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/*
===========================================================================
Copyright (C) 2024 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#pragma once
typedef enum {
SLIDER_FLOAT,
SLIDER_INTEGER
} slidertype_t;
class UISlider : public UIWidget
{
bool m_initialized;
float m_minvalue;
float m_maxvalue;
int m_minx;
int m_maxx;
int m_arrow_width;
float m_value;
float m_oldvalue;
float m_sliderwidth; // Note: this is actually the width of only the thumb, not the whole slider
UIRect2D m_sliderregion;
UIRect2D m_prev_arrow_region;
UIRect2D m_next_arrow_region;
slidertype_t m_slidertype;
float m_stepsize;
bool m_prev_arrow_depressed;
bool m_next_arrow_depressed;
bool m_thumb_depressed;
UIReggedMaterial *m_bar_material;
UIReggedMaterial *m_prev_arrow_material;
UIReggedMaterial *m_next_arrow_material;
UIReggedMaterial *m_thumbmaterial;
UIReggedMaterial *m_prev_arrow_material_pressed;
UIReggedMaterial *m_next_arrow_material_pressed;
UIReggedMaterial *m_thumbmaterial_pressed;
public:
CLASS_PROTOTYPE(UISlider);
private:
void setThumb(void);
void Pressed(Event *ev);
void Released(Event *ev);
void Increment(void);
void Decrement(void);
void AutoIncrement(Event *ev);
void AutoDecrement(Event *ev);
void MouseExited(Event *ev);
void MouseEntered(Event *ev);
void MouseDragged(Event *ev);
void LayoutSetRange(Event *ev);
void LayoutSetType(Event *ev);
void LayoutSetStep(Event *ev);
void LayoutSliderBGShader(Event *ev);
void LayoutSliderThumbShader(Event *ev);
void LayoutSliderLeftShader(Event *ev);
void LayoutSliderRightShader(Event *ev);
public:
UISlider();
void Draw(void) override;
void FrameInitialized(void) override;
qboolean KeyEvent(int key, unsigned int time) override;
void UpdateData(void) override;
void UpdateUIElement(void) override;
void setType(slidertype_t type);
void setRange(float min, float max);
void setStep(float value);
};
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