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/*****************************************************************************
* *
* PrimeSense PSCommon Library *
* Copyright (C) 2012 PrimeSense Ltd. *
* *
* This file is part of PSCommon. *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
*****************************************************************************/
#ifndef _XN_OS_CPP_H_
#define _XN_OS_CPP_H_
#include "XnLib.h"
namespace xnl
{
class NoLock
{
public:
void Lock() {}
void Unlock() {}
};
class CriticalSection
{
public:
CriticalSection()
{
xnOSCreateCriticalSection(&m_cs);
}
~CriticalSection()
{
Unlock();
xnOSCloseCriticalSection(&m_cs);
}
void Lock()
{
xnOSEnterCriticalSection(&m_cs);
}
void Unlock()
{
xnOSLeaveCriticalSection(&m_cs);
}
private:
CriticalSection(const CriticalSection& other);
CriticalSection& operator=(const CriticalSection& other);
friend class AutoCSLocker;
XN_CRITICAL_SECTION_HANDLE m_cs;
};
template<bool TThreadSafe>
class VirtualLock {};
template<>
class VirtualLock<true> : public CriticalSection {};
template<>
class VirtualLock<false> : public NoLock {};
class AutoMutexLocker
{
public:
inline AutoMutexLocker(XN_MUTEX_HANDLE hMutex, XnUInt32 nMilliseconds) : m_hMutex(hMutex)
{
m_nStatus = xnOSLockMutex(m_hMutex, nMilliseconds);
}
XnStatus GetStatus() const
{
return m_nStatus;
}
inline ~AutoMutexLocker()
{
if (m_nStatus == XN_STATUS_OK)
{
//Only unlock if we managed to lock in the first place
xnOSUnLockMutex(m_hMutex);
}
}
private:
XN_MUTEX_HANDLE m_hMutex;
XnStatus m_nStatus;
};
class AutoCSLocker
{
public:
inline AutoCSLocker(const AutoCSLocker& other) : m_cs(other.m_cs), m_locked(FALSE)
{
Lock();
}
inline AutoCSLocker& operator=(const AutoCSLocker& other)
{
Unlock();
m_cs = other.m_cs;
Lock();
return *this;
}
inline AutoCSLocker(XN_CRITICAL_SECTION_HANDLE handle) : m_cs(handle), m_locked(FALSE)
{
Lock();
}
inline AutoCSLocker(const CriticalSection& cs) : m_cs(cs.m_cs), m_locked(FALSE)
{
Lock();
}
inline ~AutoCSLocker()
{
Unlock();
}
inline void Lock()
{
if (!m_locked)
{
xnOSEnterCriticalSection(&m_cs);
m_locked = TRUE;
}
}
inline void Unlock()
{
if (m_locked)
{
xnOSLeaveCriticalSection(&m_cs);
m_locked = FALSE;
}
}
private:
XN_CRITICAL_SECTION_HANDLE m_cs;
bool m_locked;
};
class Time
{
public:
static XnUInt64 Now()
{
XnUInt64 now;
xnOSGetTimeStamp(&now);
return now;
}
};
class Timer
{
public:
};
class OSEvent
{
public:
OSEvent() : m_hEvent(NULL) {}
~OSEvent()
{
Close();
}
operator XN_EVENT_HANDLE() const
{
return m_hEvent;
}
XnStatus Create(XnBool bManualReset)
{
return xnOSCreateEvent(&m_hEvent, bManualReset);
}
XnStatus Create(const XnChar* strName, XnBool bManualReset, XnBool bAllowOtherUsers = FALSE)
{
return xnOSCreateNamedEventEx(&m_hEvent, strName, bManualReset, bAllowOtherUsers);
}
XnStatus Open(const XnChar* strName, XnBool bEnableOtherUsers = FALSE)
{
return xnOSOpenNamedEventEx(&m_hEvent, strName, bEnableOtherUsers);
}
XnStatus Close()
{
return (m_hEvent != NULL) ? xnOSCloseEvent(&m_hEvent) : XN_STATUS_OK;
}
XnStatus Set()
{
return xnOSSetEvent(m_hEvent);
}
XnStatus Reset()
{
return xnOSResetEvent(m_hEvent);
}
XnStatus Wait(XnUInt32 nMilliseconds)
{
return xnOSWaitEvent(m_hEvent, nMilliseconds);
}
private:
XN_EVENT_HANDLE m_hEvent;
};
} // xnl
#endif // _XN_OS_CPP_H_
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