1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240
|
/****************************************************************************
* *
* PrimeSense Sensor 5.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of PrimeSense Sensor. *
* *
* PrimeSense Sensor is free software: you can redistribute it and/or modify*
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* PrimeSense Sensor is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
* *
****************************************************************************/
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnFrameStream.h"
#include "XnStreamDataInternal.h"
#include "XnSimpleBufferPool.h"
//---------------------------------------------------------------------------
// Code
//---------------------------------------------------------------------------
XnFrameStream::XnFrameStream(const XnChar* csType, const XnChar* csName) :
XnDeviceStream(csType, csName),
m_IsFrameStream(XN_STREAM_PROPERTY_IS_FRAME_BASED, TRUE),
m_FPS(XN_STREAM_PROPERTY_FPS, 0),
m_LastRawFrame(XN_STREAM_PROPERTY_LAST_RAW_FRAME),
m_nLastReadFrame(0),
m_bTripleBufferReallocated(FALSE),
m_pBufferManager(NULL),
m_pBufferPool(NULL),
m_bPoolAllocated(FALSE)
{
m_FPS.UpdateSetCallback(SetFPSCallback, this);
m_LastRawFrame.UpdateGetCallback(GetLastRawFrameCallback, this);
}
XnStatus XnFrameStream::SetBufferPool(XnBufferPool* pBufferPool)
{
// we only allow this if no buffer pool exists
if (m_pBufferPool != NULL)
{
return XN_STATUS_ERROR;
}
m_pBufferPool = pBufferPool;
return (XN_STATUS_OK);
}
XnStatus XnFrameStream::Init()
{
XnStatus nRetVal = XN_STATUS_OK;
// init base
nRetVal = XnDeviceStream::Init();
XN_IS_STATUS_OK(nRetVal);
XN_VALIDATE_ADD_PROPERTIES(this, &m_IsFrameStream, &m_FPS, &m_LastRawFrame);
XnCallbackHandle hDummy;
// be notified when required size changes
nRetVal = RequiredSizeProperty().OnChangeEvent().Register(RequiredSizeChangedCallback, this, &hDummy);
XN_IS_STATUS_OK(nRetVal);
if (m_pBufferPool == NULL)
{
XN_VALIDATE_NEW(m_pBufferPool, XnSimpleBufferPool, 3);
m_bPoolAllocated = TRUE;
}
// allocate buffer manager
XN_VALIDATE_NEW(m_pBufferManager, XnFrameBufferManager, m_pBufferPool);
nRetVal = m_pBufferManager->Init(GetRequiredDataSize());
XN_IS_STATUS_OK(nRetVal);
// register for new data events
nRetVal = m_pBufferManager->OnNewFrameEvent().Register(OnTripleBufferNewData, this, &hDummy);
XN_IS_STATUS_OK(nRetVal);
return (XN_STATUS_OK);
}
XnStatus XnFrameStream::Free()
{
if (m_pBufferManager != NULL)
{
XN_DELETE(m_pBufferManager);
m_pBufferManager = NULL;
}
if (m_bPoolAllocated && m_pBufferPool != NULL)
{
XN_DELETE(m_pBufferPool);
m_pBufferPool = NULL;
m_bPoolAllocated = FALSE;
}
XnDeviceStream::Free();
return (XN_STATUS_OK);
}
XnStatus XnFrameStream::CreateStreamData(XnStreamData** ppStreamData)
{
XnStatus nRetVal = XN_STATUS_OK;
XnStreamData* pStreamData;
// we create a StreamData object with no buffer allocated. The buffer will just be
// a pointer to the triple buffer
nRetVal = XnStreamDataCreateNoBuffer(&pStreamData, GetName());
XN_IS_STATUS_OK(nRetVal);
// However, we don't want the user to get a null pointer, even if no new frame yet,
// so we'll initialize the data with one of the buffers
nRetVal = m_pBufferPool->GetBuffer(&pStreamData->pInternal->pLockedBuffer);
if (nRetVal != XN_STATUS_OK)
{
XnStreamDataDestroy(&pStreamData);
return (nRetVal);
}
pStreamData->pData = (void*)pStreamData->pInternal->pLockedBuffer->GetData();
*ppStreamData = pStreamData;
return (XN_STATUS_OK);
}
XnStatus XnFrameStream::SetFPS(XnUInt32 nFPS)
{
XnStatus nRetVal = XN_STATUS_OK;
nRetVal = m_FPS.UnsafeUpdateValue(nFPS);
XN_IS_STATUS_OK(nRetVal);
return (XN_STATUS_OK);
}
XnStatus XnFrameStream::OnRequiredSizeChanging()
{
XnStatus nRetVal = XN_STATUS_OK;
nRetVal = ReallocTripleFrameBuffer();
XN_IS_STATUS_OK(nRetVal);
return (XN_STATUS_OK);
}
XnStatus XnFrameStream::ReallocTripleFrameBuffer()
{
XnStatus nRetVal = XN_STATUS_OK;
nRetVal = m_pBufferManager->Reallocate(GetRequiredDataSize());
XN_IS_STATUS_OK(nRetVal);
m_bTripleBufferReallocated = TRUE;
return (XN_STATUS_OK);
}
XnStatus XnFrameStream::Read(XnStreamData* pStreamData)
{
XnStatus nRetVal = XN_STATUS_OK;
nRetVal = XnDeviceStream::Read(pStreamData);
XN_IS_STATUS_OK(nRetVal);
m_bTripleBufferReallocated = FALSE;
return (XN_STATUS_OK);
}
XnStatus XnFrameStream::ReadImpl(XnStreamData* pStreamOutput)
{
XnStatus nRetVal = XN_STATUS_OK;
// release previous buffer
m_pBufferPool->DecRef(pStreamOutput->pInternal->pLockedBuffer);
m_pBufferManager->ReadLastStableBuffer(
&pStreamOutput->pInternal->pLockedBuffer,
&pStreamOutput->nTimestamp,
&pStreamOutput->nFrameID);
pStreamOutput->pData = (void*)pStreamOutput->pInternal->pLockedBuffer->GetData();
pStreamOutput->nDataSize = pStreamOutput->pInternal->pLockedBuffer->GetSize();
pStreamOutput->nFrameID = ++m_nLastReadFrame;
nRetVal = PostProcessFrame(pStreamOutput);
XN_IS_STATUS_OK(nRetVal);
return XN_STATUS_OK;
}
XnStatus XnFrameStream::GetLastRawFrame(XnDynamicSizeBuffer* pBuffer)
{
XnStatus nRetVal = XN_STATUS_OK;
nRetVal = m_pBufferManager->CopyLastStableBuffer(pBuffer->pData, pBuffer->nMaxSize, &pBuffer->nDataSize);
XN_IS_STATUS_OK(nRetVal);
return (XN_STATUS_OK);
}
XnStatus XN_CALLBACK_TYPE XnFrameStream::SetFPSCallback(XnActualIntProperty* /*pSender*/, XnUInt64 nValue, void* pCookie)
{
XnFrameStream* pThis = (XnFrameStream*)pCookie;
return pThis->SetFPS((XnUInt32)nValue);
}
XnStatus XN_CALLBACK_TYPE XnFrameStream::RequiredSizeChangedCallback(const XnProperty* /*pSender*/, void* pCookie)
{
XnFrameStream* pThis = (XnFrameStream*)pCookie;
return pThis->OnRequiredSizeChanging();
}
void XN_CALLBACK_TYPE XnFrameStream::OnTripleBufferNewData(XnFrameBufferManager* /*pTripleBuffer*/, XnUInt64 nTimestamp, void* pCookie)
{
XnFrameStream* pThis = (XnFrameStream*)pCookie;
pThis->NewDataAvailable(nTimestamp, pThis->m_nLastReadFrame + 1);
}
XnStatus XN_CALLBACK_TYPE XnFrameStream::GetLastRawFrameCallback(const XnGeneralProperty* /*pSender*/, const XnGeneralBuffer& gbValue, void* pCookie)
{
XN_VALIDATE_GENERAL_BUFFER_TYPE(gbValue, XnDynamicSizeBuffer);
XnFrameStream* pThis = (XnFrameStream*)pCookie;
XnDynamicSizeBuffer* pBuffer = (XnDynamicSizeBuffer*)gbValue.pData;
return pThis->GetLastRawFrame(pBuffer);
}
|