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/****************************************************************************
* *
* PrimeSense Sensor 5.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of PrimeSense Sensor. *
* *
* PrimeSense Sensor is free software: you can redistribute it and/or modify*
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* PrimeSense Sensor is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
* *
****************************************************************************/
#ifndef _XNV_REAL_OBJECT_H_
#define _XNV_REAL_OBJECT_H_
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnVObject.h"
#include "XnVDepthMap.h"
//---------------------------------------------------------------------------
// Defines
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
// Types
//---------------------------------------------------------------------------
/**
* A Real Object is an object that exists in the scene.
* These objects contain the XnVDepthMap that describes only them.
* There are currently no implemented real objects.
*/
class XN_EE_FW_API XnVRealObject : public XnVObject
{
public:
XnVRealObject()
{
m_pdmDepthMap = XN_NEW(XnVDepthMap);
m_bAllocated = true;
}
XnVRealObject(XnVDepthMap* pdmMap)
{
m_pdmDepthMap = pdmMap;
m_bAllocated = false;
}
virtual ~XnVRealObject()
{
if (m_bAllocated && m_pdmDepthMap != NULL)
XN_DELETE(m_pdmDepthMap);
}
void SetDepthMap(XnVDepthMap* pdmMap)
{
if (m_bAllocated)
XN_DELETE(m_pdmDepthMap);
m_pdmDepthMap = pdmMap;
m_bAllocated = false;
}
XnVDepthMap* GetDepthMap() const
{
return m_pdmDepthMap;
}
inline XnUInt16 GetXRes() const
{
return m_pdmDepthMap->GetXRes();
}
inline XnUInt16 GetYRes() const
{
return m_pdmDepthMap->GetYRes();
}
virtual XnDepthPixel GetAt(XnUInt16 nX, XnUInt16 nY) const
{
return GetAt(nX + nY*GetXRes());
}
virtual XnDepthPixel GetAt(XnUInt32 nPos) const
{
return m_pdmDepthMap->Data()[nPos];
}
protected:
XnVDepthMap* m_pdmDepthMap;
XnBool m_bAllocated;
};
//---------------------------------------------------------------------------
// Exported Function Declaration
//---------------------------------------------------------------------------
#endif //_XNV_REAL_OBJECT_H_
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