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/****************************************************************************
* *
* OpenNI 1.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of OpenNI. *
* *
* OpenNI is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* OpenNI is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with OpenNI. If not, see <http://www.gnu.org/licenses/>. *
* *
****************************************************************************/
#ifndef __DRAW_H__
#define __DRAW_H__
// --------------------------------
// Includes
// --------------------------------
#include <XnPlatform.h>
#pragma warning(push, 3)
#include <GL/gl.h>
#pragma warning(pop)
// --------------------------------
// Defines
// --------------------------------
#define WIN_SIZE_X 1280
#define WIN_SIZE_Y 1024
#define PRESET_COUNT 13
// --------------------------------
// Types
// --------------------------------
typedef enum
{
OVERLAY,
SIDE_BY_SIDE
} ScreenArrangementType;
typedef enum
{
DEPTH_OFF,
LINEAR_HISTOGRAM,
PSYCHEDELIC,
PSYCHEDELIC_SHADES,
RAINBOW,
CYCLIC_RAINBOW,
CYCLIC_RAINBOW_HISTOGRAM,
STANDARD_DEVIATION,
NUM_OF_DEPTH_TYPES,
} DepthColoringType;
extern const char* g_DepthColoring[NUM_OF_DEPTH_TYPES];
typedef enum
{
IMAGE_OFF,
IMAGE_NORMAL,
DEPTH_MASKED_IMAGE,
NUM_OF_IMAGE_TYPES,
} ImageColoringType;
extern const char* g_ImageColoring[NUM_OF_IMAGE_TYPES];
typedef struct
{
DepthColoringType Coloring;
float fTransparency;
} DepthDrawConfig;
typedef struct
{
ImageColoringType Coloring;
} ImageDrawConfig;
typedef struct
{
bool bBackground;
DepthDrawConfig Depth;
ImageDrawConfig Image;
ScreenArrangementType ScreenArrangement;
} StreamsDrawConfig;
// --------------------------------
// Drawing functions
// --------------------------------
void drawInit();
void displayMessage(const char* csFormat, ...);
void setPreset(int preset);
const char* getPresetName(int preset);
void setScreenLayout(int layout);
void toggleFullScreen(int);
void togglePointerMode(int);
void toggleHelpScreen(int);
void toggleBackground(int);
void drawFrame();
void windowReshaped(int width, int height);
void setDepthDrawing(int nColoring);
void setImageDrawing(int nColoring);
void setErrorState(const char* strMessage);
#endif //__DRAW_H__
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