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#ifndef OPENMW_COMPONENTS_RESOURCE_FILESYSTEMARCHIVE_H
#define OPENMW_COMPONENTS_RESOURCE_FILESYSTEMARCHIVE_H
#include "archive.hpp"
#include "file.hpp"
#include <filesystem>
#include <string>
namespace VFS
{
class FileSystemArchiveFile : public File
{
public:
FileSystemArchiveFile(const std::filesystem::path& path);
Files::IStreamPtr open() override;
std::filesystem::path getPath() override { return mPath; }
private:
std::filesystem::path mPath;
};
class FileSystemArchive : public Archive
{
public:
FileSystemArchive(const std::filesystem::path& path);
void listResources(FileMap& out) override;
bool contains(Path::NormalizedView file) const override;
std::string getDescription() const override;
private:
std::map<VFS::Path::Normalized, FileSystemArchiveFile, std::less<>> mIndex;
std::filesystem::path mPath;
};
}
#endif
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