File: uiconsole.h

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/*
===========================================================================
Copyright (C) 2024 the OpenMoHAA team

This file is part of OpenMoHAA source code.

OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.

OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
===========================================================================
*/

#pragma once

typedef void (*consoleHandler_t)(const char *text);

class item
{
public:
    str           string;
    int           lines;
    int           begins[10];
    int           breaks[10];
    const UColor *pColor;

    item();
};

inline item::item()
{
    lines = 0;

    for (int i = 0; i < 10; i++) {
        begins[i] = 0;
        breaks[i] = 0;
    }

    pColor = NULL;
}

#define MAX_CONSOLE_ITEMS 300

class UIConsole : public UIWidget
{
protected:
    UList<str>       m_history;
    void            *m_historyposition;
    item             m_items[MAX_CONSOLE_ITEMS];
    str              m_currentline;
    UIVertScroll    *m_scroll;
    int              m_firstitem;
    int              m_numitems;
    size_t           m_caret;
    str              m_completionbuffer;
    bool             m_refreshcompletionbuffer;
    int              m_cntcmdnumber;
    int              m_cntcvarnumber;
    consoleHandler_t m_consolehandler;

public:
    CLASS_PROTOTYPE(UIConsole);

protected:
    int  getFirstItem(void);
    int  getNextItem(int prev);
    int  getLastItem(void);
    int  AddLine(void);
    void DrawBottomLine(void);
    void AddHistory(void);

    virtual void Print(Event *ev);
    virtual void KeyEnter(void);

public:
    UIConsole();

    void     setConsoleHandler(consoleHandler_t handler);
    void     AddText(const char *text, const UColor *pColor);
    void     CalcLineBreaks(item& theItem);
    void     Clear(void);
    void     FrameInitialized(void) override;
    void     Draw(void) override;
    void     CharEvent(int ch) override;
    qboolean KeyEvent(int key, unsigned int time) override;
    void     OnSizeChanged(Event *ev);
};

class UIFloatingConsole : public UIFloatingWindow
{
protected:
    UIStatusBar       *m_status;
    SafePtr<UIConsole> m_console;
    consoleHandler_t   m_handler;
    UColor             m_consoleColor;
    UColor             m_consoleBackground;
    float              m_consoleAlpha;

public:
    CLASS_PROTOTYPE(UIFloatingConsole);

    UIFloatingConsole();
    ~UIFloatingConsole();

    void FrameInitialized(void) override;
    void OnChildSizeChanged(Event *ev);
    void AddText(const char *text, const UColor *pColor);
    void setConsoleHandler(consoleHandler_t handler);
    void Clear(void);
    void OnClosePressed(Event *ev);
    void setConsoleBackground(const UColor& color, float alpha);
    void setConsoleColor(const UColor& color);
};

class UIDMConsole : public UIConsole
{
    qboolean m_bQuickMessageMode;
    int      m_iMessageMode;

public:
    CLASS_PROTOTYPE(UIDMConsole);

private:
    void KeyEnter(void) override;

public:
    UIDMConsole();

    void     AddDMMessageText(const char *text, const UColor *pColor);
    void     Draw(void) override;
    qboolean KeyEvent(int key, unsigned int time) override;
    qboolean GetQuickMessageMode(void);
    void     SetQuickMessageMode(qboolean bQuickMessage);
    int      GetMessageMode(void);
    void     SetMessageMode(int iMode);
};

class UIFloatingDMConsole : public UIFloatingWindow
{
protected:
    UIStatusBar         *m_status;
    SafePtr<UIDMConsole> m_console;
    consoleHandler_t     m_handler;
    UColor               m_consoleColor;
    UColor               m_consoleBackground;
    float                m_consoleAlpha;

public:
    CLASS_PROTOTYPE(UIFloatingDMConsole);

    UIFloatingDMConsole();
    ~UIFloatingDMConsole();

    void     FrameInitialized(void) override;
    void     OnChildSizeChanged(Event *ev);
    void     AddText(const char *text, const UColor *pColor);
    void     AddDMMessageText(const char *text, const UColor *pColor);
    void     setConsoleHandler(consoleHandler_t handler);
    void     Clear(void);
    void     OnClosePressed(Event *ev);
    void     setConsoleBackground(const UColor& color, float alpha);
    void     setConsoleColor(const UColor& color);
    qboolean GetQuickMessageMode(void);
    void     SetQuickMessageMode(qboolean bQuickMessage);
    int      GetMessageMode(void);
    void     SetMessageMode(int iMode);
};