File: XnVLabeledObject.h

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/****************************************************************************
*                                                                           *
*  PrimeSense Sensor 5.x Alpha                                              *
*  Copyright (C) 2011 PrimeSense Ltd.                                       *
*                                                                           *
*  This file is part of PrimeSense Sensor.                                  *
*                                                                           *
*  PrimeSense Sensor is free software: you can redistribute it and/or modify*
*  it under the terms of the GNU Lesser General Public License as published *
*  by the Free Software Foundation, either version 3 of the License, or     *
*  (at your option) any later version.                                      *
*                                                                           *
*  PrimeSense Sensor is distributed in the hope that it will be useful,     *
*  but WITHOUT ANY WARRANTY; without even the implied warranty of           *
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
*  GNU Lesser General Public License for more details.                      *
*                                                                           *
*  You should have received a copy of the GNU Lesser General Public License *
*  along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
*                                                                           *
****************************************************************************/
#ifndef _XNV_LABELED_OBJECT_H_
#define _XNV_LABELED_OBJECT_H_

//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnVRealObject.h"
#include "XnVLabelMatrix.h"

//---------------------------------------------------------------------------
// Types
//---------------------------------------------------------------------------

/**
* This is a real object that holds a label matrix with it. In effect, it creates a mask over the depth map
* and allows categorization of it using labels.
* As a Real Object, the LabeledObject holds a label (actually, as a XnVObject) and a pointer to XnVDepthMap.
*/

class XN_EE_FW_API XnVLabeledObject : public XnVRealObject
{
public:
	XnVLabeledObject() :
		XnVRealObject(NULL)
		{}

	const XnVLabelMatrix* GetLabelMatrix() const
		{return m_pLM;}

	void SetLabelMatrix(XnVLabelMatrix* pLM)
		{m_pLM = pLM;}

	virtual XnDepthPixel GetAt(XnUInt32 nPos) const
	{
		if (((XnVObject::XnVLabel*)m_pLM->Data())[nPos] == m_nID)
			return m_pdmDepthMap->Data()[nPos];
		return m_pdmDepthMap->GetNoSampleValue();
	}

protected:
	XnVLabelMatrix* m_pLM;
};

#endif // _XNV_LABELED_OBJECT_H_