1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733
|
// gp_statsDlg.cpp : implementation file
//
#include "stdafx.h"
#include "gp_stats.h"
#include "gp_statsDlg.h"
#include "../gpersist.h"
#include "../../ghttp/ghttp.h"
#include "../../common/gsAvailable.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
// These are controls that are enabled when authenticated,
// and disabled when not authenticated.
//////////////////////////////////////////////////////////
CWnd * ToggleControls[64];
/////////////////////////////////////////////////////////////////////////////
// CGp_statsDlg dialog
CGp_statsDlg::CGp_statsDlg(CWnd* pParent /*=NULL*/)
: CDialog(CGp_statsDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CGp_statsDlg)
m_email = _T("dan@gamespy.com");
m_nick = _T("mrpants");
m_password = _T("mrpants");
m_profileID = 0;
m_type = 0;
m_value = _T("");
m_newKey = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CGp_statsDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CGp_statsDlg)
DDX_Control(pDX, IDC_KEYS, m_keys);
DDX_Text(pDX, IDC_EMAIL, m_email);
DDX_Text(pDX, IDC_NICK, m_nick);
DDX_Text(pDX, IDC_PASSWORD, m_password);
DDX_Text(pDX, IDC_PROFILE_ID, m_profileID);
DDX_Radio(pDX, IDC_PRIVATE_RW, m_type);
DDX_Text(pDX, IDC_VALUE, m_value);
DDX_Text(pDX, IDC_NEW_KEY, m_newKey);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CGp_statsDlg, CDialog)
//{{AFX_MSG_MAP(CGp_statsDlg)
ON_BN_CLICKED(IDC_AUTHENTICATE, OnAuthenticate)
ON_WM_DESTROY()
ON_BN_CLICKED(IDC_GET, OnGet)
ON_BN_CLICKED(IDC_SET, OnSet)
ON_BN_CLICKED(IDC_ADD, OnAdd)
ON_LBN_SELCHANGE(IDC_KEYS, OnSelchangeKeys)
ON_EN_CHANGE(IDC_VALUE, OnChangeValue)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CGp_statsDlg message handlers
BOOL CGp_statsDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// Build the list of toggle controls.
/////////////////////////////////////
int num = 0;
#define ADD_TOGGLE(id) ToggleControls[num++] = this->GetDlgItem(id)
ADD_TOGGLE(IDC_PRIVATE_RW);
ADD_TOGGLE(IDC_PRIVATE_RO);
ADD_TOGGLE(IDC_PUBLIC_RW);
ADD_TOGGLE(IDC_PUBLIC_RO);
ADD_TOGGLE(IDC_GET);
ADD_TOGGLE(IDC_SET);
ADD_TOGGLE(IDC_VALUE);
ADD_TOGGLE(IDC_KEYS);
ADD_TOGGLE(IDC_ADD);
ADD_TOGGLE(IDC_NEW_KEY);
ToggleControls[num++] = NULL;
// Init data.
/////////////
m_authenticated = FALSE;
m_gp = NULL;
// Put ourselves in the unauthenticated stats.
//////////////////////////////////////////////
UnAuthenticate();
// Init the connection to the stats manager.
////////////////////////////////////////////
CheckStatsConnection();
// Init GP.
///////////
if(gpInitialize(&m_gp, 0, 0, GP_PARTNERID_GAMESPY) != GP_NO_ERROR)
MessageBox("FAILED TO INITIALIZE GP!!!");
return TRUE; // return TRUE unless you set the focus to a control
}
void CGp_statsDlg::OnDestroy()
{
CDialog::OnDestroy();
ClearKeys();
// Close the stats connection.
//////////////////////////////
CloseStatsConnection();
// Shutdown GP.
///////////////
gpDestroy(&m_gp);
// Shutdown GHTTP.
//////////////////
ghttpCleanup();
}
void CGp_statsDlg::Authenticated()
{
m_authenticated = TRUE;
// Enable controls.
///////////////////
int i;
for(i = 0 ; ToggleControls[i] ; i++)
ToggleControls[i]->EnableWindow();
}
void CGp_statsDlg::UnAuthenticate()
{
m_authenticated = FALSE;
m_profileID = 0;
// Disable controls.
////////////////////
int i;
for(i = 0 ; ToggleControls[i] ; i++)
ToggleControls[i]->EnableWindow(FALSE);
}
BOOL CGp_statsDlg::CheckStatsConnection()
{
// Are we connected?
////////////////////
if(IsStatsConnected())
return TRUE;
// Set the gamename and secret key.
///////////////////////////////////
#if 1
strcpy(gcd_gamename, "gmtest");
gcd_secret_key[0] = 'H';
gcd_secret_key[1] = 'A';
gcd_secret_key[2] = '6';
gcd_secret_key[3] = 'z';
gcd_secret_key[4] = 'k';
gcd_secret_key[5] = 'S';
gcd_secret_key[7] = '\0';
#else
strcpy(gcd_gamename, "excessive");
gcd_secret_key[0] = 'G';
gcd_secret_key[1] = 'n';
gcd_secret_key[2] = '3';
gcd_secret_key[3] = 'a';
gcd_secret_key[4] = 'Y';
gcd_secret_key[5] = '9';
gcd_secret_key[7] = '\0';
#endif
// check that the game's backend is available
GSIACResult ac_result;
GSIStartAvailableCheck(gcd_gamename);
while((ac_result = GSIAvailableCheckThink()) == GSIACWaiting)
msleep(5);
if(ac_result != GSIACAvailable)
{
MessageBox("The backend is not available\n");
return TRUE;
}
// Try to connect.
//////////////////
int result = InitStatsConnection(0);
if(result == GE_NOERROR)
return TRUE;
// Error!
/////////
CString message;
if(result == GE_NOSOCKET)
message = "Unable to create a socket.";
else if(result == GE_NODNS)
message = "Unable to resolve a DNS name.";
else if(result == GE_NOCONNECT)
message = "Unable to connect to stats server, or connection lost.";
else if(result == GE_DATAERROR)
message = "Bad data from the stats server.";
else
message = "Error.";
MessageBox(message, "Error connecting to the stats server");
return FALSE;
}
void CGp_statsDlg::SendPassword()
{
// Form the URL for the request.
////////////////////////////////
CString URL = "http://gamespyarcade.com/software/reqemail.asp?email=";
URL += m_email;
// Set the wait cursor.
///////////////////////
HCURSOR hPrevCursor = GetCursor();
SetCursor(LoadCursor(NULL, IDC_WAIT));
// Do the request.
//////////////////
ghttpGetFile(URL, GHTTPTrue, NULL, NULL);
// Reset the previous cursor.
/////////////////////////////
SetCursor(hPrevCursor);
}
void CreateAccountCallback(GPConnection * connection, void * arg_, void * param)
{
GPNewUserResponseArg * arg = (GPNewUserResponseArg *)arg_;
int * pid = (int *)param;
// Store the result.
////////////////////
if(arg->result == GP_NO_ERROR)
*pid = arg->profile;
else
{
// If the nick was already in use, just pretend we created it.
//////////////////////////////////////////////////////////////
GPErrorCode errorCode;
gpGetErrorCode(connection, &errorCode);
if(errorCode == GP_NEWUSER_BAD_NICK)
*pid = arg->profile;
else
*pid = 0;
}
}
BOOL CGp_statsDlg::CreateAccount()
{
int pid;
int rcode;
// Create the account.
//////////////////////
GPResult result = gpNewUser(
&m_gp,
m_nick,
NULL,
m_email,
m_password,
NULL,
GP_BLOCKING,
CreateAccountCallback,
&pid);
if(result != GP_NO_ERROR)
{
MessageBox("There was an error creating the account.");
return FALSE;
}
// Check for success.
/////////////////////
if(pid)
{
m_profileID = pid;
return TRUE;
}
// Get the error code.
//////////////////////
GPErrorCode errorCode;
gpGetErrorCode(&m_gp, &errorCode);
// Handle the error code.
/////////////////////////
if(errorCode == GP_NEWUSER_BAD_PASSWORD)
{
rcode = MessageBox(
"You have entered an incorrect password for this e-mail address\n"
"Would you like the password sent to the e-mail address?",
NULL,
MB_YESNO);
// If no, we're done.
/////////////////////
if(rcode == IDNO)
return FALSE;
// Send the password.
/////////////////////
SendPassword();
return FALSE;
}
// An unknown error code.
/////////////////////////
MessageBox("There was an error creating the account.");
return FALSE;
}
void CheckAccountCallback(GPConnection * connection, void * arg_, void * param)
{
GPCheckResponseArg * arg = (GPCheckResponseArg *)arg_;
int * pid = (int *)param;
// Store the result.
////////////////////
if(arg->result == GP_NO_ERROR)
*pid = arg->profile;
else
*pid = 0;
}
BOOL CGp_statsDlg::CheckAccount()
{
int pid;
int rcode;
// Check for the account.
/////////////////////////
GPResult result = gpCheckUser(
&m_gp,
m_nick,
m_email,
m_password,
GP_BLOCKING,
CheckAccountCallback,
&pid);
if(result != GP_NO_ERROR)
{
MessageBox("There was an error authenticating the account.");
return FALSE;
}
// Check for success.
/////////////////////
if(pid)
{
m_profileID = pid;
return TRUE;
}
// Get the error code.
//////////////////////
GPErrorCode errorCode;
gpGetErrorCode(&m_gp, &errorCode);
// Handle the error code.
/////////////////////////
if(errorCode == GP_CHECK_BAD_EMAIL)
{
// Ask if they want to create the account.
//////////////////////////////////////////
rcode = MessageBox(
"This account does not exist.\n"
"Would you like to create it?",
NULL,
MB_YESNO);
// If no, we're done.
/////////////////////
if(rcode == IDNO)
return FALSE;
// Create the account.
//////////////////////
return CreateAccount();
}
else if(errorCode == GP_CHECK_BAD_NICK)
{
rcode = MessageBox(
"There are no profiles under this account with the nick you have entered\n"
"Would you like to create one?",
NULL,
MB_YESNO);
// If no, we're done.
/////////////////////
if(rcode == IDNO)
return FALSE;
// Create the account.
//////////////////////
return CreateAccount();
}
else if(errorCode == GP_CHECK_BAD_PASSWORD)
{
rcode = MessageBox(
"You have entered an incorrect password for this e-mail address\n"
"Would you like the password sent to the e-mail address?",
NULL,
MB_YESNO);
// If no, we're done.
/////////////////////
if(rcode == IDNO)
return FALSE;
// Send the password.
/////////////////////
SendPassword();
return FALSE;
}
// An unknown error code.
/////////////////////////
MessageBox("There was an error authenticating the account.");
return FALSE;
}
BOOL statsAuthFinished;
void StatsAuthenticationCallback(int localid, int profileid, int authenticated, char *errmsg, void *instance)
{
int * result = (int *)instance;
*result = authenticated;
if(authenticated != 1)
MessageBox(NULL, errmsg, "Error authenticating with the stats backend", MB_OK);
statsAuthFinished = TRUE;
}
BOOL CGp_statsDlg::StatsAuthentication()
{
char response[33];
int result;
// The auth call.
/////////////////
statsAuthFinished = FALSE;
PreAuthenticatePlayerPM(
0,
m_profileID,
GenerateAuth(GetChallenge(NULL), (char *)(LPCSTR)m_password, response),
StatsAuthenticationCallback,
&result);
// Wait for it to finish.
/////////////////////////
while(!statsAuthFinished)
if(!PersistThink())
CheckStatsConnection();
return (result == 1);
}
void CGp_statsDlg::OnAuthenticate()
{
// Update dialog members.
/////////////////////////
UpdateData();
// Sanity check args.
/////////////////////
if(!m_email.GetLength() || !m_nick.GetLength() || !m_password.GetLength())
{
MessageBox("E-mail, nick, and password must not be blank.");
return;
}
// If we're authenticated, unauthenticate.
//////////////////////////////////////////
if(m_authenticated)
UnAuthenticate();
// Check the account.
/////////////////////
if(!CheckAccount())
return;
// Do stats authentication.
///////////////////////////
if(!StatsAuthentication())
return;
// We're authenticated.
///////////////////////
Authenticated();
// Update dialog display.
/////////////////////////
UpdateData(FALSE);
}
persisttype_t TypeConversion(int type)
{
if(type == 0)
return pd_private_rw;
if(type == 1)
return pd_private_ro;
if(type == 2)
return pd_public_rw;
return pd_public_ro;
}
BOOL GetKeyValue(LPCSTR src, CString & key, CString & value)
{
const char * str;
const char * keyStart;
const char * valueStart;
int keyLen;
int valueLen;
// Check for no input.
//////////////////////
if(!src)
return FALSE;
// Check the starting \.
////////////////////////
if(src[0] != '\\')
return FALSE;
// Clear the key and value.
///////////////////////////
key.Empty();
value.Empty();
// Find the key and value, plus lengths.
////////////////////////////////////////
keyStart = (src + 1);
valueStart = strchr(keyStart, '\\');
if(!valueStart || (valueStart == keyStart))
return FALSE;
keyLen = (valueStart - keyStart);
valueStart++;
str = strchr(valueStart, '\\');
if(str)
valueLen = (str - valueStart);
else
valueLen = strlen(valueStart);
// Copy off the key.
////////////////////
char * keyStr = key.GetBuffer(keyLen);
memcpy(keyStr, keyStart, keyLen);
key.ReleaseBuffer(keyLen);
// Copy off the value.
////////////////////
char * valueStr = value.GetBuffer(valueLen);
memcpy(valueStr, valueStart, valueLen);
value.ReleaseBuffer(valueLen);
return TRUE;
}
void CGp_statsDlg::ClearKeys()
{
int count = m_keys.GetCount();
int i;
for(i = 0 ; i < count ; i++)
delete (CString *)m_keys.GetItemDataPtr(i);
m_keys.ResetContent();
}
void CGp_statsDlg::GotData(LPCSTR data)
{
CString key;
CString value;
int nIndex;
// Go through the keys/values.
//////////////////////////////
while(GetKeyValue(data, key, value))
{
// Adjust the data based on the key and value lengths.
//////////////////////////////////////////////////////
data += (key.GetLength() + value.GetLength() + 2);
// Add the new key/value.
/////////////////////////
nIndex = m_keys.AddString(key);
if(nIndex != -1)
m_keys.SetItemDataPtr(nIndex, new CString(value));
}
}
BOOL getDataFinished;
void GetDataCallback(int localid, int profileid, persisttype_t type, int index, int success, time_t modified, char *data, int len, void *instance)
{
getDataFinished = TRUE;
if(success)
{
CGp_statsDlg * dlg = (CGp_statsDlg *)instance;
dlg->GotData(data);
}
}
void CGp_statsDlg::OnGet()
{
// Update dialog members.
/////////////////////////
UpdateData();
// Clear the keys and value.
////////////////////////////
ClearKeys();
m_value.Empty();
// Make sure we're connected to the stats server.
/////////////////////////////////////////////////
if(!CheckStatsConnection())
return;
// Get the data.
////////////////
getDataFinished = FALSE;
GetPersistDataValues(0, m_profileID, TypeConversion(m_type), 0, "", GetDataCallback, this);
while(!getDataFinished)
if(!PersistThink())
CheckStatsConnection();
// Update dialog display.
/////////////////////////
UpdateData(FALSE);
}
BOOL setDataFinished;
void SetDataCallback(int localid, int profileid, persisttype_t type, int index, int success, time_t modified, void *instance)
{
setDataFinished = TRUE;
}
void CGp_statsDlg::OnSet()
{
// Update dialog members.
/////////////////////////
UpdateData();
// Make sure we're connected to the stats server.
/////////////////////////////////////////////////
if(!CheckStatsConnection())
return;
// Build the data string.
/////////////////////////
int count = m_keys.GetCount();
int i;
CString data;
CString key;
CString * value;
for(i = 0 ; i < count ; i++)
{
m_keys.GetText(i, key);
value = (CString *)m_keys.GetItemDataPtr(i);
data += '\\';
data += key;
data += '\\';
data += *value;
}
// Set some data.
/////////////////
setDataFinished = FALSE;
SetPersistDataValues(0, m_profileID, TypeConversion(m_type), 0, (char *)(LPCSTR)data, SetDataCallback, this);
while(!setDataFinished)
if(!PersistThink())
CheckStatsConnection();
}
void CGp_statsDlg::OnSelchangeKeys()
{
UpdateData();
// Get the new key/value.
/////////////////////////
int nIndex = m_keys.GetCurSel();
if(nIndex != -1)
m_value = *(CString *)m_keys.GetItemDataPtr(nIndex);
UpdateData(FALSE);
}
void CGp_statsDlg::OnAdd()
{
UpdateData();
if(m_newKey.IsEmpty())
return;
int nIndex = m_keys.AddString(m_newKey);
if(nIndex != -1)
m_keys.SetItemDataPtr(nIndex, new CString);
m_newKey.Empty();
UpdateData(FALSE);
}
void CGp_statsDlg::OnChangeValue()
{
UpdateData();
int nIndex = m_keys.GetCurSel();
if(nIndex != -1)
{
CString * string = (CString *)m_keys.GetItemDataPtr(nIndex);
*string = m_value;
}
}
|