1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296
|
//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#include <math.h>
#include <stdio.h>
#include <string.h>
#include <float.h>
#include "SDL.h"
#include "SDL_opengl.h"
#include "imgui.h"
#include "ConvexVolumeTool.h"
#include "InputGeom.h"
#include "Sample.h"
#include "Recast.h"
#include "RecastDebugDraw.h"
#include "DetourDebugDraw.h"
#ifdef WIN32
# define snprintf _snprintf
#endif
// Quick and dirty convex hull.
// Returns true if 'c' is left of line 'a'-'b'.
inline bool left(const float* a, const float* b, const float* c)
{
const float u1 = b[0] - a[0];
const float v1 = b[2] - a[2];
const float u2 = c[0] - a[0];
const float v2 = c[2] - a[2];
return u1 * v2 - v1 * u2 < 0;
}
// Returns true if 'a' is more lower-left than 'b'.
inline bool cmppt(const float* a, const float* b)
{
if (a[0] < b[0]) return true;
if (a[0] > b[0]) return false;
if (a[2] < b[2]) return true;
if (a[2] > b[2]) return false;
return false;
}
// Calculates convex hull on xz-plane of points on 'pts',
// stores the indices of the resulting hull in 'out' and
// returns number of points on hull.
static int convexhull(const float* pts, int npts, int* out)
{
// Find lower-leftmost point.
int hull = 0;
for (int i = 1; i < npts; ++i)
if (cmppt(&pts[i*3], &pts[hull*3]))
hull = i;
// Gift wrap hull.
int endpt = 0;
int i = 0;
do
{
out[i++] = hull;
endpt = 0;
for (int j = 1; j < npts; ++j)
if (hull == endpt || left(&pts[hull*3], &pts[endpt*3], &pts[j*3]))
endpt = j;
hull = endpt;
}
while (endpt != out[0]);
return i;
}
static int pointInPoly(int nvert, const float* verts, const float* p)
{
int i, j, c = 0;
for (i = 0, j = nvert-1; i < nvert; j = i++)
{
const float* vi = &verts[i*3];
const float* vj = &verts[j*3];
if (((vi[2] > p[2]) != (vj[2] > p[2])) &&
(p[0] < (vj[0]-vi[0]) * (p[2]-vi[2]) / (vj[2]-vi[2]) + vi[0]) )
c = !c;
}
return c;
}
ConvexVolumeTool::ConvexVolumeTool() :
m_sample(0),
m_areaType(SAMPLE_POLYAREA_GRASS),
m_polyOffset(0.0f),
m_boxHeight(6.0f),
m_boxDescent(1.0f),
m_npts(0),
m_nhull(0)
{
}
void ConvexVolumeTool::init(Sample* sample)
{
m_sample = sample;
}
void ConvexVolumeTool::reset()
{
m_npts = 0;
m_nhull = 0;
}
void ConvexVolumeTool::handleMenu()
{
imguiSlider("Shape Height", &m_boxHeight, 0.1f, 20.0f, 0.1f);
imguiSlider("Shape Descent", &m_boxDescent, 0.1f, 20.0f, 0.1f);
imguiSlider("Poly Offset", &m_polyOffset, 0.0f, 10.0f, 0.1f);
imguiSeparator();
imguiLabel("Area Type");
imguiIndent();
if (imguiCheck("Ground", m_areaType == SAMPLE_POLYAREA_GROUND))
m_areaType = SAMPLE_POLYAREA_GROUND;
if (imguiCheck("Water", m_areaType == SAMPLE_POLYAREA_WATER))
m_areaType = SAMPLE_POLYAREA_WATER;
if (imguiCheck("Road", m_areaType == SAMPLE_POLYAREA_ROAD))
m_areaType = SAMPLE_POLYAREA_ROAD;
if (imguiCheck("Door", m_areaType == SAMPLE_POLYAREA_DOOR))
m_areaType = SAMPLE_POLYAREA_DOOR;
if (imguiCheck("Grass", m_areaType == SAMPLE_POLYAREA_GRASS))
m_areaType = SAMPLE_POLYAREA_GRASS;
if (imguiCheck("Jump", m_areaType == SAMPLE_POLYAREA_JUMP))
m_areaType = SAMPLE_POLYAREA_JUMP;
imguiUnindent();
imguiSeparator();
if (imguiButton("Clear Shape"))
{
m_npts = 0;
m_nhull = 0;
}
}
void ConvexVolumeTool::handleClick(const float* /*s*/, const float* p, bool shift)
{
if (!m_sample) return;
InputGeom* geom = m_sample->getInputGeom();
if (!geom) return;
if (shift)
{
// Delete
int nearestIndex = -1;
const ConvexVolume* vols = geom->getConvexVolumes();
for (int i = 0; i < geom->getConvexVolumeCount(); ++i)
{
if (pointInPoly(vols[i].nverts, vols[i].verts, p) &&
p[1] >= vols[i].hmin && p[1] <= vols[i].hmax)
{
nearestIndex = i;
}
}
// If end point close enough, delete it.
if (nearestIndex != -1)
{
geom->deleteConvexVolume(nearestIndex);
}
}
else
{
// Create
// If clicked on that last pt, create the shape.
if (m_npts && rcVdistSqr(p, &m_pts[(m_npts-1)*3]) < rcSqr(0.2f))
{
if (m_nhull > 2)
{
// Create shape.
float verts[MAX_PTS*3];
for (int i = 0; i < m_nhull; ++i)
rcVcopy(&verts[i*3], &m_pts[m_hull[i]*3]);
float minh = FLT_MAX, maxh = 0;
for (int i = 0; i < m_nhull; ++i)
minh = rcMin(minh, verts[i*3+1]);
minh -= m_boxDescent;
maxh = minh + m_boxHeight;
if (m_polyOffset > 0.01f)
{
float offset[MAX_PTS*2*3];
int noffset = rcOffsetPoly(verts, m_nhull, m_polyOffset, offset, MAX_PTS*2);
if (noffset > 0)
geom->addConvexVolume(offset, noffset, minh, maxh, (unsigned char)m_areaType);
}
else
{
geom->addConvexVolume(verts, m_nhull, minh, maxh, (unsigned char)m_areaType);
}
}
m_npts = 0;
m_nhull = 0;
}
else
{
// Add new point
if (m_npts < MAX_PTS)
{
rcVcopy(&m_pts[m_npts*3], p);
m_npts++;
// Update hull.
if (m_npts > 1)
m_nhull = convexhull(m_pts, m_npts, m_hull);
else
m_nhull = 0;
}
}
}
}
void ConvexVolumeTool::handleToggle()
{
}
void ConvexVolumeTool::handleStep()
{
}
void ConvexVolumeTool::handleUpdate(const float /*dt*/)
{
}
void ConvexVolumeTool::handleRender()
{
duDebugDraw& dd = m_sample->getDebugDraw();
// Find height extent of the shape.
float minh = FLT_MAX, maxh = 0;
for (int i = 0; i < m_npts; ++i)
minh = rcMin(minh, m_pts[i*3+1]);
minh -= m_boxDescent;
maxh = minh + m_boxHeight;
dd.begin(DU_DRAW_POINTS, 4.0f);
for (int i = 0; i < m_npts; ++i)
{
unsigned int col = duRGBA(255,255,255,255);
if (i == m_npts-1)
col = duRGBA(240,32,16,255);
dd.vertex(m_pts[i*3+0],m_pts[i*3+1]+0.1f,m_pts[i*3+2], col);
}
dd.end();
dd.begin(DU_DRAW_LINES, 2.0f);
for (int i = 0, j = m_nhull-1; i < m_nhull; j = i++)
{
const float* vi = &m_pts[m_hull[j]*3];
const float* vj = &m_pts[m_hull[i]*3];
dd.vertex(vj[0],minh,vj[2], duRGBA(255,255,255,64));
dd.vertex(vi[0],minh,vi[2], duRGBA(255,255,255,64));
dd.vertex(vj[0],maxh,vj[2], duRGBA(255,255,255,64));
dd.vertex(vi[0],maxh,vi[2], duRGBA(255,255,255,64));
dd.vertex(vj[0],minh,vj[2], duRGBA(255,255,255,64));
dd.vertex(vj[0],maxh,vj[2], duRGBA(255,255,255,64));
}
dd.end();
}
void ConvexVolumeTool::handleRenderOverlay(double* /*proj*/, double* /*model*/, int* view)
{
// Tool help
const int h = view[3];
if (!m_npts)
{
imguiDrawText(280, h-40, IMGUI_ALIGN_LEFT, "LMB: Create new shape. SHIFT+LMB: Delete existing shape (click inside a shape).", imguiRGBA(255,255,255,192));
}
else
{
imguiDrawText(280, h-40, IMGUI_ALIGN_LEFT, "Click LMB to add new points. Click on the red point to finish the shape.", imguiRGBA(255,255,255,192));
imguiDrawText(280, h-60, IMGUI_ALIGN_LEFT, "The shape will be convex hull of all added points.", imguiRGBA(255,255,255,192));
}
}
|