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/****************************************************************************
* *
* OpenNI 1.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of OpenNI. *
* *
* OpenNI is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* OpenNI is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with OpenNI. If not, see <http://www.gnu.org/licenses/>. *
* *
****************************************************************************/
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "UserSelector.h"
#include <XnLog.h>
XnStatus UserSelector::GetUserState(XnUserID nUserId, UserSelectionState& newState)
{
UserSelectionState* pState;
XnStatus nRetVal = m_hUsersState.Get(nUserId, pState);
if(nRetVal != XN_STATUS_OK)
{
return nRetVal;
}
newState = *pState;
return XN_STATUS_OK;
}
UserSelector::UserSelector(xn::UserGenerator* pUserGenerator) : m_bValid(FALSE),
m_pUserGenerator(pUserGenerator),
m_hUserCallbacks(NULL)
{
if(m_pUserGenerator == NULL)
{
return; // no user generator
}
XnStatus nRetVal = m_pUserGenerator->RegisterUserCallbacks(NewUserCallback, LostUserCallback, this, m_hUserCallbacks);
if(nRetVal != XN_STATUS_OK)
{
m_hUserCallbacks = NULL;
return; // failed to register callbacks..
}
m_bValid = TRUE;
}
UserSelector::~UserSelector()
{
while(m_hUsersState.Begin() != m_hUsersState.End())
{
UserStateHash::Iterator iter=m_hUsersState.Begin();
if(iter->Value() != NULL)
{
XN_DELETE(iter->Value());
}
m_hUsersState.Remove(iter);
}
if(m_pUserGenerator != NULL)
{
if(m_hUserCallbacks != NULL)
{
m_pUserGenerator->UnregisterUserCallbacks(m_hUserCallbacks);
m_hUserCallbacks = NULL;
}
m_pUserGenerator = NULL;
}
}
XnStatus UserSelector::UpdateUserTrackingProgress(XnUserID nUserId, XnInt64 newSubState)
{
// update by getting the current state, making sure it is ok and then change the relevant
// sub state
UserSelectionState* pState;
XnStatus nRetVal = m_hUsersState.Get(nUserId , pState);
if(nRetVal != XN_STATUS_OK)
{
return nRetVal;
}
if(pState == NULL || pState->m_eState != XN_SELECTION_SELECTED)
{
xnLogError("SAMPLE","User %d should have been in an unselected state but was instead in %d state.\n", nUserId, pState->m_eState);
return XN_STATUS_ERROR; // this should be only called when a user is selected!
}
return UpdateUserSelectionState(nUserId, pState->m_eState, newSubState);
}
XnStatus UserSelector::UpdateUserTracking(XnUserID nUserId, XnBool bTracked, XnInt64 newSubState)
{
// update by checking the current state is ok and then update it based on the success and the
// sub state.
UserSelectionState* pState;
XnStatus nRetVal = m_hUsersState.Get(nUserId,pState);
if(nRetVal!=XN_STATUS_OK)
{
return nRetVal;
}
if(pState == NULL || pState->m_eState != XN_SELECTION_SELECTED)
{
xnLogError("SAMPLE","User %d should have been in an unselected state but was instead in %d state.\n", nUserId, pState->m_eState);
return XN_STATUS_ERROR; // this should be only called when a user is selected!
}
XnSelectionState newState = bTracked ? XN_SELECTION_TRACKING : XN_SELECTION_FAILED;
return UpdateUserSelectionState(nUserId, newState, newSubState);
}
XnStatus UserSelector::AddNewUser(XnUserID nUserId)
{
UserSelectionState* pState;
if(m_hUsersState.Get(nUserId, pState)==XN_STATUS_OK)
{
// the user already exists. We should remove it first as the old one is irrelevant anymore!
RemoveUser(nUserId);
}
pState = CreateUserSelectionState();
if(pState == NULL)
{
return XN_STATUS_ERROR;
}
m_hUsersState.Set(nUserId,pState); // the initial state is created in the CreateUserSelectionState
return XN_STATUS_OK;
}
XnStatus UserSelector::RemoveUser(XnUserID nUserId)
{
UserSelectionState* pState;
if(m_hUsersState.Get(nUserId, pState)!=XN_STATUS_OK || pState == NULL)
{
return XN_STATUS_ERROR;
}
XN_DELETE(pState);
return m_hUsersState.Remove(nUserId);
}
void XN_CALLBACK_TYPE UserSelector::NewUserCallback(xn::UserGenerator& /*generator*/, XnUserID nUserId, void* pCookie)
{
UserSelector* pUserSelector=(UserSelector *)pCookie;
pUserSelector->AddNewUser(nUserId);
}
void XN_CALLBACK_TYPE UserSelector::LostUserCallback(xn::UserGenerator& /*generator*/, XnUserID nUserId, void* pCookie)
{
UserSelector* pUserSelector=(UserSelector *)pCookie;
pUserSelector->RemoveUser(nUserId);
}
const XnChar* UserSelector::GetCalibrationErrorString(XnCalibrationStatus eError)
{
switch (eError)
{
case XN_CALIBRATION_STATUS_OK:
return "OK";
case XN_CALIBRATION_STATUS_NO_USER:
return "NoUser";
case XN_CALIBRATION_STATUS_ARM:
return "Arm";
case XN_CALIBRATION_STATUS_LEG:
return "Leg";
case XN_CALIBRATION_STATUS_HEAD:
return "Head";
case XN_CALIBRATION_STATUS_TORSO:
return "Torso";
case XN_CALIBRATION_STATUS_TOP_FOV:
return "Top FOV";
case XN_CALIBRATION_STATUS_SIDE_FOV:
return "Side FOV";
case XN_CALIBRATION_STATUS_POSE:
return "Pose";
default:
return "Unknown";
}
}
XnStatus UserSelector::GetUserLabel(XnUserID nUserId, char* strLabel, XnUInt32 maxStrLen)
{
UserSelectionState* pState;
XnStatus nRetVal=m_hUsersState.Get(nUserId, pState);
if(nRetVal!=XN_STATUS_OK)
{
return nRetVal;
}
return TranslateStateToLabel(pState,strLabel,maxStrLen);
}
XnStatus UserSelector::TranslateStateToLabel(const UserSelectionState* pUserState, char *strLabel, XnUInt32 maxStrLen)
{
switch(pUserState->m_eState)
{
case XN_SELECTION_UNSELECTED:
xnOSStrCopy(strLabel,"Not selected",maxStrLen);
return XN_STATUS_OK;
case XN_SELECTION_SELECTED:
xnOSStrCopy(strLabel,"Selected [",maxStrLen);
xnOSStrAppend(strLabel,GetCalibrationErrorString((XnCalibrationStatus)pUserState->m_subState),maxStrLen);
xnOSStrAppend(strLabel,"]",maxStrLen);
return XN_STATUS_OK;
case XN_SELECTION_TRACKING:
xnOSStrCopy(strLabel,"Tracking",maxStrLen);
return XN_STATUS_OK;
case XN_SELECTION_FAILED:
xnOSStrCopy(strLabel,"Failed to track [",maxStrLen);
xnOSStrAppend(strLabel,GetCalibrationErrorString((XnCalibrationStatus)pUserState->m_subState),maxStrLen);
xnOSStrAppend(strLabel,"]",maxStrLen);
return XN_STATUS_OK;
default:
xnOSStrCopy(strLabel,"User in illegal state!\n",maxStrLen);
return XN_STATUS_ERROR;
}
}
XnUInt32 UserSelector::GetNumberOfSelectedUsers()
{
XnUInt32 nUsers=0;
for(UserStateHash::Iterator iter = m_hUsersState.Begin(); iter != m_hUsersState.End(); ++iter)
{
UserSelectionState* val = iter->Value();
if(val->m_eState == XN_SELECTION_SELECTED || val->m_eState == XN_SELECTION_TRACKING)
{
nUsers++;
}
}
return nUsers;
}
UserSelectionState* UserSelector::CreateUserSelectionState()
{
return XN_NEW(UserSelectionState);
}
XnStatus UserSelector::UpdateUserSelectionState(XnUserID nUserId, XnSelectionState eState , XnInt64 subState)
{
UserSelectionState* tmpState;
XnStatus nRetVal=m_hUsersState.Get(nUserId, tmpState);
if(nRetVal != XN_STATUS_OK)
{
return nRetVal;
}
if(tmpState==NULL)
{
return XN_STATUS_ERROR;
}
tmpState->m_eState=eState;
tmpState->m_subState=subState;
return XN_STATUS_OK;
}
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