File: XnVDepthMap.h

package info (click to toggle)
openni-sensor-pointclouds 5.1.0.41.3-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 4,640 kB
  • ctags: 7,635
  • sloc: cpp: 34,878; ansic: 14,901; sh: 239; python: 155; makefile: 93; xml: 8
file content (115 lines) | stat: -rw-r--r-- 5,183 bytes parent folder | download | duplicates (12)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
/****************************************************************************
*                                                                           *
*  PrimeSense Sensor 5.x Alpha                                              *
*  Copyright (C) 2011 PrimeSense Ltd.                                       *
*                                                                           *
*  This file is part of PrimeSense Sensor.                                  *
*                                                                           *
*  PrimeSense Sensor is free software: you can redistribute it and/or modify*
*  it under the terms of the GNU Lesser General Public License as published *
*  by the Free Software Foundation, either version 3 of the License, or     *
*  (at your option) any later version.                                      *
*                                                                           *
*  PrimeSense Sensor is distributed in the hope that it will be useful,     *
*  but WITHOUT ANY WARRANTY; without even the implied warranty of           *
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
*  GNU Lesser General Public License for more details.                      *
*                                                                           *
*  You should have received a copy of the GNU Lesser General Public License *
*  along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
*                                                                           *
****************************************************************************/
#ifndef _XNV_DEPTH_MAP_H_
#define _XNV_DEPTH_MAP_H_

//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnVDepthRepresentation.h"
#include "XnVDepthMatrix.h"

//---------------------------------------------------------------------------
// Types
//---------------------------------------------------------------------------

/**
 * This is a specific representation of the depth, and implements XnVDepthRepresentation.
 * This object holds the depth using XnVDepthMatrix.
 * A XnVDepthMap instance should be initialized either by XnVStreamDetails or
 * by another XnVDepthMap instance using the Clone method.
 * If initialization was done using a buffer and resolution, it may not be valid
 * for certain algorithms, which need the internal XnVStreamDetails
 * and/or XnVRealWorldTranslator.
 */

class XN_EE_CORE_API XnVDepthMap : public XnVDepthRepresentation
{
public:
	/**
	* Create a Depth Map.
	* Depth map is invalid - must later be Initialize()d or Clone()d.
	*/
	XnVDepthMap();
	/**
	* Create a Depth Map.
	* Buffer used will be the input stream's buffer.
	*
	* @param	[in]	pStream					Stream describing the depth map.
	* @param	[in]	bIsLive					TRUE if the map is connected to a stream and updated. After each map update, UnderlyingStreamUpdated should be called.
	* @param	[in]	bWaitForDataUpdate		TRUE to make the map update its properties only after a call to UnderlyingStreamUpdated.
	*/
	XnVDepthMap(XnVStream* pStream, XnBool bIsLive = FALSE, XnBool bWaitForDataUpdate = FALSE);
	/**
	* Create a Depth Map.
	* Buffer used will be the one supplied as parameter.
	*
	* @param	[in]	pBuffer	The buffer to be used as the depth map.
	* @param	[in]	nXRes	X resolution of depth map.
	* @param	[in]	nYRes	Y resolution of depth map.
	*/
	XnVDepthMap(XnDepthPixel* pBuffer, XnUInt16 nXRes, XnUInt16 nYRes);

	virtual ~XnVDepthMap();

	/**
	* Clone the depth map into another.
	* Buffer used in other depth map is allocated and copied from this one.
	*
	* @param	[out]	dmOther	The other depth map, that will have the same data as this one.
	*/
	XnStatus Clone(XnVDepthMap& dmOther) const;
	/**
	* Initialize the depth map based on another. It will take the other depth map's meta data
	* such as stream information.
	* Buffer used is allocate and cleared.
	*
	* @param	[in]	dmOther		The other depth map, which will be the base for this one.
	* @param	[in]	nXRes		X resolution for this depth map.
	* @param	[in]	nYRes		Y resolution for this depth map.
	* @param	[in]	nXOffset	X-axis offset into the other depth map.
	* @param	[in]	nYOffset	Y-axis offset into the other depth map.
	*/
	XnStatus Initialize(const XnVDepthMap& dmOther, XnUInt16 nXRes, XnUInt16 nYRes, XnUInt16 nXOffset = 0, XnUInt16 nYOffset = 0);

	XnDepthPixel* Data();
	const XnDepthPixel* Data() const;
	XnDepthPixel& operator[](XnUInt32 nIndex);
	const XnDepthPixel& operator[](XnUInt32 nIndex) const;
	XnDepthPixel& operator()(XnInt32 nX, XnInt32 nY);
	const XnDepthPixel& operator()(XnInt32 nX, XnInt32 nY) const;

	void Clear();

	XnStatus SetBuffer(void* pBuffer, XnUInt16 nXRes, XnUInt16 nYRes);
	XnStatus ReAdjust(XnUInt16 nXRes, XnUInt16 nYRes);

	XnStatus CopyFrom(const XnVDepthMap& dm, XnUInt64 nTimestamp = 0);

protected:
	XnStatus ReadPropertiesFromStream();

	XnVDepthMatrix m_pDepth;
};

#endif //_XNV_DEPTH_MAP_H_