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/*****************************************************************************
* *
* PrimeSense PSCommon Library *
* Copyright (C) 2012 PrimeSense Ltd. *
* *
* This file is part of PSCommon. *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
*****************************************************************************/
#ifndef _XN_SIMD_H_
#define _XN_SIMD_H_
#if !defined(XN_NEON) && !defined(XN_SSE) && !defined(_ARC)
// try to detect SSE by platform and compile flags
#if defined(__GNUC__)
#if (defined(__i386__) || defined(__x86_64__)) \
&& (defined(__SSE2__) || defined(__SSE3__) || defined(__SSSE3__))
#define XN_SSE
#endif
#else
// windows, default to sse
#define XN_SSE
#endif
#endif
// Define XN_INT128
#ifdef XN_NEON
#include "XnSIMD-Neon.h"
#elif defined(XN_SSE)
#include "XnSIMD-SSE.h"
#else
#include "XnSIMD-None.h"
#endif
#if 0
// Use this for debugging
inline const char *ToHexString(const XN_INT128 &val)
{
static char buffer[33];
unsigned char *px = (unsigned char *)&val;
for(int i=0; i<16; i++) sprintf(&buffer[2*i],"%02x",(int)px[i]);
buffer[32] = '\0';
return buffer;
}
#endif
#endif // _XN_SIMD_H_
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