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/****************************************************************************
* *
* OpenNI 1.x Alpha *
* Copyright (C) 2011 PrimeSense Ltd. *
* *
* This file is part of OpenNI. *
* *
* OpenNI is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* OpenNI is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with OpenNI. If not, see <http://www.gnu.org/licenses/>. *
* *
****************************************************************************/
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#undef XN_CROSS_PLATFORM
#include <XnOS.h>
#include <unistd.h>
//---------------------------------------------------------------------------
// Code
//---------------------------------------------------------------------------
XN_C_API XnStatus xnOSGetFileList(const XnChar* cpSearchPattern, const XnChar* cpPrefixPath, XnChar cpFileList[][XN_FILE_MAX_PATH], const XnUInt32 nMaxFiles, XnUInt32* pnFoundFiles)
{
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_INPUT_PTR(cpSearchPattern);
XN_VALIDATE_OUTPUT_PTR(cpFileList);
XN_VALIDATE_OUTPUT_PTR(pnFoundFiles);
XN_IMPLEMENT_OS;
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSOpenFile(const XnChar* cpFileName, const XnUInt32 nFlags, XN_FILE_HANDLE* pFile)
{
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_INPUT_PTR(cpFileName);
XN_VALIDATE_OUTPUT_PTR(pFile);
XnChar csFlags[10];
xnOSMemSet(csFlags, 0, 10);
XnUInt32 nFlagsCount = 0;
// Update the OS Create and Open flags according the user request
if (nFlags & XN_OS_FILE_READ)
{
csFlags[nFlagsCount++] = 'r';
}
if (nFlags & XN_OS_FILE_WRITE)
{
if (nFlags & XN_OS_FILE_TRUNCATE)
{
csFlags[nFlagsCount++] = 'w';
}
else
{
csFlags[nFlagsCount++] = 'a';
}
}
// make the file binary
csFlags[nFlagsCount++] = 'b';
*pFile = fopen(cpFileName, csFlags);
// handle failure...
if (*pFile == NULL)
{
if ((nFlags & XN_OS_FILE_WRITE) && (nFlags & XN_OS_FILE_CREATE_NEW_ONLY))
{
// If the file was opened for write and a create new only flag was specified, this probably means the file already exist
return (XN_STATUS_OS_FILE_ALREDY_EXISTS);
}
else if (nFlags & XN_OS_FILE_WRITE)
{
// If the file was opened for write but without the create only flag, return a generic file open failure
return (XN_STATUS_OS_FILE_OPEN_FAILED);
}
else if (nFlags & XN_OS_FILE_READ)
{
// If the file was opened for read, this probably means the file doesn't exist
return (XN_STATUS_OS_FILE_NOT_FOUND);
}
}
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSCloseFile(XN_FILE_HANDLE* pFile)
{
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_INPUT_PTR(pFile);
// Make sure the actual file handle isn't NULL
XN_RET_IF_NULL(*pFile, XN_STATUS_OS_INVALID_FILE);
// Close the file handle via the OS
if (fclose(*pFile) != 0)
{
// Something went wrong while trying to close the file...
return (XN_STATUS_OS_FILE_CLOSE_FAILED);
}
*pFile = NULL;
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSReadFile(const XN_FILE_HANDLE File, void* pBuffer, XnUInt32* pnBufferSize)
{
// Note: The buffer will not always be filled to it's requested size. It's up to the caller to decide if this
// is a problem or not...
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_INPUT_PTR(pBuffer);
XN_VALIDATE_INPUT_PTR(pnBufferSize);
// Make sure the actual file handle isn't NULL
XN_RET_IF_NULL(File, XN_STATUS_OS_INVALID_FILE);
*pnBufferSize = fread(pBuffer, 1, *pnBufferSize, File);
if (*pnBufferSize == 0)
{
return (XN_STATUS_OS_FILE_READ_FAILED);
}
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSWriteFile(const XN_FILE_HANDLE File, const void* pBuffer, const XnUInt32 nBufferSize)
{
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_OUTPUT_PTR(pBuffer);
// Make sure the actual file handle isn't NULL
XN_RET_IF_NULL(File, XN_STATUS_OS_INVALID_FILE);
// Write a buffer to a file handle via the OS
XnUInt32 nBytesWritten = fwrite(pBuffer, 1, nBufferSize, File);
// Make sure it succeeded (return value is true) and that the correct number of bytes were written
if (nBufferSize != nBytesWritten)
{
return (XN_STATUS_OS_FILE_WRITE_FAILED);
}
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSSeekFile(const XN_FILE_HANDLE File, const XnOSSeekType SeekType, const XnInt32 nOffset)
{
// Make sure the actual file handle isn't NULL
XN_RET_IF_NULL(File, XN_STATUS_OS_INVALID_FILE);
XnUInt32 nRealSeekType = 0;
// Convert the Xiron seek type into OS seek type
switch (SeekType)
{
case XN_OS_SEEK_SET:
// Absolute seek from the file beginning
nRealSeekType = SEEK_SET;
break;
case XN_OS_SEEK_CUR:
// Relative seek from the current location
nRealSeekType = SEEK_CUR;
break;
case XN_OS_SEEK_END:
// Absolute seek from the file ending
nRealSeekType = SEEK_END;
break;
default:
return (XN_STATUS_OS_INVALID_SEEK_TYPE);
}
// Seek a file handle via the OS
if (0 != fseek(File, nOffset, nRealSeekType))
{
return (XN_STATUS_OS_FILE_SEEK_FAILED);
}
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSTellFile(const XN_FILE_HANDLE File, XnUInt32* nFilePos)
{
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_OUTPUT_PTR(nFilePos);
// Make sure the actual file handle isn't NULL
XN_RET_IF_NULL(File, XN_STATUS_OS_INVALID_FILE);
*nFilePos = ftell(File);
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSFlushFile(const XN_FILE_HANDLE File)
{
// Make sure the actual file handle isn't NULL
XN_RET_IF_NULL(File, XN_STATUS_OS_INVALID_FILE);
if (0 != fflush(File))
{
return (XN_STATUS_OS_FILE_FLUSH_FAILED);
}
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSFileExists(const XnChar* cpFileName, XnBool* bResult)
{
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_INPUT_PTR(cpFileName);
XN_VALIDATE_OUTPUT_PTR(bResult);
// Reset the output result
*bResult = FALSE;
// try to open it
FILE* pFile = fopen(cpFileName, "r");
if (pFile != NULL)
{
fclose(pFile);
*bResult = TRUE;
}
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSGetFileSize(const XnChar* cpFileName, XnUInt32* pnFileSize)
{
// Local function variables
XN_FILE_HANDLE FileHandle;
XnStatus nRetVal = XN_STATUS_OK;
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_INPUT_PTR(cpFileName);
XN_VALIDATE_OUTPUT_PTR(pnFileSize);
nRetVal = xnOSOpenFile(cpFileName, XN_OS_FILE_READ, &FileHandle);
XN_IS_STATUS_OK(nRetVal);
nRetVal = xnOSSeekFile(FileHandle, XN_OS_SEEK_END, 0);
XN_IS_STATUS_OK(nRetVal);
nRetVal = xnOSTellFile(FileHandle, pnFileSize);
XN_IS_STATUS_OK(nRetVal);
nRetVal = xnOSCloseFile(&FileHandle);
XN_IS_STATUS_OK(nRetVal);
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSCreateDirectory(const XnChar* cpDirName)
{
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_INPUT_PTR(cpDirName);
XN_IMPLEMENT_OS;
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSGetDirName(const XnChar* cpFilePath, XnChar* cpDirName, const XnUInt32 nBufferSize)
{
XN_IMPLEMENT_OS;
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSGetFileName(const XnChar* cpFilePath, XnChar* cpFileName, const XnUInt32 nBufferSize)
{
XnStatus nRetVal = XN_STATUS_OK;
const XnChar* pLastPos = strrchr(cpFilePath, '/');
if (pLastPos == NULL)
pLastPos = strrchr(cpFilePath, '\\');
if (pLastPos == NULL)
pLastPos = cpFilePath;
return xnOSStrCopy(cpFileName, pLastPos, nBufferSize);
}
XN_C_API XnStatus xnOSGetFullPathName(const XnChar* strFilePath, XnChar* strFullPath, XnUInt32 nBufferSize)
{
XN_IMPLEMENT_OS;
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSGetCurrentDir(XnChar* cpDirName, const XnUInt32 nBufferSize)
{
XN_VALIDATE_INPUT_PTR(cpDirName);
if (0 != _getcwd(cpDirName, nBufferSize))
{
return (XN_STATUS_ERROR);
}
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSSetCurrentDir(const XnChar* cpDirName)
{
XN_IMPLEMENT_OS;
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSDoesFileExist(const XnChar* cpFileName, XnBool* pbResult)
{
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_INPUT_PTR(cpFileName);
XN_VALIDATE_OUTPUT_PTR(pbResult);
// Reset the output result
*pbResult = FALSE;
// Check if the file exists and update the result accordingly
if ((access(cpFileName, F_OK)) != -1)
{
*pbResult = TRUE;
}
// All is good...
return (XN_STATUS_OK);
}
XN_C_API XnStatus xnOSDoesDirecotyExist(const XnChar* cpDirName, XnBool* pbResult)
{
// Validate the input/output pointers (to make sure none of them is NULL)
XN_VALIDATE_INPUT_PTR(cpDirName);
XN_VALIDATE_OUTPUT_PTR(pbResult);
// Reset the output result
*pbResult = FALSE;
XN_IMPLEMENT_OS;
// All is good...
return (XN_STATUS_OK);
}
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