size_t size)
{
GS_ASSERT(size)
GS_ASSERT(boundary)
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[gsMemMgrContextCurrent]),"memalign: context is invalid mempool");
return MEM_CHUNK_POOLmalloc(&gChunkPool[gsMemMgrContextCurrent], size,boundary);
}
void gs_free(void *ptr)
{
gsMemMgrContext context;
context = gsMemMgrContextFind(ptr);
GS_ASSERT_STR(context != gsMemMgrContext_Invalid,"Attempt to free invalid ptr")
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[context]),"free: ptr context is invalid mempool");
MEM_CHUNK_POOLfree(&gChunkPool[context],ptr);
}
//--------------------------------------------------------------------------
const char *MemMgrBufferGetName(gsMemMgrContext context)
{
GS_ASSERT_STR(context != gsMemMgrContext_Invalid, "Invalid Context");
GS_ASSERT_STR(context < gsMemMgrContext_Count, "Context out of range");
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[context ]),"Invalid mempool");
return gChunkPool[context].Name;
}
void gsMemMgrContextSet(gsMemMgrContext context)
{
GS_ASSERT_STR(context != gsMemMgrContext_Invalid, "Invalid Context");
GS_ASSERT_STR(context < gsMemMgrContext_Count, "Context out of range");
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[context]),"Setting context to invalid mempool");
gsMemMgrContextCurrent = context;
}
//--------------------------------------------------------------------------
// call this to enable GameSpy's provided memory manager
// Create a mem pool for the given context. If that context is in use, it will return the next available
// if none are available it will return gsMemMgrContext_Invalid
// ex use: gQR2MemContext = gsMemMgrCreate (0,0,16 * 1024);
// will find the first avaiable spot, create a mem pool of 16k, and return the context handle.
// then later in your API
// enter an API function
// gsMemMgrContextPush(gQR2MemContext);
// do some allocs
// gQR2MemContextPop()
// return from function.
gsMemMgrContext gsMemMgrCreate (gsMemMgrContext context, const char *PoolName,void* thePoolBuffer, size_t thePoolSize)
{
char *ptr = (char *)thePoolBuffer;
GS_ASSERT_STR(thePoolSize,"Cannnot create a pool of size 0")
GS_ASSERT_STR(thePoolSize,"thePoolBuffer ptr is inivalid");
GS_ASSERT_STR(((((gsi_uint)thePoolSize) &15) ==0) ,"PoolSize must be aligned to 16 bytes");
GS_ASSERT_STR(((((gsi_uint)thePoolBuffer)&15) ==0) ,"thePoolBuffer must be aligned to 16 bytes");
while (MEM_CHUNK_POOLIsValid(&gChunkPool[context]))
{
context = (gsMemMgrContext)(context + 1);
}
if (context == gsMemMgrContext_Count)
{
// Warn!!!!
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Memory, GSIDebugLevel_Comment,
"Out of memory context handles!\n");
GS_ASSERT(0);
return gsMemMgrContext_Invalid; // ran out of context slots
}
MEM_CHUNK_POOLCreate(&gChunkPool[context],PoolName,ptr,thePoolSize);
// Set call backs.
gsiMemoryCallbacksSet(gs_malloc, gs_free, gs_realloc, gs_memalign);
return context;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
void gsMemMgrDestroy(gsMemMgrContext context)
{
GS_ASSERT(gChunkPool[context].HeapSize != 0);
MEM_CHUNK_POOLDestroy(&gChunkPool[context]);
// if this is the last one,
#if(0)
{
// Set call backs.
gsiMemoryCallbacksSet(malloc,free,realloc,memalign);
// Reset memmgr
gsiDeleteCriticalSection(&gMemCrit);
// #ifdef _GSI_MULTI_THREADED_
// gsiLeaveCriticalSection(&gMemCrit);
// gsiEnterCriticalSection(&gMemCrit);
// #endif
}
#endif
}
//--------------------------------------------------------------------------
void gsMemMgrTagPush (gsi_u8 tag)
{
GS_ASSERT(MemTagStackIndex < MEM_TAG_STACK_MAX-1)
MemTagStackIndex++;
MemTagStack[MemTagStackIndex] = tag;
}
//--------------------------------------------------------------------------
void gsMemMgrTagPop ()
{
GS_ASSERT(MemTagStackIndex > 0)
MemTagStackIndex--;
}
//--------------------------------------------------------------------------
gsi_u8 gsMemMgrTagGet (void *ptr)
{
GS_ASSERT(ptr);
return MEM_CHUNKMemTypeGet( Ptr_To_MEM_CHUNK(ptr));
}
//--------------------------------------------------------------------------
gsi_u32 gsMemMgrMemUsedByTagGet(gsi_u8 tag)
{
int i;
gsi_u32 used = 0;
for ( i=0;i< gsMemMgrContext_Count;i++)
{
used+= MEM_CHUNK_POOLWalkForType(&gChunkPool[i] ,tag, gsi_false);
}
return used;
}
//--------------------------------------------------------------------------
void gsMemMgrContextPush(gsMemMgrContext NewType)
{
// PARANOID_MemProfilerCheck();
GS_ASSERT(MemTypeStackIndex < MEM_CONTEXT_STACK_MAX)
GS_ASSERT(NewType < gsMemMgrContext_Count)
// gsDebugFormat(GSIDebugCat_App, GSIDebugType_State, GSIDebugLevel_Comment,"MemProfilerStart: %s\n",MemProfiler.MemPool[NewType].Name);
MemTypeStack[MemTypeStackIndex++] = gsMemMgrContextCurrent;
gsMemMgrContextCurrent = NewType;
}
//--------------------------------------------------------------------------
gsMemMgrContext gsMemMgrContextPop()
{
// PARANOID_MemProfilerCheck();
GS_ASSERT(MemTypeStackIndex > 0)
// gsDebugFormat(GSIDebugCat_App, GSIDebugType_State, GSIDebugLevel_Comment,"MemProfilerEnd: %s\n",MemProfiler.MemPool[OldType].Name);
gsMemMgrContextCurrent = MemTypeStack[--MemTypeStackIndex];
return gsMemMgrContextCurrent;
}
//--------------------------------------------------------------------------
// return total available memory for the given memory pool
gsi_u32 gsMemMgrMemAvailGet (gsMemMgrContext context)
{
MEM_STATS stats;
MEM_STATSClearAll(&stats);
GS_ASSERT_STR(context < gsMemMgrContext_Count, "gsMemMgrMemAvailGet: context out of range");
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[context]), "gsMemMgrMemAvailGet: context is invalid mempool");
MEM_CHUNK_POOLMemStatsGet (&gChunkPool[context], &stats);
return stats.MemAvail;
}
//--------------------------------------------------------------------------
// return total used memory for the given memory pool
gsi_u32 gsMemMgrMemUsedGet (gsMemMgrContext context)
{
MEM_STATS stats;
MEM_STATSClearAll(&stats);
GS_ASSERT_STR(context < gsMemMgrContext_Count, "gsMemMgrMemUsedGet: context out of range");
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[context]), "gsMemMgrMemUsedGet: context is invalid mempool");
MEM_CHUNK_POOLMemStatsGet (&gChunkPool[context], &stats);
return stats.MemUsed;
}
//--------------------------------------------------------------------------
// return largest allocatable chunk the given memory pool. This
// will be the same or probably smaller then the value returned by gsMemMgrMemAvailGet
// depending on degree of memory fragmentation.
gsi_u32 gsMemMgrMemLargestAvailGet (gsMemMgrContext context)
{
MEM_STATS stats;
MEM_STATSClearAll(&stats);
GS_ASSERT_STR(context < gsMemMgrContext_Count, "gsMemMgrMemLargestAvailGet: context out of range");
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[context]), "gsMemMgrMemLargestAvailGet: context is invalid mempool");
MEM_CHUNK_POOLMemStatsGet (&gChunkPool[context], &stats);
return stats.ChunksFreeLargestAvail;
}
//--------------------------------------------------------------------------
gsi_u32 gsMemMgrMemHighwaterMarkGet (gsMemMgrContext context)
{
GS_ASSERT_STR(context < gsMemMgrContext_Count, "gsMemMgrMemLargestAvailGet: context out of range");
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[context]), "gsMemMgrMemLargestAvailGet: context is invalid mempool");
#if(MEM_PROFILE)
return gChunkPool[context].HWMemUsed;
#else
// Display info - App type b/c it was requested by the app
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Memory, GSIDebugLevel_Comment,
"gsMemMgrMemHighwaterMarkGet called without MEM_PROFILE enabled.");
return 0;
#endif
}
//--------------------------------------------------------------------------
void gsMemMgrValidateMemoryPool()
{
GS_ASSERT_STR(MEM_CHUNK_POOLIsValid(&gChunkPool[gsMemMgrContextCurrent]),"memalign: context is invalid mempool");
MEM_CHUNK_POOLCheckValidity(&gChunkPool[gsMemMgrContextCurrent]);
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Show allocated, free, total memory, num blocks
void gsMemMgrDumpStats()
{
#if(0)
int numUsed = 0;
int numFree = 0;
struct GSIMemoryBlock* aTempPtr = NULL;
gsiEnterCriticalSection(&gMemCrit);
// Display the number of free blocks
// TODO: dump size statistics
aTempPtr = gMemoryMgr->mFirstFreeBlock;
while(aTempPtr != NULL)
{
numFree++;
aTempPtr = aTempPtr->mNext;
}
// Display the number of used blocks
// TODO: dump size statistics
aTempPtr = gMemoryMgr->mFirstUsedBlock;
while(aTempPtr != NULL)
{
numUsed++;
aTempPtr = aTempPtr->mNext;
}
// Display info - App type b/c it was requested by the app
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Memory, GSIDebugLevel_Comment,
"BytesUsed: %d, BlocksUsed: %d, BlocksFree: %d\r\n",
gMemoryMgr->mMemUsed, numUsed, numFree);
gsiLeaveCriticalSection(&gMemCrit);
#endif
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
void gsMemMgrDumpAllocations()
{
#if(0)
struct GSIMemoryBlock* aBlockPtr = NULL;
gsi_time aStartTime = 0;
gsi_i32 aNumAllocations = 0;
gsi_i32 aNumBytesAllocated = 0;
gsiEnterCriticalSection(&gMemCrit);
aStartTime = current_time();
aBlockPtr = (GSIMemoryBlock*)gMemoryMgr->mPoolStart;
// Announce start
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Memory, GSIDebugLevel_Comment,
"Dumping allocations from pool - [0x%08x] %d bytes.\r\n",
gMemoryMgr->mPoolStart, gMemoryMgr->mPoolSize);
// Dump information about each allocated block
// - Do this in linear order, not list order
while(aBlockPtr != NULL)
{
// If it's in use, verify contents and dump info
if (gsiMemBlockIsFlagged(aBlockPtr, BlockFlag_Used))
{
int anObjectSize = gsiMemBlockGetObjectSize(aBlockPtr);
aNumAllocations++;
aNumBytesAllocated += anObjectSize;
if (aBlockPtr == gMemoryMgr->mPoolStart)
{
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Memory, GSIDebugLevel_Comment,
"\t[0x%08x] Size: %d (memmgr instance)\r\n", (gsi_u32)aBlockPtr, anObjectSize);
}
else
{
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Memory, GSIDebugLevel_Comment,
"\t[0x%08x] Size: %d\r\n", (gsi_u32)(gsiMemBlockGetObjectPtr(aBlockPtr)), anObjectSize);
}
}
else
{
// Verify that the block has the correct memory fill
}
// Get linear next (not list next!)
aBlockPtr = gsiMemBlockGetLinearNext(aBlockPtr);
}
// Announce finish
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Memory, GSIDebugLevel_Comment,
"\t--%d allocations, %d bytes allocated.\r\n", aNumAllocations, aNumBytesAllocated);
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Memory, GSIDebugLevel_Comment,
"\t--%d peak memory usage\r\n", gMemoryMgr->mPeakMemoryUsage);
gsDebugFormat(GSIDebugCat_App, GSIDebugType_Memory, GSIDebugLevel_Comment,
"Memory dump complete. (%d ms)\r\n", current_time() - aStartTime);
gsiLeaveCriticalSection(&gMemCrit);
GSI_UNUSED(aStartTime); // may be unused if common debug is not defined
#endif
}
#if (1) // test stuff
#define PTR_TABLE_SIZE 2048
static int PtrTableCount = 0;
static void *PtrTable[2048];
int Random(int x)
{
return Util_RandInt(0,x);
}
//--------------------------------------------------------------------------
void gsMemMgrSelfText()
//--------------------------------------------------------------------------
{
static MEM_CHUNK_POOL gChunkPool;
int size = 32 * 1024 * 1024;
int c= 0;
int i,j,k;
char *ptr = (char *) ( ((gsi_uint)malloc(size-PTR_ALIGNMENT)+(PTR_ALIGNMENT-1))&~ (PTR_ALIGNMENT-1) ) ;
MEM_CHUNK_POOLCreate(&gChunkPool,"",ptr,size);
while(1)
{
i= Random(4);
if ((i==0) &&(PtrTableCount < 1024))
{
// malloc
j = Random(1024)+1;
k = 32<< (Random(4));
if (c&1)
PtrTable[PtrTableCount] = MEM_CHUNK_POOLmalloc(&gChunkPool, j,k);
else
PtrTable[PtrTableCount] = MEM_CHUNK_POOLmalloc_backwards(&gChunkPool, j,k);
if(PtrTable[PtrTableCount])
{
PtrTableCount++;
}
else
{
GS_ASSERT(0);
}
}
else
if ((i==1) &&(PtrTableCount))
{
// free
j = Random(PtrTableCount);
MP_ASSERT(j < PtrTableCount)
MEM_CHUNK_POOLfree(&gChunkPool,PtrTable[j]);
// swap with last.
PtrTableCount--;
PtrTable[j] = PtrTable[PtrTableCount];
}
else
if ((i==2) &&(PtrTableCount))
{
j = Random(PtrTableCount);
MP_ASSERT(j < PtrTableCount)
// realloc
k = Random(1024) +1;
#if(1)
PtrTable[j] = MEM_CHUNK_POOLrealloc(&gChunkPool,PtrTable[j], k);
#else
// skip
PtrTable[j] = PtrTable[j];
#endif
if(PtrTable[j])
{
}
else
{
GS_ASSERT(0);
}
}
else
continue; // skip count
c++;
MEM_CHUNK_POOLCheckValidity(&gChunkPool);
}
}
#endif
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
#endif // GSI_MEM_MANAGED
|