1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
|
#ifndef WINDOWS_CRASHMONITOR_HPP
#define WINDOWS_CRASHMONITOR_HPP
#include <windef.h>
namespace Crash
{
struct CrashSHM;
class CrashMonitor final
{
public:
CrashMonitor(HANDLE shmHandle);
~CrashMonitor();
void run();
private:
HANDLE mAppProcessHandle = nullptr;
// triggered when the monitor process wants to wake the parent process (received via SHM)
HANDLE mSignalAppEvent = nullptr;
// triggered when the application wants to wake the monitor process (received via SHM)
HANDLE mSignalMonitorEvent = nullptr;
CrashSHM* mShm = nullptr;
HANDLE mShmHandle = nullptr;
HANDLE mShmMutex = nullptr;
void signalApp() const;
bool waitApp() const;
bool isAppAlive() const;
void shmLock();
void shmUnlock();
void handleCrash();
};
} // namespace Crash
#endif // WINDOWS_CRASHMONITOR_HPP
|