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#include "registerarchives.hpp"
#include <filesystem>
#include <set>
#include <stdexcept>
#include <components/debug/debuglog.hpp>
#include <components/vfs/bsaarchive.hpp>
#include <components/vfs/filesystemarchive.hpp>
#include <components/vfs/manager.hpp>
namespace VFS
{
void registerArchives(VFS::Manager* vfs, const Files::Collections& collections,
const std::vector<std::string>& archives, bool useLooseFiles)
{
const Files::PathContainer& dataDirs = collections.getPaths();
for (std::vector<std::string>::const_iterator archive = archives.begin(); archive != archives.end(); ++archive)
{
if (collections.doesExist(*archive))
{
// Last BSA has the highest priority
const auto archivePath = collections.getPath(*archive);
Log(Debug::Info) << "Adding BSA archive " << archivePath;
vfs->addArchive(makeBsaArchive(archivePath));
}
else
{
throw std::runtime_error("Archive '" + *archive + "' not found");
}
}
if (useLooseFiles)
{
std::set<std::filesystem::path> seen;
for (const auto& dataDir : dataDirs)
{
if (seen.insert(dataDir).second)
{
Log(Debug::Info) << "Adding data directory " << dataDir;
// Last data dir has the highest priority
vfs->addArchive(std::make_unique<FileSystemArchive>(dataDir));
}
else
Log(Debug::Info) << "Ignoring duplicate data directory " << dataDir;
}
}
vfs->buildIndex();
}
}
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