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/*
===========================================================================
Copyright (C) 2025 the OpenMoHAA team
This file is part of OpenMoHAA source code.
OpenMoHAA source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
OpenMoHAA source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenMoHAA source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#pragma once
#include "cl_gamespy.h"
#include "q_gamespy.h"
unsigned int ServerListGetNumMasters()
{
return Com_GetNumMasterEntries();
}
const char *ServerListGetHost(int index)
{
master_entry_t entry;
Com_GetMasterEntry(index, &entry);
return entry.host;
}
int ServerListGetMsPort(int index)
{
master_entry_t entry;
Com_GetMasterEntry(index, &entry);
return entry.queryport;
}
void CL_RestartGamespy_f() {}
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