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Map Settings
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.. omw-setting::
:title: global
:type: boolean
:range: true, false
:default: false
If true, the map window displays the world map; otherwise, it displays the local map.
Updates automatically when switching map views in-game.
.. omw-setting::
:title: global map cell size
:type: int
:range: 1 to 50
:default: 18
Sets the width in pixels of each cell on the world map.
Larger values show more detail, smaller values less.
Recommended values: 12 to 36.
Changing this affects saved games due to scaling of explored area overlays.
.. omw-setting::
:title: local map hud fog of war
:type: boolean
:range: true, false
:default: false
Enables fog of war rendering on the HUD map.
Default off since map size limits fog impact.
.. omw-setting::
:title: local map resolution
:type: int
:range: ≥ 1
:default: 256
Controls resolution of the GUI local map window.
Larger values increase detail but may cause load time and VRAM issues.
.. omw-setting::
:title: local map widget size
:type: int
:range: ≥ 1
:default: 512
Sets the canvas size of the GUI local map window.
Larger sizes increase on-screen map size and panning.
.. omw-setting::
:title: allow zooming
:type: boolean
:range: true, false
:default: false
:location: :bdg-success:`Launcher > Settings > Interface`
Enables zooming on local and global maps via mouse wheel.
.. omw-setting::
:title: max local viewing distance
:type: int
:range: > 0
:default: 10
Controls viewing distance on the local map when 'distant terrain' is enabled.
Increasing this may increase cell load times.
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