1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365
|
/* -------------------------------------------------------
Copyright (c) 2011 Alberto G. Salguero (alberto.salguero (at) uca.es)
Permission is hereby granted, free of charge, to any
person obtaining a copy of this software and associated
documentation files (the "Software"), to deal in the
Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the
Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice
shall be included in all copies or substantial portions of
the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------- */
#include "ICSInputControlSystem.h"
#define SDL_JOY_AXIS_MIN -32768
#define SDL_JOY_AXIS_MAX 32767
namespace ICS
{
// load xml
void InputControlSystem::loadJoystickAxisBinders(TiXmlElement* xmlControlNode)
{
TiXmlElement* xmlJoystickBinder = xmlControlNode->FirstChildElement("JoystickAxisBinder");
while(xmlJoystickBinder)
{
Control::ControlChangingDirection dir = Control::STOP;
if(std::string(xmlJoystickBinder->Attribute("direction")) == "INCREASE")
{
dir = Control::INCREASE;
}
else if(std::string(xmlJoystickBinder->Attribute("direction")) == "DECREASE")
{
dir = Control::DECREASE;
}
addJoystickAxisBinding(mControls.back(), FromString<int>(xmlJoystickBinder->Attribute("deviceId")), FromString<int>(xmlJoystickBinder->Attribute("axis")), dir);
xmlJoystickBinder = xmlJoystickBinder->NextSiblingElement("JoystickAxisBinder");
}
}
void InputControlSystem::loadJoystickButtonBinders(TiXmlElement* xmlControlNode)
{
TiXmlElement* xmlJoystickButtonBinder = xmlControlNode->FirstChildElement("JoystickButtonBinder");
while(xmlJoystickButtonBinder)
{
Control::ControlChangingDirection dir = Control::STOP;
if(std::string(xmlJoystickButtonBinder->Attribute("direction")) == "INCREASE")
{
dir = Control::INCREASE;
}
else if(std::string(xmlJoystickButtonBinder->Attribute("direction")) == "DECREASE")
{
dir = Control::DECREASE;
}
addJoystickButtonBinding(mControls.back(), FromString<int>(xmlJoystickButtonBinder->Attribute("deviceId")), FromString<int>(xmlJoystickButtonBinder->Attribute("button")), dir);
xmlJoystickButtonBinder = xmlJoystickButtonBinder->NextSiblingElement("JoystickButtonBinder");
}
}
// add bindings
void InputControlSystem::addJoystickAxisBinding(Control* control, int deviceID, int axis, Control::ControlChangingDirection direction)
{
if (std::find(mJoystickIDList.begin(), mJoystickIDList.end(), deviceID) == mJoystickIDList.end())
mJoystickIDList.push_back(deviceID);
ICS_LOG("\tAdding AxisBinder [axis="
+ ToString<int>(axis) + ", deviceID="
+ ToString<int>(deviceID) + ", direction="
+ ToString<int>(direction) + "]");
control->setValue(0.5f); //all joystick axis start at .5, so do that
ControlAxisBinderItem controlAxisBinderItem;
controlAxisBinderItem.control = control;
controlAxisBinderItem.direction = direction;
mControlsJoystickAxisBinderMap[deviceID][axis] = controlAxisBinderItem;
}
void InputControlSystem::addJoystickButtonBinding(Control* control, int deviceID, unsigned int button, Control::ControlChangingDirection direction)
{
if (std::find(mJoystickIDList.begin(), mJoystickIDList.end(), deviceID) == mJoystickIDList.end())
mJoystickIDList.push_back(deviceID); // Hack: add the device to the list so bindings are saved in save() even when joystick is not connected
ICS_LOG("\tAdding JoystickButtonBinder [button="
+ ToString<int>(button) + ", deviceID="
+ ToString<int>(deviceID) + ", direction="
+ ToString<int>(direction) + "]");
ControlButtonBinderItem controlJoystickButtonBinderItem;
controlJoystickButtonBinderItem.direction = direction;
controlJoystickButtonBinderItem.control = control;
mControlsJoystickButtonBinderMap[deviceID][button] = controlJoystickButtonBinderItem;
}
bool InputControlSystem::isJoystickButtonBound(int deviceID, unsigned int button) const
{
JoystickButtonBinderMapType::const_iterator found = mControlsJoystickButtonBinderMap.find(deviceID);
if (found == mControlsJoystickButtonBinderMap.end())
return false;
return (found->second.find(button) != found->second.end());
}
bool InputControlSystem::isJoystickAxisBound(int deviceID, unsigned int axis) const
{
JoystickAxisBinderMapType::const_iterator found = mControlsJoystickAxisBinderMap.find(deviceID);
if (found == mControlsJoystickAxisBinderMap.end())
return false;
return (found->second.find(axis) != found->second.end());
}
// get bindings
int InputControlSystem::getJoystickAxisBinding(Control* control, int deviceID, ICS::Control::ControlChangingDirection direction)
{
if(mControlsJoystickAxisBinderMap.find(deviceID) != mControlsJoystickAxisBinderMap.end())
{
ControlsAxisBinderMapType::iterator it = mControlsJoystickAxisBinderMap[deviceID].begin();
while(it != mControlsJoystickAxisBinderMap[deviceID].end())
{
if(it->first >= 0 && it->second.control == control && it->second.direction == direction)
{
return it->first;
}
++it;
}
}
return /*NamedAxis::*/UNASSIGNED;
}
unsigned int InputControlSystem::getJoystickButtonBinding(Control* control, int deviceID, ICS::Control::ControlChangingDirection direction)
{
if(mControlsJoystickButtonBinderMap.find(deviceID) != mControlsJoystickButtonBinderMap.end())
{
ControlsButtonBinderMapType::iterator it = mControlsJoystickButtonBinderMap[deviceID].begin();
while(it != mControlsJoystickButtonBinderMap[deviceID].end())
{
if(it->second.control == control && it->second.direction == direction)
{
return it->first;
}
++it;
}
}
return ICS_MAX_DEVICE_BUTTONS;
}
// remove bindings
void InputControlSystem::removeJoystickAxisBinding(int deviceID, int axis)
{
if(mControlsJoystickAxisBinderMap.find(deviceID) != mControlsJoystickAxisBinderMap.end())
{
ControlsAxisBinderMapType::iterator it = mControlsJoystickAxisBinderMap[deviceID].find(axis);
if(it != mControlsJoystickAxisBinderMap[deviceID].end())
{
mControlsJoystickAxisBinderMap[deviceID].erase(it);
}
}
}
void InputControlSystem::removeJoystickButtonBinding(int deviceID, unsigned int button)
{
if(mControlsJoystickButtonBinderMap.find(deviceID) != mControlsJoystickButtonBinderMap.end())
{
ControlsButtonBinderMapType::iterator it = mControlsJoystickButtonBinderMap[deviceID].find(button);
if(it != mControlsJoystickButtonBinderMap[deviceID].end())
{
mControlsJoystickButtonBinderMap[deviceID].erase(it);
}
}
}
// joyStick listeners
void InputControlSystem::buttonPressed(int deviceID, const SDL_ControllerButtonEvent &evt)
{
if(mActive)
{
if(!mDetectingBindingControl)
{
if(mControlsJoystickButtonBinderMap.find(deviceID) != mControlsJoystickButtonBinderMap.end())
{
ControlsButtonBinderMapType::const_iterator it = mControlsJoystickButtonBinderMap[deviceID].find(evt.button);
if(it != mControlsJoystickButtonBinderMap[deviceID].end())
{
it->second.control->setIgnoreAutoReverse(false);
if(!it->second.control->getAutoChangeDirectionOnLimitsAfterStop())
{
it->second.control->setChangingDirection(it->second.direction);
}
else
{
if(it->second.control->getValue() == 1)
{
it->second.control->setChangingDirection(Control::DECREASE);
}
else if(it->second.control->getValue() == 0)
{
it->second.control->setChangingDirection(Control::INCREASE);
}
}
}
}
}
}
}
void InputControlSystem::buttonReleased(int deviceID, const SDL_ControllerButtonEvent &evt)
{
if(mActive)
{
if(!mDetectingBindingControl)
{
if(mControlsJoystickButtonBinderMap.find(deviceID) != mControlsJoystickButtonBinderMap.end())
{
ControlsButtonBinderMapType::const_iterator it = mControlsJoystickButtonBinderMap[deviceID].find(evt.button);
if(it != mControlsJoystickButtonBinderMap[deviceID].end())
{
it->second.control->setChangingDirection(Control::STOP);
}
}
}
else if(mDetectingBindingListener)
{
mDetectingBindingListener->joystickButtonBindingDetected(this, deviceID,
mDetectingBindingControl, evt.button, mDetectingBindingDirection);
}
}
}
void InputControlSystem::axisMoved(int deviceID, const SDL_ControllerAxisEvent &evt)
{
if(mActive)
{
if(!mDetectingBindingControl)
{
if(mControlsJoystickAxisBinderMap.find(deviceID) != mControlsJoystickAxisBinderMap.end())
{
ControlAxisBinderItem joystickBinderItem = mControlsJoystickAxisBinderMap[deviceID][evt.axis]; // joystic axis start at 0 index
Control* ctrl = joystickBinderItem.control;
if(ctrl)
{
ctrl->setIgnoreAutoReverse(true);
float axisRange = SDL_JOY_AXIS_MAX - SDL_JOY_AXIS_MIN;
float valDisplaced = (float)(evt.value - SDL_JOY_AXIS_MIN);
float percent = valDisplaced / axisRange * (1+mDeadZone*2) - mDeadZone; //Assures all values, 0 through 1, are seen
if(percent > .5-mDeadZone && percent < .5+mDeadZone) //close enough to center
percent = .5;
else if(percent > .5)
percent -= mDeadZone;
else
percent += mDeadZone;
if(joystickBinderItem.direction == Control::INCREASE)
{
ctrl->setValue( percent );
}
else if(joystickBinderItem.direction == Control::DECREASE)
{
ctrl->setValue( 1 - ( percent ) );
}
}
}
}
else if(mDetectingBindingListener)
{
//ControlAxisBinderItem joystickBinderItem = mControlsJoystickAxisBinderMap[ evt.which ][ axis ]; // joystic axis start at 0 index
//Control* ctrl = joystickBinderItem.control;
//if(ctrl && ctrl->isAxisBindable())
if(mDetectingBindingControl->isAxisBindable())
{
if( abs( evt.value ) > ICS_JOYSTICK_AXIS_BINDING_MARGIN)
{
mDetectingBindingListener->joystickAxisBindingDetected(this, deviceID,
mDetectingBindingControl, evt.axis, mDetectingBindingDirection);
}
}
}
}
}
void InputControlSystem::controllerAdded(int deviceID, const SDL_ControllerDeviceEvent &args)
{
ICS_LOG("Adding joystick (index: " + ToString<int>(args.which) + ")");
SDL_GameController* cntrl = SDL_GameControllerOpen(args.which);
int instanceID = SDL_JoystickInstanceID(SDL_GameControllerGetJoystick(cntrl));
if(std::find(mJoystickIDList.begin(), mJoystickIDList.end(), deviceID)==mJoystickIDList.end())
{
for(int j = 0 ; j < ICS_MAX_JOYSTICK_AXIS ; j++)
{
if(mControlsJoystickAxisBinderMap[deviceID].find(j) == mControlsJoystickAxisBinderMap[deviceID].end())
{
ControlAxisBinderItem controlJoystickBinderItem;
controlJoystickBinderItem.direction = Control::STOP;
controlJoystickBinderItem.control = NULL;
mControlsJoystickAxisBinderMap[deviceID][j] = controlJoystickBinderItem;
}
}
mJoystickIDList.push_front(deviceID);
}
mJoystickInstanceMap[instanceID] = cntrl;
}
void InputControlSystem::controllerRemoved(const SDL_ControllerDeviceEvent &args)
{
ICS_LOG("Removing joystick (instance id: " + ToString<int>(args.which) + ")");
if(mJoystickInstanceMap.count(args.which)!=0)
{
SDL_GameControllerClose(mJoystickInstanceMap.at(args.which));
mJoystickInstanceMap.erase(args.which);
}
}
// joystick auto bindings
void DetectingBindingListener::joystickAxisBindingDetected(InputControlSystem* ICS, int deviceID, Control* control, int axis, Control::ControlChangingDirection direction)
{
// if the joystick axis is used by another control, remove it
ICS->removeJoystickAxisBinding(deviceID, axis);
// if the control has an axis assigned, remove it
int oldAxis = ICS->getJoystickAxisBinding(control, deviceID, direction);
if(oldAxis != InputControlSystem::UNASSIGNED)
{
ICS->removeJoystickAxisBinding(deviceID, oldAxis);
}
ICS->addJoystickAxisBinding(control, deviceID, axis, direction);
ICS->cancelDetectingBindingState();
}
void DetectingBindingListener::joystickButtonBindingDetected(InputControlSystem* ICS, int deviceID, Control* control
, unsigned int button, Control::ControlChangingDirection direction)
{
// if the joystick button is used by another control, remove it
ICS->removeJoystickButtonBinding(deviceID, button);
// if the control has a joystick button assigned, remove it
unsigned int oldButton = ICS->getJoystickButtonBinding(control, deviceID, direction);
if(oldButton != ICS_MAX_DEVICE_BUTTONS)
{
ICS->removeJoystickButtonBinding(deviceID, oldButton);
}
ICS->addJoystickButtonBinding(control, deviceID, button, direction);
ICS->cancelDetectingBindingState();
}
}
|