1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108
|
/*****************************************************************************
* *
* OpenNI 2.x Alpha *
* Copyright (C) 2012 PrimeSense Ltd. *
* *
* This file is part of OpenNI. *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
*****************************************************************************/
#ifndef __DRAW_H__
#define __DRAW_H__
// --------------------------------
// Includes
// --------------------------------
#define _CRT_SECURE_NO_DEPRECATE 1
#include <GL/gl.h>
// --------------------------------
// Defines
// --------------------------------
#define WIN_SIZE_X 1280
#define WIN_SIZE_Y 1024
#define PRESET_COUNT 13
// --------------------------------
// Types
// --------------------------------
typedef enum
{
OVERLAY,
SIDE_BY_SIDE
} ScreenArrangementType;
typedef enum
{
DEPTH_OFF,
LINEAR_HISTOGRAM,
PSYCHEDELIC,
PSYCHEDELIC_SHADES,
RAINBOW,
CYCLIC_RAINBOW,
CYCLIC_RAINBOW_HISTOGRAM,
STANDARD_DEVIATION,
NUM_OF_DEPTH_DRAW_TYPES,
} DepthDrawColoringType;
extern const char* g_DepthDrawColoring[NUM_OF_DEPTH_DRAW_TYPES];
typedef enum
{
COLOR_OFF,
COLOR_NORMAL,
DEPTH_MASKED_COLOR,
NUM_OF_COLOR_DRAW_TYPES,
} ColorDrawColoringType;
extern const char* g_ColorDrawColoring[NUM_OF_COLOR_DRAW_TYPES];
typedef struct
{
DepthDrawColoringType Coloring;
float fTransparency;
} DepthDrawConfig;
typedef struct
{
ColorDrawColoringType Coloring;
} ImageDrawConfig;
typedef struct
{
DepthDrawConfig Depth;
ImageDrawConfig Color;
ScreenArrangementType ScreenArrangement;
} StreamsDrawConfig;
// --------------------------------
// Drawing functions
// --------------------------------
void drawInit();
void displayMessage(const char* csFormat, ...);
void displayError(const char* csFormat, ...);
void setPreset(int preset);
const char* getPresetName(int preset);
void setScreenLayout(int layout);
void toggleFullScreen(int);
void togglePointerMode(int);
void toggleHelpScreen(int);
void drawFrame();
void windowReshaped(int width, int height);
void setDepthDrawing(int nColoring);
void setColorDrawing(int nColoring);
void setErrorState(const char* strFormat, ...);
#endif //__DRAW_H__
|