1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188
|
/****************************************************************************
* *
* PrimeSense Sensor 5.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of PrimeSense Sensor. *
* *
* PrimeSense Sensor is free software: you can redistribute it and/or modify*
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* PrimeSense Sensor is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
* *
****************************************************************************/
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnStreamDataInternal.h"
#include <XnOS.h>
#include <XnDDKStatus.h>
//---------------------------------------------------------------------------
// Code
//---------------------------------------------------------------------------
XN_DDK_API XnStatus XnStreamDataCreateNoBuffer(XnStreamData** ppStreamOutput, const XnChar* StreamName)
{
XN_VALIDATE_OUTPUT_PTR(ppStreamOutput);
// allocate struct
XN_VALIDATE_CALLOC(*ppStreamOutput, XnStreamData, 1);
XnStreamData* pStreamOutput = *ppStreamOutput;
// allocate internal data
pStreamOutput->pInternal = (XnStreamDataInternal*)xnOSCalloc(1, sizeof(XnStreamDataInternal));
if (pStreamOutput->pInternal == NULL)
{
XnStreamDataDestroy(ppStreamOutput);
return (XN_STATUS_ALLOC_FAILED);
}
// fill internal data
pStreamOutput->pInternal->bAllocated = FALSE;
pStreamOutput->pInternal->nAllocSize = 0;
pStreamOutput->pInternal->UpdateMode = XN_STREAM_DATA_UPDATE_AUTOMATICALLY;
pStreamOutput->pInternal->Callback = NULL;
pStreamOutput->pInternal->pLockedBuffer = NULL;
// take name
xnOSStrCopy(pStreamOutput->StreamName, StreamName, XN_DEVICE_MAX_STRING_LENGTH);
return (XN_STATUS_OK);
}
XN_DDK_API XnStatus XnStreamDataCreate(XnStreamData** ppStreamOutput, const XnChar* StreamName, XnUInt32 nAllocSize)
{
XnStatus nRetVal = XN_STATUS_OK;
nRetVal = XnStreamDataCreateNoBuffer(ppStreamOutput, StreamName);
XN_IS_STATUS_OK(nRetVal);
XnStreamData* pStreamOutput = *ppStreamOutput;
// allocate buffer
nRetVal = XnStreamDataUpdateSize(pStreamOutput, nAllocSize);
if (nRetVal != XN_STATUS_OK)
{
XnStreamDataDestroy(ppStreamOutput);
return nRetVal;
}
return (XN_STATUS_OK);
}
XN_DDK_API XnStatus XnStreamDataUpdateSize(XnStreamData* pStreamOutput, XnUInt32 nAllocSize)
{
XN_VALIDATE_INPUT_PTR(pStreamOutput);
// allocate new memory
void* pNew = xnOSMallocAligned(nAllocSize, XN_DEFAULT_MEM_ALIGN);
if (pNew == NULL)
return (XN_STATUS_ALLOC_FAILED);
// zero it
xnOSMemSet(pNew, 0, nAllocSize);
// free the buffer if it is allocated
XN_ALIGNED_FREE_AND_NULL(pStreamOutput->pData);
// and now set new buffer
pStreamOutput->pData = pNew;
// and size
pStreamOutput->pInternal->nAllocSize = nAllocSize;
pStreamOutput->pInternal->bAllocated = TRUE;
return XN_STATUS_OK;
}
XN_DDK_API XnStatus XnStreamDataDestroy(XnStreamData** ppStreamOutput)
{
XN_VALIDATE_INPUT_PTR(ppStreamOutput);
XnStreamData* pStreamOutput = *ppStreamOutput;
if (pStreamOutput != NULL)
{
// only free buffer if allocated
if (pStreamOutput->pInternal->nAllocSize != 0)
{
xnOSFreeAligned(pStreamOutput->pData);
}
pStreamOutput->pData = NULL;
XN_FREE_AND_NULL(pStreamOutput->pInternal);
XN_FREE_AND_NULL(*ppStreamOutput);
}
return (XN_STATUS_OK);
}
XN_DDK_API XnStatus XnStreamDataSetUpdateMode(XnStreamData* pStreamOutput, XnStreamDataUpdateMode UpdateMode, XnStreamOutputNotificationCallback Callback, void* pCallbackData)
{
XN_VALIDATE_INPUT_PTR(pStreamOutput);
if (UpdateMode == XN_STREAM_DATA_UPDATE_NOTIFY && Callback == NULL)
return XN_STATUS_DEVICE_BAD_PARAM;
pStreamOutput->pInternal->UpdateMode = UpdateMode;
pStreamOutput->pInternal->Callback = Callback;
pStreamOutput->pInternal->pCallbackData = pCallbackData;
return XN_STATUS_OK;
}
void XnStreamOutputCallCallbackFunction(XnStreamData* pStreamOutput, XnUInt32 nNeededSize)
{
if (pStreamOutput->pInternal->Callback != NULL)
{
pStreamOutput->pInternal->Callback(pStreamOutput, pStreamOutput->pInternal->pCallbackData, nNeededSize);
}
}
XN_DDK_API XnStatus XnStreamDataCheckSize(XnStreamData* pStreamOutput, XnUInt32 nNeededSize)
{
XnStatus nRetVal = XN_STATUS_OK;
XN_VALIDATE_INPUT_PTR(pStreamOutput);
// if not allocated, then nothing to check
if (!pStreamOutput->pInternal->bAllocated)
return (XN_STATUS_OK);
if (nNeededSize <= pStreamOutput->pInternal->nAllocSize)
return (XN_STATUS_OK);
// oh no! we don't have enough space
if (pStreamOutput->pInternal->UpdateMode == XN_STREAM_DATA_UPDATE_AUTOMATICALLY)
{
// reallocate
nRetVal = XnStreamDataUpdateSize(pStreamOutput, nNeededSize);
XN_IS_STATUS_OK(nRetVal);
// and call callback
XnStreamOutputCallCallbackFunction(pStreamOutput, nNeededSize);
return XN_STATUS_OK;
}
else if (pStreamOutput->pInternal->UpdateMode == XN_STREAM_DATA_UPDATE_NOTIFY)
{
// let client decide
XnStreamOutputCallCallbackFunction(pStreamOutput, nNeededSize);
// check if it was fixed
if (nNeededSize <= pStreamOutput->pInternal->nAllocSize)
return XN_STATUS_OK;
}
// if we got here, problem still exists
return XN_STATUS_STREAM_OUTPUT_BUFFER_TOO_SMALL;
}
|