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#include "spursConfiguration.h"
#include "spursSupportInterface.h"
#include <spu_printf.h>
#include <sys/ppu_thread.h>
#include <sys/spu_initialize.h>
#include <stdio.h>
#include <stdlib.h>
#include <cell/atomic.h>
#include <assert.h>
#define SCE_EXTERNAL_RELEASE
// for CELL_FS_MAX_FS_PATH_LENGTH
#include <sys/fs.h>
static uint32_t _g_uiNextEventQueueKey=0x92400ABDUL;
uint32_t _SpursSupportGetUniqueEventQueueKey() {
return _g_uiNextEventQueueKey++;
}
sys_event_queue_t _g_SpuPrintfEventQueue;
sys_ppu_thread_t _g_SpursPrintfThread;
void _SpursPrintfThreadMain(uint64_t arg);
#define SPURS_PPU_THREAD_PRIO 1001
#define SPU_PRINTF_EVENT_QUEUE_SIZE 8
#define SPU_PRINTF_EVENT_QUEUE_PORT 0x1
#define SPU_PRINTF_THREAD_PRIO 1001
#define SPU_PRINTF_THREAD_STACK_SIZE (64 * 1024)
/*
typedef struct BulletSpursElf {
const char *pcElfName;
void *pvElfImage;
} BulletSpursElf;
*/
#ifdef _DEBUG
extern char _binary_spu_SpeexSpursTaskDebug_elf_start[];
void *g_SpursTaskElfStart = _binary_spu_SpeexSpursTaskDebug_elf_start;
#else
extern char _binary_spu_SpeexSpursTaskRelease_elf_start[];
void *g_SpursTaskElfStart = _binary_spu_SpeexSpursTaskRelease_elf_start;
#endif //#ifdef _DEBUG
/*
BulletSpursElf _g_aSPURSElfs[]={
#ifdef _DEBUG
{"test.elf", _binary_spu_PS3_SPURS_SpeexDebug_elf_start}
#else
{"test.elf", _binary_spu_PS3_SPURS_SpeexRelease_elf_start}
#endif
};
*/
/*
#ifndef SCE_EXTERNAL_RELEASE
// Here's the search path for the SPURS programs:
char *_g_apcSPURSELFSearchPaths[]={
"/app_home/",
"/app_home/../../lib/", // works with samples
"/app_home/../../../lib/", // works with tutorials
"/app_home/../../../../lib/",
"/app_home/../../../../../lib/",
};
unsigned int _g_uiSPURSELFSearchPathCount=sizeof(_g_apcSPURSELFSearchPaths)/sizeof(char *);
#endif // SCE_EXTERNAL_RELEASE
*/
// E The priority for the SPU thread group used by SPURS
#define SPURS_SPU_THREAD_PRIORITY 200
static CellSpurs *g_spursInstance=0;
static CellSpursTaskset g_spursTaskSet __attribute__ ((aligned(128)));
static int g_iDefaultSPUCount=CELL_SPURS_DEFAULT_SPU_COUNT;
static bool g_bSpursInitialized=false;
static bool g_bUserSpursGiven=false;
static uint32_t g_uiSpursReferenceCounter=0;
/**
* E This is the main function of the spu_printf service thread.
* It listens for messages and calls the printf handler when it gets them,
* then notifies the SPU of completion by using a mailbox.
*/
//UPDATE: this function is not currently being used in the speex task or spurs manager
void _SpursPrintfThreadMain(uint64_t arg)
{
sys_event_t event;
int iReturn;
// E For unused parameter warnings
(void) arg;
while (1) {
iReturn=sys_event_queue_receive(_g_SpuPrintfEventQueue, &event,
SYS_NO_TIMEOUT);
if (iReturn!=CELL_OK) {
fprintf(stderr, "Event queue receive wasn't successful: %i\n",
iReturn);
exit(-1);
}
iReturn=spu_thread_printf(event.data1, event.data3);
sys_spu_thread_write_spu_mb(event.data1, iReturn);
}
}
/*
void *loadBulletImage(const char *pcFilename) {
void *pvElf;
FILE *pfInputFile=fopen(pcFilename, "rb");
uint64_t uiFileSize;
if (!pfInputFile) {
return 0;
}
fseek(pfInputFile, 0, SEEK_END);
uiFileSize=ftell(pfInputFile);
fseek(pfInputFile, 0, SEEK_SET);
pvElf=memalign(128, uiFileSize);
if (!pvElf) {
printf("Cannot allocate memory for file %s\n", pcFilename);
fclose(pfInputFile);
return 0;
}
fread(pvElf, 1, uiFileSize, pfInputFile);
fclose(pfInputFile);
return pvElf;
}
void unloadBulletSpursElfs() {
#ifdef SCE_EXTERNAL_RELEASE
return;
#endif
for (int iELF=0; iELF<SPU_ELF_LAST; iELF++) {
if (_g_aSPURSElfs[iELF].pvElfImage) {
free(_g_aSPURSElfs[iELF].pvElfImage);
_g_aSPURSElfs[iELF].pvElfImage=0;
}
}
}
// Loads the SPURS .ELF files. If we're doing an external release, they're linked
// in, so we're ok.
int loadBulletSpursElfs() {
#ifdef SCE_EXTERNAL_RELEASE
return CELL_SPURS_OK;
#else // SCE_EXTERNAL_RELEASE
int iReturn=CELL_SPURS_OK;
for (int iELF=0; iELF<SPU_ELF_LAST; iELF++) {
if (_g_aSPURSElfs[iELF].pvElfImage) {
free(_g_aSPURSElfs[iELF].pvElfImage);
_g_aSPURSElfs[iELF].pvElfImage=0;
}
for (int iPath=0; ((unsigned int)iPath<_g_uiSPURSELFSearchPathCount) &&
(_g_aSPURSElfs[iELF].pvElfImage==0); iPath++) {
char acFullPath[CELL_FS_MAX_FS_PATH_LENGTH+1];
snprintf(acFullPath, CELL_FS_MAX_FS_PATH_LENGTH,
"%s%s", _g_apcSPURSELFSearchPaths[iPath],
_g_aSPURSElfs[iELF].pcElfName);
_g_aSPURSElfs[iELF].pvElfImage=loadBulletImage(acFullPath);
}
if (_g_aSPURSElfs[iELF].pvElfImage==0) {
fprintf(stderr, "Bullet: Cannot load %s\n", _g_aSPURSElfs[iELF].pcElfName);
iReturn=CELL_SPURS_EINVAL;
break;
}
}
// If something went wrong, free up any of the .ELF files that loaded successfuly.
if (iReturn!=CELL_SPURS_OK) {
unloadBulletSpursElfs();
}
return iReturn;
#endif // SCE_EXTERNAL_RELEASE
}
*/
int initializeSpursTaskSet(CellSpurs *pSpurs, int iSPUCount, uint8_t *puiPriorities)
{
uint8_t auiLocalPriorities[8]={1,1,1,1,1,1,1,1};
uint8_t *pPriorities=auiLocalPriorities;
int iReturn;
int iNumSPUs=iSPUCount;
// Not loading from a file anymore
// if (loadBulletSpursElfs()!=CELL_SPURS_OK) {
// fprintf(stderr, "Bullet: Cannot load SPURS programs.");
// return CELL_SPURS_EINVAL;
// }
if (pSpurs)
{
g_bUserSpursGiven=true;
pPriorities=puiPriorities;
iNumSPUs=iSPUCount;
g_spursInstance=pSpurs;
}
else
{
g_bUserSpursGiven=false;
// E We need to figure out the priority for the SPURS handler thread.
// E We'll do this by getting the current thread priority, and making
// E the SPURS handler thread slightly higher priority.
sys_ppu_thread_t idCurrentThread;
int iCurrentThreadPriority;
iReturn=sys_ppu_thread_get_id(&idCurrentThread);
if (iReturn!=CELL_OK)
{
//fprintf(stderr, "Bullet: Cannot get current thread ID (%d)\n", iReturn);
return CELL_SPURS_EINVAL;
}
iReturn=sys_ppu_thread_get_priority(idCurrentThread,
&iCurrentThreadPriority);
if (iReturn!=CELL_OK)
{
//fprintf(stderr, "Bullet: Cannot get current thread priority (%d)\n", iReturn);
return CELL_SPURS_EINVAL;
}
g_spursInstance=(CellSpurs *) memalign(128, sizeof(CellSpurs));
if (!g_spursInstance)
{
//fprintf(stderr,"Cannot allocate room for SPURS\n");
return CELL_SPURS_EINVAL;
}
sys_spu_initialize(iNumSPUs, 0);
// E Initialize spurs, setting SPU count, priorities, and letting SPURS
// E know that it should NOT release the SPUs when there is no work to
// E be done.
iReturn=cellSpursInitialize(g_spursInstance, iNumSPUs,
SPURS_SPU_THREAD_PRIORITY,
iCurrentThreadPriority - 1, false);
if (iReturn!=CELL_OK)
{
//fprintf(stderr, "Bullet: Cannot initialize SPURS (%d)\n", iReturn);
free(g_spursInstance);
return CELL_SPURS_EINVAL;
}
}
// Create SPU printf support.
// sys_event_queue_attribute_t queue_attr; /* Event queue attributes */
// E Create an event queue that the SPU can use to send printf
// E commands to the PPU for debugging.
// sys_event_queue_attribute_initialize(queue_attr);
// iReturn=sys_event_queue_create(&_g_SpuPrintfEventQueue, &queue_attr,
// _SpursSupportGetUniqueEventQueueKey(),
// SPU_PRINTF_EVENT_QUEUE_SIZE);
//
// if (iReturn!=CELL_OK)
// {
// return CELL_SPURS_EMISC;
// }
// E We need a thread on the PPU side to handle SPU printf requests.
// E It will wait indefinitely for messages in the queue we just created.
// iReturn = sys_ppu_thread_create (&_g_SpursPrintfThread,
// _SpursPrintfThreadMain,
// (uint64_t) 0, SPU_PRINTF_THREAD_PRIO,
// SPU_PRINTF_THREAD_STACK_SIZE,
// SYS_PPU_THREAD_CREATE_JOINABLE,
// "Bullet_spu_printf_handler");
// if (iReturn != CELL_OK)
// {
// return CELL_SPURS_EMISC;
// }
// E Now, we attach the PPU-side printf support to SPURS
// uint8_t uiPrintfPort=SPU_PRINTF_EVENT_QUEUE_PORT;
//
// iReturn=cellSpursAttachLv2EventQueue(g_spursInstance, _g_SpuPrintfEventQueue,
// &uiPrintfPort, 0);
// if (iReturn!=CELL_OK) {
// return CELL_SPURS_EMISC;
// }
iReturn=cellSpursCreateTaskset(g_spursInstance, &g_spursTaskSet, 0, pPriorities,
iNumSPUs);
if (iReturn!=CELL_OK)
{
cellSpursFinalize(g_spursInstance);
free(g_spursInstance);
return CELL_SPURS_EINVAL;
}
g_bSpursInitialized=true;
return CELL_SPURS_OK;
}
int checkSpursTaskSet()
{
if (!g_bSpursInitialized)
{
int returnCode = initializeSpursTaskSet(0, g_iDefaultSPUCount, 0)!=CELL_SPURS_OK;
return returnCode;
}
return CELL_SPURS_OK;
}
/**
* Initializes Bullet SPUs given a pre-configured SPURS.
* Pass in a pointer to SPURS as well as the priorities for the code to use.
* Return is:
* CELL_SPURS_OK on success
* CELL_SPURS_EBUSY if SPU usage has already been initialized
* CELL_SPURS_EINVAL if the priorities or SPURS pointer is invalid.
*/
int spursConfiguration_initWithSpurs(CellSpurs *pSpurs, int iSPUCount, uint8_t auiPriorities[8])
{
if (g_bSpursInitialized)
{
return CELL_SPURS_EBUSY;
}
if ((!pSpurs) || (((uintptr_t) pSpurs) & 0x7f))
{
return CELL_SPURS_EINVAL;
}
if (iSPUCount<1 || iSPUCount>6)
{
return CELL_SPURS_EINVAL;
}
return initializeSpursTaskSet(pSpurs, iSPUCount, auiPriorities);
}
/**
* Sets the number of SPUs to be used by a Bullet-initialized SPURS.
* Valid iSPUCount is in the range 1-6.
* Return is:
* CELL_SPURS_OK on success
* CELL_SPURS_EBUSY if SPU usage has already been initialized
* CELL_SPURS_EINVAL if iSPUCount is out of range or if SPURS couldn't be
* initialized to that many SPUs.
*/
int spursConfiguration_initWithSpuCount(int iSPUCount)
{
if (g_bSpursInitialized)
{
return CELL_SPURS_EBUSY;
}
if (iSPUCount<1 || iSPUCount>6)
{
return CELL_SPURS_EINVAL;
}
return initializeSpursTaskSet(0, iSPUCount, 0);
}
/**
* Terminates (or disconnects from) SPURS.
* Return is:
* CELL_SPURS_OK if SPURS terminates ok, or if it was previously terminated/
* never initialized.
* CELL_SPURS_EBUSY if there are existing Scenes which would need SPURS.
*/
int spursConfiguration_terminate()
{
if (!g_bSpursInitialized)
{
return CELL_SPURS_OK;
}
if (g_uiSpursReferenceCounter)
{
return CELL_SPURS_EBUSY;
}
int iReturn;
bool bUserSpurs=g_bUserSpursGiven;
g_bSpursInitialized=false;
g_bUserSpursGiven=false;
iReturn=cellSpursShutdownTaskset(&g_spursTaskSet);
if (iReturn!=CELL_OK)
{
return -1;
//fprintf(stderr, "Bullet: Error shutting down SPURS task set: %i\n", iReturn);
}
iReturn=cellSpursJoinTaskset(&g_spursTaskSet);
if (iReturn!=CELL_OK)
{
return -2;
//fprintf(stderr, "Bullet: Error joining SPURS task set: %i\n", iReturn);
}
if (!bUserSpurs)
{
int iReturn=cellSpursFinalize(g_spursInstance);
if (iReturn!=CELL_OK)
{
return -3;
//fprintf(stderr, "Bullet: Error shutting down SPURS: %d\n", iReturn);
}
free(g_spursInstance);
}
g_spursInstance=0;
// Not loading SPURS task from file anymore
//unloadBulletSpursElfs();
// printf code is commented out for the time being
//#warning TODO: Clean up SPU printf thread.
return CELL_SPURS_OK;
}
/**
* Queries whether SPU usage has been initialized.
* Return is:
* true if initialized.
*/
bool spursConfiguration_isSpursInitialized()
{
return g_bSpursInitialized;
}
SpursSupportInterface::SpursSupportInterface()
{
//assert(elfId < SPU_ELF_LAST);
//m_elfId=elfId;
m_bQueueInitialized=false;
cellAtomicIncr32(&g_uiSpursReferenceCounter);
}
SpursSupportInterface::~SpursSupportInterface()
{
stopSPU();
cellAtomicDecr32(&g_uiSpursReferenceCounter);
}
int SpursSupportInterface::startSPU()
{
int iReturn;
if (!m_bQueueInitialized)
{
if (checkSpursTaskSet() != CELL_SPURS_OK)
{
return -1;
}
iReturn=cellSpursQueueInitialize(&g_spursTaskSet,
&m_responseQueue, m_aResponseBuffer, sizeof(CellSPURSArgument),
CELL_SPURS_RESPONSE_QUEUE_SIZE, CELL_SPURS_QUEUE_SPU2PPU);
if (iReturn!=CELL_OK)
{
return -2;
}
iReturn=cellSpursQueueAttachLv2EventQueue(&m_responseQueue);
if (iReturn!=CELL_OK)
{
return -3;
}
m_bQueueInitialized=true;
}
return 0;
}
int SpursSupportInterface::stopSPU()
{
if (m_bQueueInitialized)
{
int iReturn=cellSpursQueueDetachLv2EventQueue(&m_responseQueue);
if (iReturn != CELL_OK)
return -1;
m_bQueueInitialized=false;
}
return 0;
}
int SpursSupportInterface::sendRequest(uint32_t uiCommand, uint32_t uiArgument0, uint32_t uiArgument1)
{
int iReturn;
CellSpursTaskId taskId;
CellSPURSArgument arguments;
arguments.ppuResponseQueue=&m_responseQueue;
arguments.uiCommand=uiCommand;
arguments.uiArgument0=uiArgument0;
arguments.uiArgument1=uiArgument1;
if (checkSpursTaskSet() != CELL_SPURS_OK)
{
return -1;
}
iReturn=cellSpursCreateTask(&g_spursTaskSet, &taskId, g_SpursTaskElfStart, NULL, 0, 0, &arguments.spursArgument);
if (iReturn!=CELL_OK)
{
return -2;
}
return 0;
}
/**
* Wait for the SPU to send an event back to our event queue.
*/
int SpursSupportInterface::waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1)
{
CellSPURSArgument response __attribute__((aligned(16)));
int iReturn;
iReturn=cellSpursQueuePop(&m_responseQueue, (void *) &response);
if (iReturn!=CELL_OK)
{
return -1;
}
if (puiArgument0)
*puiArgument0=response.uiArgument0;
if (puiArgument1)
*puiArgument1=response.uiArgument1;
return 0;
}
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