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/*****************************************************************************
* *
* OpenNI 2.x Alpha *
* Copyright (C) 2012 PrimeSense Ltd. *
* *
* This file is part of OpenNI. *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
*****************************************************************************/
/// @file
/// Contains the declaration of Device class that implements a virtual OpenNI
/// device, capable of reading data from a *.ONI file.
#ifndef __PLAYER_SOURCE_H__
#define __PLAYER_SOURCE_H__
#include "PlayerProperties.h"
#include "OniCProperties.h"
#include "XnEvent.h"
#include "XnString.h"
enum
{
ONI_STREAM_PROPERTY_BYTES_PER_PIXEL = ONI_STREAM_PROPERTY_PRIVATE_BASE, //int
};
namespace oni_file {
class Codec;
/// Represents a source in a played .ONI file.
class PlayerSource
{
public:
// New data event.
typedef struct
{
XnUInt64 nTimeStamp;
XnUInt32 nFrameId;
void* pData;
XnUInt32 nSize;
} NewDataEventArgs;
typedef xnl::Event<NewDataEventArgs> NewDataEvent;
typedef void (ONI_CALLBACK_TYPE* NewDataCallback)(const NewDataEventArgs& newDataEventArgs, void* pCookie);
public:
/// Constructor.
PlayerSource(const XnChar* strNodeName, OniSensorType sensorType);
/// Destructor.
virtual ~PlayerSource();
/// Return the source info associated with the source.
OniSensorInfo* GetInfo();
/// Return the node name for the source.
const XnChar* GetNodeName();
/// Get property.
virtual OniStatus GetProperty(int propertyId, void* data, int* pDataSize);
/// Set property.
virtual OniStatus SetProperty(int propertyId, const void* data, int dataSize);
// Process new data.
void ProcessNewData(XnUInt64 nTimeStamp, XnUInt32 nFrameId, void* pData, XnUInt32 nSize);
// Register for new data event.
OniStatus RegisterNewDataEvent(NewDataCallback callback, void* pCookie, OniCallbackHandle& handle);
// Unregister from new data event.
void UnregisterNewDataEvent(OniCallbackHandle handle);
void SetRequiredFrameSize(int requiredFrameSize) { m_requiredFrameSize = requiredFrameSize; }
int GetRequiredFrameSize() const { return m_requiredFrameSize; }
protected:
XN_DISABLE_COPY_AND_ASSIGN(PlayerSource);
// Name of the node.
const xnl::String m_nodeName;
// Source information.
OniSensorInfo m_sourceInfo;
// Properties.
PlayerProperties m_properties;
// Data ready event.
NewDataEvent m_newDataEvent;
int m_requiredFrameSize;
};
} // namespace oni_files_player
#endif //__PLAYER_DEVICE_H__
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