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/****************************************************************************
* *
* OpenNI 1.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of OpenNI. *
* *
* OpenNI is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* OpenNI is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with OpenNI. If not, see <http://www.gnu.org/licenses/>. *
* *
****************************************************************************/
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "PoseToggleUserSelector.h"
#define VALIDATE(cond, errorMsg) \
if(!cond) \
{ \
printf("PoseUserSelector creation failed: %s\n",errorMsg); \
m_bValid=FALSE; \
return; \
} \
#define VALIDATE_WITH_ACTION(cond, errorMsg, actionToDo) \
if(!cond) \
{ \
printf("PoseUserSelector creation failed: %s\n",errorMsg); \
actionToDo; \
m_bValid=FALSE; \
return; \
} \
//---------------------------------------------------------------------------
// Code
//---------------------------------------------------------------------------
PoseToggleUserSelector::PoseToggleUserSelector(xn::UserGenerator* pUserGenerator,
TrackingInitializer* pTrackingInitializer,
const char* poseToTrack,
XnUInt32 maxUsersToTrack,
XnUInt64 timeBeforeToggle) :
PoseUserSelector(pUserGenerator,pTrackingInitializer,poseToTrack),
m_nMaxUsersToTrack(maxUsersToTrack),
m_timeBeforeToggle(timeBeforeToggle)
{
VALIDATE(m_bValid,"PoseUserSelector was not initialized properly"); // note we assume this tests the validity of the pose capability
XnStatus nRetVal = m_pUserGenerator->GetPoseDetectionCap().RegisterToOutOfPose(OutOfPoseCallback,this,m_hOutOfPoseDetectCallback);
VALIDATE_WITH_ACTION(nRetVal == XN_STATUS_OK,"Failed to register to pose detection",m_hOutOfPoseDetectCallback = NULL);
}
/// @brief destructor.
PoseToggleUserSelector::~PoseToggleUserSelector()
{
if(m_hOutOfPoseDetectCallback != NULL)
{
m_pUserGenerator->GetPoseDetectionCap().UnregisterFromOutOfPose(m_hOutOfPoseDetectCallback);
m_hOutOfPoseDetectCallback = NULL;
}
}
XnStatus PoseToggleUserSelector::DetectPose(XnUserID nUserId)
{
UserSelectionState* pState;
XnStatus nRetVal = m_hUsersState.Get(nUserId, pState);
if(nRetVal!=XN_STATUS_OK)
{
return nRetVal;
}
XnUInt64 lastOutOfPoseTime;
nRetVal=m_usersOutOfPoseTime.Get(nUserId, lastOutOfPoseTime);
if(nRetVal!=XN_STATUS_OK)
{
return nRetVal; // we don't have a user time at all. This should not happen!!!
}
XnUInt64 curOutOfPoseTime=m_pUserGenerator->GetTimestamp();
if(pState->m_eState == XN_SELECTION_UNSELECTED || pState->m_eState == XN_SELECTION_FAILED)
{
// we want to select the user
if(lastOutOfPoseTime > 0 && (curOutOfPoseTime-lastOutOfPoseTime < m_timeBeforeToggle))
{
return XN_STATUS_OK; // not enough time has passed since out of pose
}
if(GetNumberOfSelectedUsers() >= m_nMaxUsersToTrack)
{
return XN_STATUS_OK; // we don't select because we already have enough selected users
}
XnUInt64 tmpTime = 0;
m_usersOutOfPoseTime.Set(nUserId,tmpTime); // we start so we don't care about previous out of pose any more
return PoseUserSelector::DetectPose(nUserId); // we select as the parent does.
}
else
{
// we might want to unselect the user.
if(lastOutOfPoseTime == 0 || (curOutOfPoseTime - lastOutOfPoseTime < m_timeBeforeToggle))
{
return XN_STATUS_OK; // not enough time has passed
}
// we need to unselect!
UpdateUserSelectionState(nUserId,XN_SELECTION_UNSELECTED,0);
m_pTrackingInitializer->AbortTracking(nUserId); // stop tracking
m_usersOutOfPoseTime.Set(nUserId,curOutOfPoseTime); // we are not tracking so no time is relevant
}
return XN_STATUS_ERROR;
}
XnStatus PoseToggleUserSelector::AddNewUser(XnUserID nUserId)
{
XnStatus res=PoseUserSelector::AddNewUser(nUserId);
if(res!=XN_STATUS_OK)
{
return res;
}
return m_usersOutOfPoseTime.Set(nUserId,0);
}
XnStatus PoseToggleUserSelector::RemoveUser(XnUserID nUserId)
{
XnStatus res=PoseUserSelector::RemoveUser(nUserId);
if(res!=XN_STATUS_OK)
{
return res;
}
return m_usersOutOfPoseTime.Remove(nUserId);
}
XnStatus PoseToggleUserSelector::DetectOutOfPose(XnUserID nUserId)
{
XnUInt64 lastOutOfPoseTime;
UserSelectionState* pState;
XnStatus nRetVal=m_hUsersState.Get(nUserId, pState);
if(nRetVal!=XN_STATUS_OK)
{
return nRetVal;
}
nRetVal=m_usersOutOfPoseTime.Get(nUserId,lastOutOfPoseTime);
if(nRetVal!=XN_STATUS_OK)
{
return nRetVal;
}
if(lastOutOfPoseTime!=0)
{
return XN_STATUS_OK; // we already have a number...
}
lastOutOfPoseTime=m_pUserGenerator->GetTimestamp();
m_usersOutOfPoseTime.Set(nUserId,lastOutOfPoseTime);
return XN_STATUS_OK;
}
void XN_CALLBACK_TYPE PoseToggleUserSelector::OutOfPoseCallback(xn::PoseDetectionCapability& /*capability*/, const XnChar* strPose, XnUserID nUserId,void* pCookie)
{
PoseToggleUserSelector *pPoseUserSelector=(PoseToggleUserSelector *)pCookie;
if(xnOSStrCmp(strPose,pPoseUserSelector->m_strPoseToTrack)!=0)
return; // this is not the pose we are looking for.
pPoseUserSelector->DetectOutOfPose(nUserId);
}
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