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/*****************************************************************************
* *
* PrimeSense PSCommon Library *
* Copyright (C) 2012 PrimeSense Ltd. *
* *
* This file is part of PSCommon. *
* *
* Licensed under the Apache License, Version 2.0 (the "License"); *
* you may not use this file except in compliance with the License. *
* You may obtain a copy of the License at *
* *
* http://www.apache.org/licenses/LICENSE-2.0 *
* *
* Unless required by applicable law or agreed to in writing, software *
* distributed under the License is distributed on an "AS IS" BASIS, *
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
* See the License for the specific language governing permissions and *
* limitations under the License. *
* *
*****************************************************************************/
//---------------------------------------------------------------------------
// Includes
//---------------------------------------------------------------------------
#include "XnFPSCalculator.h"
#include <XnOS.h>
//---------------------------------------------------------------------------
// Types
//---------------------------------------------------------------------------
struct XnFPSDataImpl
{
/** An array of the time of each frame. */
XnUInt64* anTimes;
/** The size of the array. */
XnUInt32 nArraySize;
/** Index of the next place to write to. */
XnUInt32 nCurrIndex;
};
typedef struct XnFPSDataImpl XnFPSDataImpl;
//---------------------------------------------------------------------------
// Code
//---------------------------------------------------------------------------
XnStatus xnFPSInit(XnFPSData* pFPS, XnUInt32 nSamplesCount)
{
XN_VALIDATE_OUTPUT_PTR(pFPS);
// Allocate struct
XN_VALIDATE_CALLOC(*pFPS, XnFPSDataImpl, 1);
XnFPSDataImpl* pData = *pFPS;
// Allocate array
XN_VALIDATE_ALIGNED_CALLOC(pData->anTimes, XnUInt64, nSamplesCount, XN_DEFAULT_MEM_ALIGN);
pData->nArraySize = nSamplesCount;
return XN_STATUS_OK;
}
XnStatus xnFPSMarkFrame(XnFPSData* pFPS, XnUInt64 nNow /* = 0 */)
{
XN_VALIDATE_INPUT_PTR(pFPS);
XnFPSDataImpl* pData = *pFPS;
if (nNow == 0)
xnOSGetHighResTimeStamp(&nNow);
// mark this time
pData->anTimes[pData->nCurrIndex] = nNow;
// increment array index
if (++pData->nCurrIndex == pData->nArraySize)
pData->nCurrIndex = 0;
return XN_STATUS_OK;
}
XnDouble xnFPSCalc(XnFPSData* pFPS, XnUInt32 nAverageOver /* = 3000 */, XnUInt64 nNow /* = 0 */)
{
XN_VALIDATE_INPUT_PTR(pFPS);
XnFPSDataImpl* pData = *pFPS;
if (nNow == 0)
xnOSGetHighResTimeStamp(&nNow);
XnUInt64 nSince = nNow - nAverageOver*1000;
// search for first index
XnUInt32 nFirst = pData->nCurrIndex;
XnUInt32 nLast = (pData->nCurrIndex + pData->nArraySize - 1) % pData->nArraySize;
// no valid samples
if (pData->anTimes[nLast] < nSince)
return 0.0;
// move first to the first sample BEFORE time 'since'.
while (nFirst != nLast && pData->anTimes[nFirst] < nSince)
nFirst = (nFirst + 1) % pData->nArraySize;
// calculate frames per second
XnUInt32 nFrames = ((nLast - nFirst + pData->nArraySize) % pData->nArraySize) + 1;
// if have no statistics...
if (nFrames <= 1)
return 0;
// number of frames received divided by amount of time passed
return (nFrames * 1e6 / (nNow - pData->anTimes[nFirst]));
}
XnStatus xnFPSFree(XnFPSData* pFPS)
{
XN_VALIDATE_INPUT_PTR(pFPS);
XnFPSDataImpl* pData = *pFPS;
if (pData != NULL)
{
if (pData->anTimes != NULL)
{
XN_ALIGNED_FREE_AND_NULL(pData->anTimes);
}
if (*pFPS != NULL)
{
XN_FREE_AND_NULL(*pFPS);
}
}
return XN_STATUS_OK;
}
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