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#include "macospath.hpp"
#if defined(macintosh) || defined(Macintosh) || defined(__APPLE__) || defined(__MACH__)
#include <cstdlib>
#include <filesystem>
#include <fstream>
#include <mach-o/dyld.h>
#include <pwd.h>
#include <unistd.h>
#include <vector>
#include <components/debug/debuglog.hpp>
#include <components/misc/strings/lower.hpp>
namespace
{
std::filesystem::path getBinaryPath()
{
uint32_t bufsize = 0;
_NSGetExecutablePath(nullptr, &bufsize);
std::vector<char> buf(bufsize);
if (_NSGetExecutablePath(buf.data(), &bufsize) == 0)
{
std::filesystem::path path = std::filesystem::path(buf.begin(), buf.end());
if (std::filesystem::is_symlink(path))
{
return std::filesystem::read_symlink(path);
}
return path;
}
else
{
Log(Debug::Warning) << "Not enough buffer size to get executable path: " << bufsize;
throw std::runtime_error("Failed to get executable path");
}
}
std::filesystem::path getUserHome()
{
const char* dir = getenv("HOME");
if (dir == nullptr)
{
struct passwd* pwd = getpwuid(getuid());
if (pwd != nullptr)
{
dir = pwd->pw_dir;
}
}
if (dir == nullptr)
return std::filesystem::path();
else
return std::filesystem::path(dir);
}
}
namespace Files
{
MacOsPath::MacOsPath(const std::string& application_name)
: mName(application_name)
{
}
std::filesystem::path MacOsPath::getUserConfigPath() const
{
std::filesystem::path userPath(getUserHome());
userPath /= "Library/Preferences/";
return userPath / mName;
}
std::filesystem::path MacOsPath::getUserDataPath() const
{
std::filesystem::path userPath(getUserHome());
userPath /= "Library/Application Support/";
return userPath / mName;
}
std::filesystem::path MacOsPath::getGlobalConfigPath() const
{
std::filesystem::path globalPath("/Library/Preferences/");
return globalPath / mName;
}
std::filesystem::path MacOsPath::getCachePath() const
{
std::filesystem::path userPath(getUserHome());
userPath /= "Library/Caches";
return userPath / mName;
}
std::filesystem::path MacOsPath::getLocalPath() const
{
return getBinaryPath().parent_path().parent_path() / "Resources";
}
std::filesystem::path MacOsPath::getGlobalDataPath() const
{
std::filesystem::path globalDataPath("/Library/Application Support/");
return globalDataPath / mName;
}
std::filesystem::path MacOsPath::getInstallPath() const
{
std::filesystem::path installPath;
std::filesystem::path homePath = getUserHome();
if (!homePath.empty())
{
std::filesystem::path wineDefaultRegistry(homePath);
wineDefaultRegistry /= ".wine/system.reg";
if (std::filesystem::is_regular_file(wineDefaultRegistry))
{
std::ifstream file(wineDefaultRegistry);
bool isRegEntry = false;
std::string line;
std::string mwpath;
while (std::getline(file, line))
{
if (line[0] == '[') // we found an entry
{
if (isRegEntry)
{
break;
}
isRegEntry = (line.find("Softworks\\\\Morrowind]") != std::string::npos);
}
else if (isRegEntry)
{
if (line[0] == '"') // empty line means new registry key
{
std::string key = line.substr(1, line.find('"', 1) - 1);
if (strcasecmp(key.c_str(), "Installed Path") == 0)
{
std::string::size_type valuePos = line.find('=') + 2;
mwpath = line.substr(valuePos, line.rfind('"') - valuePos);
std::string::size_type pos = mwpath.find("\\");
while (pos != std::string::npos)
{
mwpath.replace(pos, 2, "/");
pos = mwpath.find("\\", pos + 1);
}
break;
}
}
}
}
if (!mwpath.empty())
{
// Change drive letter to lowercase, so we could use ~/.wine/dosdevice symlinks
mwpath[0] = Misc::StringUtils::toLower(mwpath[0]);
installPath /= homePath;
installPath /= ".wine/dosdevices/";
installPath /= mwpath;
if (!std::filesystem::is_directory(installPath))
{
installPath.clear();
}
}
}
}
return installPath;
}
} /* namespace Files */
#endif /* defined(macintosh) || defined(Macintosh) || defined(__APPLE__) || defined(__MACH__) */
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