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/****************************************************************************
* *
* PrimeSense Sensor 5.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of PrimeSense Sensor. *
* *
* PrimeSense Sensor is free software: you can redistribute it and/or modify*
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* PrimeSense Sensor is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
* *
****************************************************************************/
#ifndef _XNV_DEPTH_MATRIX_H_
#define _XNV_DEPTH_MATRIX_H_
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnVMatrix.h"
/**
* This object is a specific XnVMatrix, which holds XnDepthPixel, and should be used
* for holding depths.
* It is used by XnVDepthMap.
*/
//---------------------------------------------------------------------------
// Types
//---------------------------------------------------------------------------
class XN_EE_CORE_API XnVDepthMatrix : public XnVMatrix
{
public:
XnVDepthMatrix(XnDepthPixel* pBuffer, XnUInt16 nXRes, XnUInt16 nYRes) :
XnVMatrix(pBuffer, nXRes, nYRes, sizeof(XnDepthPixel))
{}
XnVDepthMatrix(XnUInt16 nXRes, XnUInt16 nYRes) :
XnVMatrix(nXRes, nYRes, sizeof(XnDepthPixel))
{}
operator XnDepthPixel*()
{
return (XnDepthPixel*)Data();
}
operator const XnDepthPixel*() const
{
return (const XnDepthPixel*)Data();
}
inline const XnDepthPixel& operator[](XnInt32 nIndex) const
{
return ((XnDepthPixel*)Data())[nIndex];
}
inline XnDepthPixel& operator[](XnInt32 nIndex)
{
return ((XnDepthPixel*)Data())[nIndex];
}
inline const XnDepthPixel& operator()(XnInt32 nX, XnInt32 nY) const
{
return (*this)[nY*m_nXRes+nX];
}
inline XnDepthPixel& operator()(XnInt32 nX, XnInt32 nY)
{
return (*this)[nY*m_nXRes+nX];
}
};
#endif //_XNV_DEPTH_MATRIX_H_
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