File: loadgmst.hpp

package info (click to toggle)
openmw 0.49.0-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 33,992 kB
  • sloc: cpp: 372,479; xml: 2,149; sh: 1,403; python: 797; makefile: 26
file content (29 lines) | stat: -rw-r--r-- 742 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
#ifndef OPENMW_COMPONENTS_ESM4_LOADGMST_H
#define OPENMW_COMPONENTS_ESM4_LOADGMST_H

#include <cstdint>
#include <string>
#include <variant>

#include <components/esm/defs.hpp>
#include <components/esm/formid.hpp>

namespace ESM4
{
    class Reader;

    struct GameSetting
    {
        using Data = std::variant<std::monostate, bool, float, std::int32_t, std::string, std::uint32_t>;

        ESM::FormId mId; // from the header
        std::uint32_t mFlags; // from the header, see enum type RecordFlag for details
        std::string mEditorId;
        Data mData;

        void load(Reader& reader);
        static constexpr ESM::RecNameInts sRecordId = ESM::RecNameInts::REC_GMST4;
    };
}

#endif // OPENMW_COMPONENTS_ESM4_LOADGMST_H