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/****************************************************************************
* *
* PrimeSense Sensor 5.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of PrimeSense Sensor. *
* *
* PrimeSense Sensor is free software: you can redistribute it and/or modify*
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* PrimeSense Sensor is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
* *
****************************************************************************/
#ifndef _XNV_AUDIO_BUFFER_H_
#define _XNV_AUDIO_BUFFER_H_
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnVStream.h"
#include "XnVStreamData.h"
//---------------------------------------------------------------------------
// Types
//---------------------------------------------------------------------------
/**
* This object holds an audio buffer.
* A XnVAudioBuffer instance should be initialized either by XnVStream or
* by another XnVImageMap instance using the Clone method.
*/
class XN_EE_CORE_API XnVAudioBuffer : public XnVStreamData
{
public:
XnVAudioBuffer(XnVStream* pStream, XnBool bIsLive = FALSE, XnBool bWaitForDataUpdate = FALSE);
XnVAudioBuffer();
virtual ~XnVAudioBuffer();
XnStatus Initialize(const XnVAudioBuffer& abOther);
XnStatus Clone(XnVAudioBuffer& abOther) const;
XN_AUDIO_TYPE* Data();
const XN_AUDIO_TYPE* Data() const;
XN_AUDIO_TYPE &operator[](XnInt32 nIndex);
const XN_AUDIO_TYPE &operator[](XnInt32 nIndex) const;
// properties
XnUInt32 GetBufferAllocatedSize() { return m_nBufferAllocatedSize; }
inline XnUInt16 GetNumberOfChannels() const { return m_nNumberOfChannels; }
inline XnSampleRate GetSampleRate() const { return m_nSampleRate; }
XN_3_6_API XnUInt32 GetBufferSize() const { return GetDataSize(); }
XN_3_6_API void SetBufferSize(XnUInt32 nBufferSize) { m_nBufferSize = nBufferSize; }
void Clear();
XnStatus CopyFrom(const XnVAudioBuffer& ab, XnUInt64 nTimestamp = 0);
protected:
XnStatus ReadPropertiesFromStream();
private:
XN_AUDIO_TYPE* m_pData;
XnUInt16 m_nNumberOfChannels;
XnUInt32 m_nBufferAllocatedSize;
XnUInt32 m_nBufferSize;
XnSampleRate m_nSampleRate;
};
#endif //_XNV_AUDIO_BUFFER_H_
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