File: tiki_anim.h

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/*
===========================================================================
Copyright (C) 2023 the OpenMoHAA team

This file is part of OpenMoHAA source code.

OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

// tiki_anim.h : TIKI Anim

#pragma once

#ifdef __cplusplus
extern "C" {
#endif

    void        TIKI_GetAnimOrder(dloaddef_t *ld, int *order);
    const char *TIKI_Anim_NameForNum(dtiki_t *pmdl, int animnum);
    int         TIKI_Anim_NumForName(dtiki_t *pmdl, const char *name);
    int         TIKI_Anim_Random(dtiki_t *pmdl, const char *name);
    int         TIKI_Anim_NumFrames(dtiki_t *pmdl, int animnum);
    float       TIKI_Anim_Time(dtiki_t *pmdl, int animnum);
    float       TIKI_Anim_Frametime(dtiki_t *pmdl, int animnum);
    void        TIKI_Anim_Delta(dtiki_t *pmdl, int animnum, float *delta);
    void        TIKI_Anim_AngularDelta(dtiki_t *pmdl, int animnum, float *delta);
    qboolean    TIKI_Anim_HasDelta(dtiki_t *pmdl, int animnum);
    void        TIKI_Anim_DeltaOverTime(dtiki_t *pTiki, int iAnimnum, float fTime1, float fTime2, vec3_t vDelta);
    void        TIKI_Anim_AngularDeltaOverTime(dtiki_t *pTiki, int iAnimnum, float fTime1, float fTime2, float *fDelta);
    int         TIKI_Anim_Flags(dtiki_t *pmdl, int animnum);
    int         TIKI_Anim_FlagsSkel(dtiki_t *pmdl, int animnum);
    qboolean    TIKI_Anim_HasServerCommands(dtiki_t *pmdl, int animnum);
    qboolean    TIKI_Anim_HasClientCommands(dtiki_t *pmdl, int animnum);
    float       TIKI_Anim_CrossblendTime(dtiki_t *pmdl, int animnum);

#ifdef __cplusplus
}
#endif