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Stereo Settings
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.. omw-setting::
:title: stereo enabled
:type: boolean
:range: true, false
:default: false
Enable/disable stereo view. This setting is ignored in VR.
.. omw-setting::
:title: multiview
:type: boolean
:range: true, false
:default: false
If enabled, OpenMW will use the :code:`GL_OVR_MultiView` and :code:`GL_OVR_MultiView2` extensions where possible.
.. omw-setting::
:title: shared shadow maps
:type: boolean
:range: true, false
:default: true
Use one set of shadow maps for both eyes.
Will likely be significantly faster than the brute-force approach of rendering a separate copy for each eye with no or imperceptible quality loss.
.. omw-setting::
:title: allow display lists for multiview
:type: boolean
:range: true, false
:default: true
If false, OpenMW-VR will disable display lists when using multiview. Necessary on some buggy drivers, but may incur a slight performance penalty.
.. omw-setting::
:title: use custom view
:type: boolean
:range: true, false
:default: false
If false, the default OSG horizontal split will be used for stereo.
If true, the config defined in the :ref:`[Stereo View]<Stereo View Settings>` settings category will be used.
.. note::
This option is ignored in VR, and exists primarily for debugging purposes
.. omw-setting::
:title: use custom eye resolution
:type: boolean
:range: true, false
:default: false
If true, overrides rendering resolution for each eye.
.. note::
This option is ignored in VR, and exists primarily for debugging purposes
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