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#include "XnSyncSocketConnection.h"
#include "XnLinkProto.h"
#include "XnLinkProtoUtils.h"
#include <XnLog.h>
#include <XnOS.h>
#define XN_MASK_SYNC_SOCKET "xnSyncSocket"
namespace xn
{
/*TODO: Check if CONNECT_TIMEOUT is enough for actual remote host... We probably
need to increase it, but that means enumeration will take longer. */
// Removed const to allow changes for the server
XnUInt32 SyncSocketConnection::CONNECT_TIMEOUT = XN_SOCKET_DEFAULT_TIMEOUT;
XnUInt32 SyncSocketConnection::RECEIVE_TIMEOUT = 35000;
//TEMP TEMP TEMP
//const XnUInt32 SyncSocketConnection::CONNECT_TIMEOUT = XN_WAIT_INFINITE;
//const XnUInt32 SyncSocketConnection::RECEIVE_TIMEOUT = XN_WAIT_INFINITE;
//TEMP TEMP TEMP
SyncSocketConnection::SyncSocketConnection()
{
m_hSocket = NULL;
xnOSMemSet(m_strIP, 0, sizeof(m_strIP));
m_nPort = 0;
m_nMaxPacketSize = 0;
m_bInitialized = FALSE;
}
SyncSocketConnection::SyncSocketConnection(const SyncSocketConnection& other)
{
*this = other;
}
SyncSocketConnection::~SyncSocketConnection()
{
Shutdown();
}
SyncSocketConnection& SyncSocketConnection::operator=(const SyncSocketConnection& other)
{
xnOSStrCopy(m_strIP, other.m_strIP, sizeof(m_strIP));
m_nPort = other.m_nPort;
m_hSocket = NULL; //We DON'T take the socket from the other connection
m_nMaxPacketSize = other.m_nMaxPacketSize;
return *this;
}
XnStatus SyncSocketConnection::Init(const XnChar* strIP, XnUInt16 nPort, XnUInt16 nMaxPacketSize)
{
Disconnect();
XnStatus nRetVal = xnOSStrCopy(m_strIP, strIP, sizeof(m_strIP));
XN_IS_STATUS_OK_LOG_ERROR("Copy IP", nRetVal);
m_nPort = nPort;
m_nMaxPacketSize = nMaxPacketSize;
m_bInitialized = TRUE;
return XN_STATUS_OK;
}
void SyncSocketConnection::Shutdown()
{
Disconnect();
m_bInitialized = FALSE;
}
XnBool SyncSocketConnection::IsInitialized() const
{
return m_bInitialized;
}
XnStatus SyncSocketConnection::Connect()
{
if (IsConnected())
{
return XN_STATUS_OK;
}
XnStatus nRetVal = xnOSCreateSocket(XN_OS_TCP_SOCKET, m_strIP, m_nPort, &m_hSocket);
if (nRetVal != XN_STATUS_OK)
{
xnLogError(XN_MASK_SYNC_SOCKET, "Failed to create socket %s:%u: %s", m_strIP, m_nPort, xnGetStatusString(nRetVal));
m_hSocket = NULL;
return nRetVal;
}
nRetVal = xnOSConnectSocket(m_hSocket, CONNECT_TIMEOUT);
if (nRetVal != XN_STATUS_OK)
{
xnLogError(XN_MASK_SYNC_SOCKET, "Failed to connect socket %s:%u: %s", m_strIP, m_nPort, xnGetStatusString(nRetVal));
xnOSCloseSocket(m_hSocket);
m_hSocket = NULL;
return nRetVal;
}
return XN_STATUS_OK;
}
void SyncSocketConnection::Disconnect()
{
if (m_hSocket != NULL)
{
xnOSCloseSocket(m_hSocket);
m_hSocket = NULL;
}
}
XnBool SyncSocketConnection::IsConnected() const
{
return (m_hSocket != NULL);
}
const XnChar* SyncSocketConnection::GetIP() const
{
return m_strIP;
}
XnUInt16 SyncSocketConnection::GetPort() const
{
return m_nPort;
}
XnStatus SyncSocketConnection::Receive(void* pData, XnUInt32& nSize)
{
XnStatus nRetVal = XN_STATUS_OK;
LinkPacketHeader* pLinkPacketHeader = reinterpret_cast<LinkPacketHeader*>(pData);
XnUInt32 nMaxSize = nSize;
XnUInt32 nTotalBytesReceived = sizeof(LinkPacketHeader);
nRetVal = xnOSReceiveNetworkBuffer(m_hSocket, (XnChar*)pData, &nTotalBytesReceived, RECEIVE_TIMEOUT);
if (nRetVal == XN_STATUS_OS_NETWORK_TIMEOUT) // Do not use XN_IS_STATUS_OK_LOG_ERROR for timeout
{
return nRetVal;
}
//XN_IS_STATUS_OK_LOG_ERROR("Receive network buffer", nRetVal);
XN_IS_STATUS_OK(nRetVal);
if (nTotalBytesReceived < sizeof(LinkPacketHeader))
{
xnLogError(XN_MASK_SYNC_SOCKET, "Partial link packet header received :(");
XN_ASSERT(FALSE);
return XN_STATUS_ERROR;
}
XnUInt32 nBytesToRead = pLinkPacketHeader->GetSize();
if (nBytesToRead > nMaxSize)
{
xnLogError(XN_MASK_SYNC_SOCKET, "Specified buffer of size %u is not large enough to hold received packet of size %u", nMaxSize, nBytesToRead);
XN_ASSERT(FALSE);
return XN_STATUS_INTERNAL_BUFFER_TOO_SMALL;
}
XnUInt32 nIterationBytesReceived = 0;
while (nTotalBytesReceived < nBytesToRead)
{
nIterationBytesReceived = (nBytesToRead - nTotalBytesReceived);
nRetVal = xnOSReceiveNetworkBuffer(m_hSocket,
((XnChar*)pData) + nTotalBytesReceived,
&nIterationBytesReceived,
RECEIVE_TIMEOUT);
XN_IS_STATUS_OK_LOG_ERROR("Receive network buffer", nRetVal);
nTotalBytesReceived += nIterationBytesReceived;
}
nSize = nTotalBytesReceived;
return XN_STATUS_OK;
}
XnStatus SyncSocketConnection::Send(const void* pData, XnUInt32 nSize)
{
if (nSize > 0)
{
XnStatus nRetVal = xnOSSendNetworkBuffer(m_hSocket, reinterpret_cast<const XnChar*>(pData), nSize);
XN_IS_STATUS_OK(nRetVal);
}
return XN_STATUS_OK;
}
XnUInt16 SyncSocketConnection::GetMaxPacketSize() const
{
return m_nMaxPacketSize;
}
}
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