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/*****************************************************************************
* *
* PrimeSense PSCommon Library *
* Copyright (C) 2012 PrimeSense Ltd. *
* *
* This file is part of PSCommon. *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
*****************************************************************************/
#ifndef _XN_LIST_H_
#define _XN_LIST_H_
#include "XnMemory.h"
namespace xnl
{
template <class T>
struct LinkedListNode
{
LinkedListNode() : pPrev(NULL), pNext(NULL) {}
LinkedListNode(const T& value) : pPrev(NULL), pNext(NULL), value(value) {}
struct LinkedListNode<T>* pPrev;
struct LinkedListNode<T>* pNext;
T value;
}; // LinkedListNode
template <class T>
class LinkedNodeDefaultAllocator
{
public:
typedef LinkedListNode<T> LinkedNode;
static LinkedNode* Allocate(const T& value)
{
return XN_NEW(LinkedNode, value);
}
static void Deallocate(LinkedNode* pNode)
{
XN_DELETE(pNode);
}
}; // LinkedNodeDefaultAllocator
template <class T, class TAlloc = LinkedNodeDefaultAllocator<T> >
class List
{
public:
typedef LinkedListNode<T> LinkedNode;
typedef T Value;
typedef TAlloc TAllocator;
class ConstIterator
{
public:
inline ConstIterator() : m_pCurrent(NULL) {}
inline ConstIterator(LinkedNode* pNode) : m_pCurrent(pNode) {}
inline ConstIterator(const ConstIterator& other) : m_pCurrent(other.m_pCurrent) {}
inline ConstIterator& operator++()
{
m_pCurrent = m_pCurrent->pNext;
return *this;
}
inline ConstIterator operator++(int)
{
ConstIterator retVal(*this);
++*this;
return retVal;
}
inline ConstIterator& operator--()
{
m_pCurrent = m_pCurrent->pPrev;
return *this;
}
inline ConstIterator operator--(int)
{
ConstIterator retVal(*this);
--*this;
return retVal;
}
inline bool operator==(const ConstIterator& other) const
{
return m_pCurrent == other.m_pCurrent;
}
inline bool operator!=(const ConstIterator& other) const
{
return m_pCurrent != other.m_pCurrent;
}
inline const T& operator*() const
{
return m_pCurrent->value;
}
inline const T* operator->() const
{
return &m_pCurrent->value;
}
protected:
friend class List;
LinkedNode* m_pCurrent;
}; // ConstIterator
class Iterator : public ConstIterator
{
public:
inline Iterator() : ConstIterator() {}
inline Iterator(LinkedNode* pNode) : ConstIterator(pNode) {}
inline Iterator(const Iterator& other) : ConstIterator(other) {}
inline Iterator& operator++()
{
++(*(ConstIterator*)this);
return *this;
}
inline Iterator operator++(int)
{
Iterator retVal(*this);
++*this;
return retVal;
}
inline Iterator& operator--()
{
--(*(ConstIterator*)this);
return *this;
}
inline Iterator operator--(int)
{
Iterator retVal(*this);
--*this;
return retVal;
}
inline T& operator*() const
{
return this->m_pCurrent->value;
}
inline T* operator->() const
{
return &this->m_pCurrent->value;
}
}; // Iterator
public:
List()
{
Init();
}
List(const List& other)
{
Init();
*this = other;
}
virtual ~List()
{
Clear();
}
List& operator=(const List& other)
{
Clear();
XnStatus retVal = XN_STATUS_OK;
XN_REFERENCE_VARIABLE(retVal);
for (ConstIterator it = other.Begin(); it != other.End(); ++it)
{
retVal = AddLast(*it);
XN_ASSERT(retVal == XN_STATUS_OK);
}
return *this;
}
Iterator Begin()
{
return Iterator(m_anchor.pNext);
}
ConstIterator Begin() const
{
return ConstIterator(const_cast<LinkedNode*>(m_anchor.pNext));
}
Iterator End()
{
return Iterator(&m_anchor);
}
ConstIterator End() const
{
return ConstIterator(const_cast<LinkedNode*>(&m_anchor));
}
Iterator ReverseBegin()
{
return Iterator(m_anchor.pPrev);
}
ConstIterator ReverseBegin() const
{
return ConstIterator(const_cast<LinkedNode*>(m_anchor.pPrev));
}
Iterator ReverseEnd()
{
return Iterator(&m_anchor);
}
ConstIterator ReverseEnd() const
{
return ConstIterator(const_cast<LinkedNode*>(&m_anchor));
}
XnStatus AddAfter(ConstIterator where, const T& value)
{
if (where == End())
{
return XN_STATUS_ILLEGAL_POSITION;
}
return InsertAfter(where.m_pCurrent, value);
}
XnStatus AddBefore(ConstIterator where, const T& value)
{
if (where == End())
{
return XN_STATUS_ILLEGAL_POSITION;
}
return InsertAfter(where.m_pCurrent->pPrev, value);
}
XnStatus AddFirst(const T& value)
{
return InsertAfter(&m_anchor, value);
}
XnStatus AddLast(const T& value)
{
return InsertAfter(ReverseBegin().m_pCurrent, value);
}
ConstIterator Find(const T& value) const
{
ConstIterator iter = Begin();
for (; iter != End(); ++iter)
{
if (*iter == value)
break;
}
return iter;
}
Iterator Find(const T& value)
{
ConstIterator iter = const_cast<const List<T>*>(this)->Find(value);
return Iterator(iter.m_pCurrent);
}
XnStatus Remove(ConstIterator where)
{
if (where == End())
{
return XN_STATUS_ILLEGAL_POSITION;
}
LinkedListNode<T>* pToRemove = where.m_pCurrent;
pToRemove->pPrev->pNext = pToRemove->pNext;
pToRemove->pNext->pPrev = pToRemove->pPrev;
--m_nSize;
TAlloc::Deallocate(pToRemove);
return XN_STATUS_OK;
}
XnStatus Remove(const T& value)
{
ConstIterator it = Find(value);
if (it != End())
{
return Remove(it);
}
else
{
return XN_STATUS_NO_MATCH;
}
}
XnStatus Clear()
{
while (!IsEmpty())
{
Remove(Begin());
}
return XN_STATUS_OK;
}
bool IsEmpty() const
{
return (m_nSize==0);
}
unsigned int Size() const
{
return m_nSize;
}
void CopyTo(T* pArray)
{
XN_ASSERT(pArray != NULL);
unsigned int i = 0;
for (ConstIterator iter = Begin(); iter != End(); ++iter, ++i)
{
pArray[i] = *iter;
}
}
protected:
XnStatus InsertAfter(LinkedNode* pAfter, const T& val)
{
LinkedNode* pNewNode = TAlloc::Allocate(val);
if (pNewNode == NULL)
{
XN_ASSERT(FALSE);
return XN_STATUS_ALLOC_FAILED;
}
pNewNode->pPrev = pAfter;
pNewNode->pNext = pAfter->pNext;
pAfter->pNext->pPrev = pNewNode;
pAfter->pNext = pNewNode;
++m_nSize;
return XN_STATUS_OK;
}
LinkedNode m_anchor;
XnUInt32 m_nSize;
private:
void Init()
{
m_anchor.pNext = &m_anchor;
m_anchor.pPrev = &m_anchor;
m_nSize = 0;
}
}; // List
} // xnl
#endif // _XN_LIST_H_
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