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#include "mainwizard.hpp"
#include <QDateTime>
#include <QDebug>
#include <QDir>
#include <QMessageBox>
#include <QProcess>
#include <components/files/qtconfigpath.hpp>
#include <components/files/qtconversion.hpp>
#include <components/misc/utf8qtextstream.hpp>
#include <components/process/processinvoker.hpp>
#include "componentselectionpage.hpp"
#include "conclusionpage.hpp"
#include "existinginstallationpage.hpp"
#include "importpage.hpp"
#include "installationtargetpage.hpp"
#include "intropage.hpp"
#include "languageselectionpage.hpp"
#include "methodselectionpage.hpp"
#ifdef OPENMW_USE_UNSHIELD
#include "installationpage.hpp"
#endif
#include <algorithm>
using namespace Process;
Wizard::MainWizard::MainWizard(Files::ConfigurationManager&& cfgMgr, QWidget* parent)
: QWizard(parent)
, mInstallations()
, mCfgMgr(cfgMgr)
, mError(false)
, mGameSettings(mCfgMgr)
{
#ifndef Q_OS_MAC
setWizardStyle(QWizard::ModernStyle);
#else
setWizardStyle(QWizard::ClassicStyle);
#endif
setWindowTitle(tr("OpenMW Wizard"));
setWindowIcon(QIcon(QLatin1String(":/images/openmw-wizard.png")));
setMinimumWidth(550);
// Set the property for comboboxes to the text instead of index
setDefaultProperty("QComboBox", "currentText", "currentIndexChanged");
setDefaultProperty("ComponentListWidget", "mCheckedItems", "checkedItemsChanged");
mImporterInvoker = new ProcessInvoker();
connect(mImporterInvoker->getProcess(), &QProcess::started, this, &MainWizard::importerStarted);
connect(mImporterInvoker->getProcess(), qOverload<int, QProcess::ExitStatus>(&QProcess::finished), this,
&MainWizard::importerFinished);
mLogError = tr(
"<html><head/><body><p><b>Could not open %1 for writing</b></p>"
"<p>Please make sure you have the right permissions "
"and try again.</p></body></html>");
std::filesystem::create_directories(mCfgMgr.getUserConfigPath());
std::filesystem::create_directories(mCfgMgr.getUserDataPath());
setupLog();
setupGameSettings();
setupLauncherSettings();
setupInstallations();
setupPages();
const std::filesystem::path& installationPath = mCfgMgr.getInstallPath();
if (!installationPath.empty())
{
const std::filesystem::path& dataPath = installationPath / "Data Files";
addInstallation(Files::pathToQString(dataPath));
}
}
Wizard::MainWizard::~MainWizard()
{
delete mImporterInvoker;
}
void Wizard::MainWizard::setupLog()
{
QString logPath(Files::pathToQString(mCfgMgr.getLogPath()));
logPath.append(QLatin1String("wizard.log"));
QFile file(logPath);
if (!file.open(QIODevice::WriteOnly | QIODevice::Text | QIODevice::Truncate))
{
QMessageBox msgBox;
msgBox.setWindowTitle(tr("Error opening Wizard log file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(mLogError.arg(file.fileName()));
connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
msgBox.exec();
return;
}
addLogText(QString("Started OpenMW Wizard on %1").arg(QDateTime::currentDateTime().toString()));
qDebug() << logPath;
}
void Wizard::MainWizard::addLogText(const QString& text)
{
QString logPath(Files::pathToQString(mCfgMgr.getLogPath()));
logPath.append(QLatin1String("wizard.log"));
QFile file(logPath);
if (!file.open(QIODevice::ReadWrite | QIODevice::Text))
{
QMessageBox msgBox;
msgBox.setWindowTitle(tr("Error opening Wizard log file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(mLogError.arg(file.fileName()));
connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
msgBox.exec();
return;
}
if (!file.isSequential())
file.seek(file.size());
QTextStream out(&file);
if (!text.isEmpty())
{
out << text << "\n";
out.flush();
}
}
void Wizard::MainWizard::setupGameSettings()
{
QString message(
tr("<html><head/><body><p><b>Could not open %1 for reading</b></p>"
"<p>Please make sure you have the right permissions "
"and try again.</p></body></html>"));
// Load the user config file first, separately
// So we can write it properly, uncontaminated
QString path(Files::getUserConfigPathQString(mCfgMgr));
QFile file(path);
qDebug() << "Loading config file:" << path.toUtf8().constData();
if (file.exists())
{
if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
{
QMessageBox msgBox;
msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(message.arg(file.fileName()));
connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
msgBox.exec();
return;
}
QTextStream stream(&file);
Misc::ensureUtf8Encoding(stream);
mGameSettings.readUserFile(stream, QFileInfo(path).dir().path());
}
file.close();
// Now the rest
QStringList paths = Files::getActiveConfigPathsQString(mCfgMgr);
for (const QString& path2 : paths)
{
qDebug() << "Loading config file:" << path2.toUtf8().constData();
file.setFileName(path2);
if (file.exists())
{
if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
{
QMessageBox msgBox;
msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(message.arg(file.fileName()));
connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
msgBox.exec();
return;
}
QTextStream stream(&file);
Misc::ensureUtf8Encoding(stream);
mGameSettings.readFile(stream, QFileInfo(path2).dir().path());
}
file.close();
}
}
void Wizard::MainWizard::setupLauncherSettings()
{
QString path(Files::pathToQString(mCfgMgr.getUserConfigPath()));
path.append(QLatin1String(Config::LauncherSettings::sLauncherConfigFileName));
QString message(
tr("<html><head/><body><p><b>Could not open %1 for reading</b></p>"
"<p>Please make sure you have the right permissions "
"and try again.</p></body></html>"));
QFile file(path);
qDebug() << "Loading config file:" << path.toUtf8().constData();
if (file.exists())
{
if (!file.open(QIODevice::ReadOnly | QIODevice::Text))
{
QMessageBox msgBox;
msgBox.setWindowTitle(tr("Error opening OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(message.arg(file.fileName()));
connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
msgBox.exec();
return;
}
QTextStream stream(&file);
Misc::ensureUtf8Encoding(stream);
mLauncherSettings.readFile(stream);
}
file.close();
}
void Wizard::MainWizard::setupInstallations()
{
// Check if the paths actually contain a Morrowind installation
for (const auto& path : mGameSettings.getDataDirs())
{
if (findFiles(QLatin1String("Morrowind"), path.value))
addInstallation(path.value);
}
}
void Wizard::MainWizard::runSettingsImporter()
{
writeSettings();
QString path(field(QLatin1String("installation.path")).toString());
QFile file(Files::getUserConfigPathQString(mCfgMgr));
// Construct the arguments to run the importer
QStringList arguments;
// Import plugin selection?
if (field(QLatin1String("installation.retailDisc")).toBool() == true
|| field(QLatin1String("installation.import-addons")).toBool() == true)
arguments.append(QLatin1String("--game-files"));
arguments.append(QLatin1String("--encoding"));
// Set encoding
QString language(field(QLatin1String("installation.language")).toString());
if (language == QLatin1String("Polish"))
{
arguments.append(QLatin1String("win1250"));
}
else if (language == QLatin1String("Russian"))
{
arguments.append(QLatin1String("win1251"));
}
else
{
arguments.append(QLatin1String("win1252"));
}
// Import fonts
if (field(QLatin1String("installation.import-fonts")).toBool() == true)
arguments.append(QLatin1String("--fonts"));
// Now the paths
arguments.append(QLatin1String("--ini"));
if (field(QLatin1String("installation.retailDisc")).toBool() == true)
{
arguments.append(path + QDir::separator() + QLatin1String("Morrowind.ini"));
}
else
{
arguments.append(mInstallations[path].iniPath);
}
arguments.append(QLatin1String("--cfg"));
arguments.append(Files::getUserConfigPathQString(mCfgMgr));
if (!mImporterInvoker->startProcess(QLatin1String("openmw-iniimporter"), arguments, false))
return qApp->quit();
}
void Wizard::MainWizard::addInstallation(const QString& path)
{
qDebug() << "add installation in: " << path;
Installation install; // = new Installation();
install.hasMorrowind = findFiles(QLatin1String("Morrowind"), path);
install.hasTribunal = findFiles(QLatin1String("Tribunal"), path);
install.hasBloodmoon = findFiles(QLatin1String("Bloodmoon"), path);
// Try to autodetect the Morrowind.ini location
QDir dir(path);
QFile file(dir.filePath("Morrowind.ini"));
// Try the parent directory
// In normal Morrowind installations that's where Morrowind.ini is
if (!file.exists())
{
dir.cdUp();
file.setFileName(dir.filePath(QLatin1String("Morrowind.ini")));
}
if (file.exists())
install.iniPath = file.fileName();
mInstallations.insert(QDir::toNativeSeparators(path), install);
// Add it to the openmw.cfg too
const auto& dataDirs = mGameSettings.getDataDirs();
if (std::none_of(
dataDirs.begin(), dataDirs.end(), [&](const Config::SettingValue& dir) { return dir.value == path; }))
{
mGameSettings.setMultiValue(QLatin1String("data"), { path });
mGameSettings.addDataDir({ path });
}
}
void Wizard::MainWizard::setupPages()
{
setPage(Page_Intro, new IntroPage(this));
setPage(Page_MethodSelection, new MethodSelectionPage(this));
setPage(Page_LanguageSelection, new LanguageSelectionPage(this));
setPage(Page_ExistingInstallation, new ExistingInstallationPage(this));
setPage(Page_InstallationTarget, new InstallationTargetPage(this, mCfgMgr));
setPage(Page_ComponentSelection, new ComponentSelectionPage(this));
#ifdef OPENMW_USE_UNSHIELD
setPage(Page_Installation, new InstallationPage(this, mGameSettings));
#endif
setPage(Page_Import, new ImportPage(this));
setPage(Page_Conclusion, new ConclusionPage(this));
setStartId(Page_Intro);
}
void Wizard::MainWizard::importerStarted() {}
void Wizard::MainWizard::importerFinished(int exitCode, QProcess::ExitStatus exitStatus)
{
if (exitCode != 0 || exitStatus == QProcess::CrashExit)
return;
// Re-read the settings
setupGameSettings();
}
void Wizard::MainWizard::accept()
{
writeSettings();
QWizard::accept();
}
void Wizard::MainWizard::reject()
{
QMessageBox msgBox;
msgBox.setWindowTitle(tr("Quit Wizard"));
msgBox.setIcon(QMessageBox::Question);
msgBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
msgBox.setText(tr("Are you sure you want to exit the Wizard?"));
if (msgBox.exec() == QMessageBox::Yes)
{
QWizard::reject();
}
}
void Wizard::MainWizard::writeSettings()
{
// Write the encoding and language settings
QString language(field(QLatin1String("installation.language")).toString());
mLauncherSettings.setLanguage(language);
if (language == QLatin1String("Polish"))
{
mGameSettings.setValue(QLatin1String("encoding"), { "win1250" });
}
else if (language == QLatin1String("Russian"))
{
mGameSettings.setValue(QLatin1String("encoding"), { "win1251" });
}
else
{
mGameSettings.setValue(QLatin1String("encoding"), { "win1252" });
}
// Write the installation path so that openmw can find them
QString path(field(QLatin1String("installation.path")).toString());
// Make sure the installation path is the last data= entry
mGameSettings.removeDataDir(path);
mGameSettings.addDataDir({ path });
QString userPath(Files::pathToQString(mCfgMgr.getUserConfigPath()));
QDir dir(userPath);
if (!dir.exists())
{
if (!dir.mkpath(userPath))
{
QMessageBox msgBox;
msgBox.setWindowTitle(tr("Error creating OpenMW configuration directory"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(
tr("<html><head/><body><p><b>Could not create %1</b></p>"
"<p>Please make sure you have the right permissions "
"and try again.</p></body></html>")
.arg(userPath));
connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
msgBox.exec();
return;
}
}
// Game settings
QFile file(Files::getUserConfigPathQString(mCfgMgr));
if (!file.open(QIODevice::ReadWrite | QIODevice::Text | QIODevice::Truncate))
{
// File cannot be opened or created
QMessageBox msgBox;
msgBox.setWindowTitle(tr("Error writing OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(
tr("<html><head/><body><p><b>Could not open %1 for writing</b></p>"
"<p>Please make sure you have the right permissions "
"and try again.</p></body></html>")
.arg(file.fileName()));
connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
msgBox.exec();
return;
}
QTextStream stream(&file);
Misc::ensureUtf8Encoding(stream);
mGameSettings.writeFile(stream);
file.close();
// Launcher settings
file.setFileName(
Files::pathToQString(mCfgMgr.getUserConfigPath() / Config::LauncherSettings::sLauncherConfigFileName));
if (!file.open(QIODevice::ReadWrite | QIODevice::Text | QIODevice::Truncate))
{
// File cannot be opened or created
QMessageBox msgBox;
msgBox.setWindowTitle(tr("Error writing OpenMW configuration file"));
msgBox.setIcon(QMessageBox::Critical);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setText(
tr("<html><head/><body><p><b>Could not open %1 for writing</b></p>"
"<p>Please make sure you have the right permissions "
"and try again.</p></body></html>")
.arg(file.fileName()));
connect(&msgBox, &QDialog::finished, qApp, &QApplication::quit, Qt::QueuedConnection);
msgBox.exec();
return;
}
stream.setDevice(&file);
Misc::ensureUtf8Encoding(stream);
mLauncherSettings.writeFile(stream);
file.close();
}
bool Wizard::MainWizard::findFiles(const QString& name, const QString& path)
{
QDir dir(path);
if (!dir.exists())
return false;
// TODO: add MIME handling to make sure the files are real
return (dir.entryList().contains(name + QLatin1String(".esm"), Qt::CaseInsensitive)
&& dir.entryList().contains(name + QLatin1String(".bsa"), Qt::CaseInsensitive));
}
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