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#ifndef OPENMW_ESM_CLOT_H
#define OPENMW_ESM_CLOT_H
#include <cstdint>
#include <string>
#include "components/esm/defs.hpp"
#include "components/esm/refid.hpp"
#include "loadarmo.hpp"
namespace ESM
{
class ESMReader;
class ESMWriter;
/*
* Clothing
*/
struct Clothing
{
constexpr static RecNameInts sRecordId = REC_CLOT;
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
static std::string_view getRecordType() { return "Clothing"; }
enum Type
{
Pants = 0,
Shoes = 1,
Shirt = 2,
Belt = 3,
Robe = 4,
RGlove = 5,
LGlove = 6,
Skirt = 7,
Ring = 8,
Amulet = 9
};
struct CTDTstruct
{
int32_t mType;
float mWeight;
uint16_t mValue;
uint16_t mEnchant;
};
CTDTstruct mData;
PartReferenceList mParts;
uint32_t mRecordFlags;
RefId mId, mEnchant, mScript;
std::string mModel, mIcon, mName;
void load(ESMReader& esm, bool& isDeleted);
void save(ESMWriter& esm, bool isDeleted = false) const;
void blank();
///< Set record to default state (does not touch the ID).
};
}
#endif
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