1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208
|
/****************************************************************************
* *
* PrimeSense Sensor 5.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of PrimeSense Sensor. *
* *
* PrimeSense Sensor is free software: you can redistribute it and/or modify*
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* PrimeSense Sensor is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with PrimeSense Sensor. If not, see <http://www.gnu.org/licenses/>.*
* *
****************************************************************************/
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnExportedSensorGenerator.h"
#include "XnExportedSensorDevice.h"
#include <XnOpenNI.h>
#include "XnSensorGenerator.h"
#include <XnCommon/XnCommon.h>
//---------------------------------------------------------------------------
// XnExportedSensorGenerator class
//---------------------------------------------------------------------------
XnExportedSensorGenerator::XnExportedSensorGenerator(XnProductionNodeType Type, const XnChar* strStreamType, XnBool isAvailbaleInLowBand /* = TRUE */) :
m_Type(Type),
m_bIsAvailableInLowBand(isAvailbaleInLowBand)
{
strcpy(m_strStreamType, strStreamType);
}
void XnExportedSensorGenerator::GetDescription(XnProductionNodeDescription* pDescription)
{
XnExportedSensorDevice::FillCommonDescriptionFields(pDescription);
pDescription->Type = m_Type;
}
XnStatus XnExportedSensorGenerator::EnumerateProductionTrees(xn::Context& context, xn::NodeInfoList& TreesList, xn::EnumerationErrors* pErrors)
{
XnStatus nRetVal = XN_STATUS_OK;
XnProductionNodeDescription Description;
GetDescription(&Description);
// perform a query to be sure the device we'll find is the same one exported from this DLL.
xn::Query query;
query.SetVendor(XN_VENDOR_PRIMESENSE);
query.SetName(XN_DEVICE_NAME);
query.SetMinVersion(Description.Version);
query.SetMaxVersion(Description.Version);
// check which devices are currently connected
xn::NodeInfoList devices;
nRetVal = context.EnumerateProductionTrees(XN_NODE_TYPE_DEVICE, &query, devices, pErrors);
if (nRetVal == XN_STATUS_NO_NODE_PRESENT)
{
// the error was already added to the EnumerationErrors object
return XN_STATUS_OK;
}
XN_IS_STATUS_OK(nRetVal);
// now check each one, to find out if it supports our generator
for (xn::NodeInfoList::Iterator it = devices.Begin(); it != devices.End(); ++it)
{
xn::NodeInfo deviceInfo = *it;
XnBool bIsGeneratorSupported = TRUE;
nRetVal = IsSupportedForDevice(context, deviceInfo, &bIsGeneratorSupported);
XN_IS_STATUS_OK(nRetVal);
if (bIsGeneratorSupported)
{
xn::NodeInfoList neededNodes;
nRetVal = neededNodes.AddNode(deviceInfo);
XN_IS_STATUS_OK(nRetVal);
nRetVal = TreesList.Add(Description, NULL, &neededNodes);
XN_IS_STATUS_OK(nRetVal);
}
}
if (TreesList.IsEmpty())
{
return XN_STATUS_NO_NODE_PRESENT;
}
return (XN_STATUS_OK);
}
XnStatus XnExportedSensorGenerator::Create(xn::Context& context, const XnChar* strInstanceName, const XnChar* /*strCreationInfo*/, xn::NodeInfoList* pNeededTrees, const XnChar* /*strConfigurationDir*/, xn::ModuleProductionNode** ppInstance)
{
XnStatus nRetVal = XN_STATUS_OK;
// needed trees should contain a device node
if (pNeededTrees == NULL || pNeededTrees->Begin() == pNeededTrees->End())
{
return XN_STATUS_MISSING_NEEDED_TREE;
}
xn::NodeInfo deviceInfo = *(pNeededTrees->Begin());
if (deviceInfo.GetDescription().Type != XN_NODE_TYPE_DEVICE)
{
return XN_STATUS_MISSING_NEEDED_TREE;
}
// Get the sensor instance
xn::Device device;
nRetVal = deviceInfo.GetInstance(device);
XN_IS_STATUS_OK(nRetVal);
XnDeviceBase* pSensor = NULL;
nRetVal = device.GetGeneralProperty(XN_SENSOR_PROPERTY_INSTANCE_POINTER, sizeof(XnDeviceBase*), &pSensor);
XN_IS_STATUS_OK(nRetVal);
// create stream
nRetVal = pSensor->CreateStream(m_strStreamType, strInstanceName);
XN_IS_STATUS_OK(nRetVal);
// create generator
XnSensorGenerator* pGenerator = CreateGenerator(context, device, pSensor, strInstanceName);
if (pGenerator == NULL)
{
pSensor->DestroyStream(strInstanceName);
return (XN_STATUS_ALLOC_FAILED);
}
// and initialize it
nRetVal = pGenerator->Init();
if (nRetVal != XN_STATUS_OK)
{
pSensor->DestroyStream(strInstanceName);
XN_DELETE(pGenerator);
return (nRetVal);
}
*ppInstance = pGenerator;
return (XN_STATUS_OK);
}
void XnExportedSensorGenerator::Destroy(xn::ModuleProductionNode* pInstance)
{
XnSensorGenerator* pGenerator = dynamic_cast<XnSensorGenerator*>(pInstance);
pGenerator->GetSensor()->DestroyStream(pGenerator->GetModuleName());
XN_DELETE(pGenerator);
}
XnStatus XnExportedSensorGenerator::IsSupportedForDevice(xn::Context& context, xn::NodeInfo& sensorInfo, XnBool* pbSupported)
{
XnStatus nRetVal = XN_STATUS_OK;
*pbSupported = FALSE;
// first of all, make sure there isn't already a generator of that type from this device (not supported)
// Do this by searching in OpenNI
xn::Device sensor;
nRetVal = sensorInfo.GetInstance(sensor);
XN_IS_STATUS_OK(nRetVal);
if (sensor.IsValid())
{
xn::NodeInfoList existingGenerators;
nRetVal = context.EnumerateExistingNodes(existingGenerators, m_Type);
XN_IS_STATUS_OK(nRetVal);
// now leave only the ones needing our device
xn::Query query;
nRetVal = query.AddNeededNode(sensorInfo.GetInstanceName());
XN_IS_STATUS_OK(nRetVal);
nRetVal = existingGenerators.FilterList(context, query);
XN_IS_STATUS_OK(nRetVal);
// if there's anything left, then this device already has that generator
if (!existingGenerators.IsEmpty())
{
*pbSupported = FALSE;
return XN_STATUS_OK;
}
}
// now, check if this is a low-bandwidth device
if (!m_bIsAvailableInLowBand)
{
XnBool bIsLowBand;
nRetVal = XnSensorIO::IsSensorLowBandwidth(sensorInfo.GetCreationInfo(), &bIsLowBand);
XN_IS_STATUS_OK(nRetVal);
if (bIsLowBand)
{
*pbSupported = FALSE;
return XN_STATUS_OK;
}
}
*pbSupported = TRUE;
return (XN_STATUS_OK);
}
|