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#ifndef DEBUG_LOG_H
#define DEBUG_LOG_H
#include <filesystem>
#include <iostream>
namespace Debug
{
enum Level : unsigned
{
Error = 1,
Warning = 2,
Info = 3,
Verbose = 4,
Debug = 5,
All = 6,
};
}
class Log
{
public:
static Debug::Level sMinDebugLevel;
static bool sWriteLevel;
explicit Log(Debug::Level level);
~Log();
template <typename T>
Log& operator<<(const T& rhs)
{
if (mShouldLog)
std::cout << rhs;
return *this;
}
Log& operator<<(const std::filesystem::path& rhs);
Log& operator<<(const std::u8string& rhs);
Log& operator<<(std::u8string_view rhs);
Log& operator<<(const char8_t* rhs);
private:
const bool mShouldLog;
};
#endif
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