File: gsSocketPSP.c

package info (click to toggle)
openmohaa 0.82.1%2Bdfsg-1
  • links: PTS, VCS
  • area: contrib
  • in suites: forky, sid
  • size: 34,192 kB
  • sloc: cpp: 315,720; ansic: 275,789; sh: 312; xml: 246; asm: 141; makefile: 7
file content (350 lines) | stat: -rw-r--r-- 9,511 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
#include <psptypes.h>
#include <wlan.h>
#include <errno.h>
#include <thread.h>
#include <pspnet.h>
#include <pspnet_error.h>
#include <pspnet_inet.h>
#include <pspnet_apctl.h>
#include <pspnet_adhoc.h>
#include <pspnet_adhocctl.h>
#include <pspnet_resolver.h>
#include <pspnet_ap_dialog_dummy.h>
#include <pspnet/sys/socket.h>
#include <pspnet/netinet/in.h>
#include <utility\utility_common.h>
#include <utility\utility_netconf.h>

#include "../gsCommon.h"
#include "../gsPlatformSocket.h"


#if(0)	// enable after remove from platform socket
int SetSockBlocking(SOCKET sock, int isblocking)
{
	int rcode;
	unsigned long argp;
		
	if(isblocking)
		argp = 0;
	else
		argp = 1;

	rcode = setsockopt(sock, SCE_NET_INET_SOL_SOCKET, SCE_NET_INET_SO_NBIO, &argp, sizeof(argp));

	if(rcode == 0)
	{
		gsDebugFormat(GSIDebugCat_Common, GSIDebugType_Network, GSIDebugLevel_Comment,
			"SetSockBlocking: Set socket %d to %s\r\n", (unsigned int)sock, isblocking ? "blocking":"non-blocking");
		return 1;
	}

	gsDebugFormat(GSIDebugCat_Common, GSIDebugType_Network, GSIDebugLevel_Comment,
			"SetSockBlocking failed: tried to set socket %d to %s\r\n", (unsigned int)sock, isblocking ? "blocking":"non-blocking");
	return 0;
}
#endif


///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
#define MAX_IPS  5
struct hostent* gsSocketGetHostByName(const char* name)
{
	// parameter check
	GS_ASSERT(name);
	{
		int result = 0;
		int resolverID = 0;
		// mj taking this off the stack 04/05/06
		#define GetHostByNameBufferSize	1024
		char *buf = gsimalloc(GetHostByNameBufferSize);//[GetHostByNameBufferSize]; // PSP documentation recommends 1024
		struct in_addr ip;
		
		static struct hostent ahostent;
		static char * aliases = NULL;
		static char * ipPtrs[MAX_IPS + 1];
		static unsigned int ips[MAX_IPS];

		GS_ASSERT(buf);

		ahostent.h_name = "";
		ahostent.h_aliases = &aliases;
		ahostent.h_addrtype = AF_INET;
		ahostent.h_addr_list = ipPtrs;
		
		result = sceNetResolverCreate(&resolverID, buf, GetHostByNameBufferSize);
		if (result < 0)
		{
			gsifree(buf);
			return NULL;  
		}
		// this will block until completed
		result = sceNetResolverStartNtoA(resolverID, name, &ip, GSI_RESOLVER_TIMEOUT, GSI_RESOLVER_RETRY);
		sceNetResolverDelete(resolverID); // delete right away, result is stored in ip
		if (result < 0)
		{
			gsifree(buf);
			return NULL;
		}
		ahostent.h_length = sizeof(struct in_addr);
		memcpy(&ips[0], &ip, sizeof(struct in_addr));
		ahostent.h_addr_list[0] = (char*)&ips[0];
		ahostent.h_addr_list[1] = NULL;

		{
			const char * out = sceNetInetInetNtop(SCE_NET_INET_AF_INET, &ip, buf, sizeof(buf));
			gsDebugFormat(GSIDebugCat_Common, GSIDebugType_Network, GSIDebugLevel_Notice,
				"gsSocketGetHostByName: %s = %s\r\n", name, out?out:"void");
		}
		gsifree(buf);
		return &ahostent;
	}
}


///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
const char* gsSocketInetNtoa(struct in_addr in)
{
	static char buf[sizeof("XXX.XXX.XXX.XXX")];
	sceNetInetInetNtop(SCE_NET_INET_AF_INET, &in, buf, sizeof(buf));
	return buf;
}

HOSTENT * getlocalhost(void)
{
	#define MAX_IPS  5
	static HOSTENT localhost;
	static char * aliases = NULL;
	static char * ipPtrs[MAX_IPS + 1];
	static unsigned int ips[MAX_IPS];
	int result = 0;
	gsi_u32 addr;

	static union SceNetApctlInfo info;

	localhost.h_name = "localhost";
	localhost.h_aliases = &aliases;
	localhost.h_addrtype = AF_INET;
	localhost.h_length = 0;
	localhost.h_addr_list = (char **)ipPtrs;
	ipPtrs[0] = (char *)&ips[0];
	ipPtrs[1] = NULL;
	ips[0] = 0;

	result = sceNetApctlGetInfo(SCE_NET_APCTL_INFO_IP_ADDRESS, &info);
	if (result < 0)
	{
		printf("getlocalhost sceNetApctlGetInfo returned %d\r\n", result);
		return NULL;
	}

	// fill in the hostent structure
	addr = inet_addr(info.ip_address); // NBO
	memcpy(&ips[0], &addr, sizeof(addr)); // still NBO
	localhost.h_length = (gsi_u16)sizeof(addr);

	return &localhost;
}


// *******   PSP AdHoc Socket Code ********************
// See SampleAPP SDK PSP gsNetwork.c code for sample, and network start-up code
#define RXBUFLEN		1024

#ifdef GSI_ADHOC
void	NetAdhocMacGet			(char *mac)
{
	int ret = sceWlanGetEtherAddr((struct SceNetEtherAddr *)mac);
}


int _NetworkAdHocSocketCreate(gsi_u16 port)
{
	int ret, id;
	struct SceWlanEtherAddr tmp_local;
	static struct SceNetEtherAddr addr;
	// Get local MAC address
	ret = sceWlanGetEtherAddr(&tmp_local);
	if (ret < 0) 
	{
		// Error handling
		return -1;// INVALID_SOCKET
	}
	memcpy(&addr, &tmp_local.addr,sizeof(struct SceNetEtherAddr));
	#ifdef _PSPNET_LOG
	printf("Create Adhoc Socket: MAC:%x,%x,%x,%x,%x,%x\n",(gsi_u32)tmp_local.addr[0],(gsi_u32)tmp_local.addr[1],(gsi_u32)tmp_local.addr[2],(gsi_u32)tmp_local.addr[3],(gsi_u32)tmp_local.addr[4],(gsi_u32)tmp_local.addr[5]);
	#endif

	// Set socket buffer to 8192 bytes
	id = sceNetAdhocPdpCreate(&addr, port, RXBUFLEN, 0);
	if (id < 0) 
	{
		// SCE_ERROR_NET_ADHOC_INVALID_ADDR
		// ToDo: Error handling
		return -1;// INVALID_SOCKET
	}
	return id;
}

void _NetworkAdHocSocketDestroy(int socket)
{
	int ret;
	ret = sceNetAdhocPdpDelete(socket,0);
	if (ret < 0) 
	{
		// ToDo: Error handling
	}
}

int _NetworkAdHocSocketBroadcast(	int			socketid,
									const void *data,
									int			len,
									int			flags,
									gsi_u16		dest_port
								)
{
	const static gsi_u8 broadcast_addr[SCE_NET_ETHER_ADDR_LEN] = {0xff};
	int ret = sceNetAdhocPdpSend(
							socketid,		//	id Socket ID
							broadcast_addr,	//	daddr Destination MAC address
							dest_port,		//	dport Destination port number
							data,			//	data Pointer to send data
							len,			//	len Length of send data
							10,				//	timeout Timeout (sec)
							flags			//	flag Send options
		);

	// todo: translate return value to GSI specific
	return ret;
}


int _NetworkAdHocSocketSendTo(	int			socketid,
								const void *data,
								int			len,
								int			flags,
								const char *dest_addr,
								gsi_u16		dest_port
							 )
{
#if(0)	// test
	const static gsi_u8 broadcast_addr[SCE_NET_ETHER_ADDR_LEN] = {0xff};
	int ret = sceNetAdhocPdpSend(
							socketid,		//	id Socket ID
							broadcast_addr,	//	daddr Destination MAC address
							dest_port,		//	dport Destination port number
							data,			//	data Pointer to send data
							len,			//	len Length of send data
							10,				//	timeout Timeout (sec)
							flags			//	flag Send options
		);
#else

	int ret = sceNetAdhocPdpSend(
							socketid,		//	id Socket ID
							dest_addr,		//	daddr Destination MAC address
							dest_port,		//	dport Destination port number
							data,			//	data Pointer to send data
							len,			//	len Length of send data
							10,				//	timeout Timeout (sec)
							flags			//	flag Send options
		);
#endif
	#ifdef _PSPNET_LOG
	printf("AdHoc SendTo: MAC:%x,%x,%x,%x,%x,%x port=%d Len=%d\n",(gsi_u32)dest_addr[0],(gsi_u32)dest_addr[1],(gsi_u32)dest_addr[2],(gsi_u32)dest_addr[3],(gsi_u32)dest_addr[4],(gsi_u32)dest_addr[5],dest_port,len);
	#endif
	// todo: translate return value to GSI specific
	return ret;
}

// return 0 if no data, -1 if error,  >0 if data to read
int _NetworkAdHocCanReceiveOnSocket(int socket_id)
{
	int		ret;
	struct	SceNetAdhocPdpStat	stat;
	int		stat_buflen;

	/*
		// get SceNetAdhocPdpStat
		next		Pointer to next entry in list (NULL indicates end)
		id			Socket ID
		laddr		Local address
		lport		Local port number
		rcv_sb_cc	Size of data in receive buffer
	*/

	stat_buflen = sizeof(struct SceNetAdhocPdpStat);
	ret = sceNetAdhocGetPdpStat(&stat_buflen, (void *)&stat);
	if (ret < 0) 
	{
		// Error Condition

		if(ret == SCE_ERROR_NET_ADHOC_INVALID_ARG)
		{
			printf("sceNetAdhocGetPdpStat() failed. SCE_ERROR_NET_ADHOC_INVALID_ARG     ret = 0x%x\n", ret);
		}
		else
		if(ret == SCE_ERROR_NET_ADHOC_NOT_INITIALIZED)
		{
			printf("sceNetAdhocGetPdpStat() failed. SCE_ERROR_NET_ADHOC_NOT_INITIALIZED ret = 0x%x\n", ret);
		}
		else
		{
			printf("sceNetAdhocGetPdpStat() failed. ret = 0x%x\n", ret);
		}
		return -1;
	}

	if (stat_buflen == 0 || stat.id != socket_id) 
	{
		printf("sceNetAdhocGetPdpStat() invalid data.\n");
		return 0;
	}

	return stat.rcv_sb_cc;	// valid date to read
}

// return length if successful
// <=0 on error
int _NetworkAdHocSocketRecv(int socket_id,
							char	*buf,
							int		bufferlen,
							int		flags,
							char	*saddr,		//struct SceNetEtherAddr  = char[6];
							u_int16 *sport
							)
{
	int ret = sceNetAdhocPdpRecv(	
			socket_id,				// id		Socket ID	
			saddr,					// saddr	Senders MAC address	
			sport,					// sport	Sender port number
			buf,					// buf		Pointer to receive buffer	
			&bufferlen,				// len		Receive buffer size (IN), receive data length (OUT)	
			0,						// timeout	Timeout (sec)
			SCE_NET_ADHOC_F_NONBLOCK// flag		Receive options
			);

	// translate return values to gsi standard
	if (ret < 0)
	{
		return ret;
	}
	if (ret == (int)SCE_ERROR_NET_ADHOC_WOULD_BLOCK) 
	{
		// no data, just return
		return SCE_OK;
	}
	#ifdef _PSPNET_LOG
	if(ret >= 0)
		printf("AdHoc Recv From: MAC:%x,%x,%x,%x,%x,%x: port=%d len:%d\n",saddr[0],saddr[1],saddr[2],saddr[3],saddr[4],saddr[5],*sport,bufferlen);
	#endif


	return bufferlen;
}
#endif