File: SampleDepth.h

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/****************************************************************************
*                                                                           *
*  OpenNI 1.x Alpha                                                         *
*  Copyright (C) 2011 PrimeSense Ltd.                                       *
*                                                                           *
*  This file is part of OpenNI.                                             *
*                                                                           *
*  OpenNI is free software: you can redistribute it and/or modify           *
*  it under the terms of the GNU Lesser General Public License as published *
*  by the Free Software Foundation, either version 3 of the License, or     *
*  (at your option) any later version.                                      *
*                                                                           *
*  OpenNI is distributed in the hope that it will be useful,                *
*  but WITHOUT ANY WARRANTY; without even the implied warranty of           *
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
*  GNU Lesser General Public License for more details.                      *
*                                                                           *
*  You should have received a copy of the GNU Lesser General Public License *
*  along with OpenNI. If not, see <http://www.gnu.org/licenses/>.           *
*                                                                           *
****************************************************************************/
#include <XnModuleCppInterface.h>
#include <XnEventT.h>

class SampleDepth : 
	public virtual xn::ModuleDepthGenerator,
	public virtual xn::ModuleMirrorInterface
{
public:
	SampleDepth();
	virtual ~SampleDepth();

	XnStatus Init();

	// ProductionNode methods
	virtual XnBool IsCapabilitySupported(const XnChar* strCapabilityName);

	// Generator methods
	virtual XnStatus StartGenerating();
	virtual XnBool IsGenerating();
	virtual void StopGenerating();
	virtual XnStatus RegisterToGenerationRunningChange(XnModuleStateChangedHandler handler, void* pCookie, XnCallbackHandle& hCallback);
	virtual void UnregisterFromGenerationRunningChange(XnCallbackHandle hCallback);
	virtual XnStatus RegisterToNewDataAvailable(XnModuleStateChangedHandler handler, void* pCookie, XnCallbackHandle& hCallback);
	virtual void UnregisterFromNewDataAvailable(XnCallbackHandle hCallback);
	virtual XnBool IsNewDataAvailable(XnUInt64& nTimestamp);
	virtual XnStatus UpdateData();
	virtual const void* GetData();
	virtual XnUInt32 GetDataSize();
	virtual XnUInt64 GetTimestamp();
	virtual XnUInt32 GetFrameID();
	virtual xn::ModuleMirrorInterface* GetMirrorInterface();

	// Mirror methods
	virtual XnStatus SetMirror(XnBool bMirror);
	virtual XnBool IsMirrored();
	virtual XnStatus RegisterToMirrorChange(XnModuleStateChangedHandler handler, void* pCookie, XnCallbackHandle& hCallback);
	virtual void UnregisterFromMirrorChange(XnCallbackHandle hCallback);

	// MapGenerator methods
	virtual XnUInt32 GetSupportedMapOutputModesCount();
	virtual XnStatus GetSupportedMapOutputModes(XnMapOutputMode aModes[], XnUInt32& nCount);
	virtual XnStatus SetMapOutputMode(const XnMapOutputMode& Mode);
	virtual XnStatus GetMapOutputMode(XnMapOutputMode& Mode);
	virtual XnStatus RegisterToMapOutputModeChange(XnModuleStateChangedHandler handler, void* pCookie, XnCallbackHandle& hCallback);
	virtual void UnregisterFromMapOutputModeChange(XnCallbackHandle hCallback);

	// DepthGenerator methods
	virtual XnDepthPixel* GetDepthMap();
	virtual XnDepthPixel GetDeviceMaxDepth();
	virtual void GetFieldOfView(XnFieldOfView& FOV);
	virtual XnStatus RegisterToFieldOfViewChange(XnModuleStateChangedHandler handler, void* pCookie, XnCallbackHandle& hCallback);
	virtual void UnregisterFromFieldOfViewChange(XnCallbackHandle hCallback);

private:
	static XN_THREAD_PROC SchedulerThread(void* pCookie);
	void OnNewFrame();

	XnBool m_bGenerating;
	XnBool m_bDataAvailable;
	XnDepthPixel* m_pDepthMap;
	XnUInt32 m_nFrameID;
	XnUInt64 m_nTimestamp;
	XN_THREAD_HANDLE m_hScheduler;
	XnBool m_bMirror;
	XnEventNoArgs m_generatingEvent;
	XnEventNoArgs m_dataAvailableEvent;
	XnEventNoArgs m_mirrorEvent;
};