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/*
* Copyright 2012-2015 Kai Pastor
*
* This file is part of OpenOrienteering.
*
* OpenOrienteering is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenOrienteering is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenOrienteering. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mapper_resource.h"
#include <mapper_config.h>
#include <QCoreApplication>
#include <QDir>
#include <QFile>
#include <QStringList>
/**
* Private MapperResource utilities
*/
namespace MapperResource
{
/**
* Get a list of paths where to find a particular executable program.
* Returns an empty list if no valid path exists
* or if the resource type does not identify a program.
*/
QStringList getProgramLocations(MapperResource::RESOURCE_TYPE resource_type);
/**
* Add a path to a string list only if that path exists.
*/
inline void addIfExists(QStringList& list, QString path)
{
if (QFile::exists(path))
list << path;
}
}
QStringList MapperResource::getLocations(MapperResource::RESOURCE_TYPE resource_type)
{
QStringList locations;
QString resource_path;
QDir app_dir(QCoreApplication::applicationDirPath());
switch (resource_type)
{
case ASSISTANT:
return MapperResource::getProgramLocations(resource_type);
case EXAMPLE:
resource_path = QString::fromLatin1("/examples");
break;
case GDAL_DATA:
#if defined(Mapper_BUILD_GDAL) || defined(Q_OS_WIN)
resource_path = QString::fromLatin1("/gdal");
break;
#else
// Don't fiddle with gdal resource path.
return locations;
#endif
case MANUAL:
// TODO: Support localized manual
resource_path = QString::fromLatin1("/doc/manual");
break;
case PROJ_DATA:
#if defined(Mapper_BUILD_PROJ) || defined(Q_OS_WIN)
resource_path = QString::fromLatin1("/proj");
break;
#else
// Don't fiddle with proj resource path.
return locations;
#endif
case SYMBOLSET:
// TODO: Translate directory name "my symbol sets"?
// Possible Windows solution: desktop.ini
addIfExists(locations, QDir::homePath() + QLatin1String("/my symbol sets"));
resource_path = QString::fromLatin1("/symbol sets");
break;
case TEST_DATA:
addIfExists(locations, app_dir.absoluteFilePath(QString::fromLatin1("data")));
resource_path = QString::fromLatin1("/test/data");
break;
case TRANSLATION:
#if defined(Mapper_TRANSLATIONS_EMBEDDED)
// Always load embedded translations first if enabled
addIfExists(locations, ":/translations");
#endif
resource_path = QString::fromLatin1("/translations");
break;
default:
return locations;
}
#if defined(MAPPER_DEVELOPMENT_BUILD) && defined(MAPPER_DEVELOPMENT_RES_DIR)
// Use the directory where Mapper is built during development,
// even for the unit tests located in other directories.
QString build_dir = QLatin1String(MAPPER_DEVELOPMENT_RES_DIR) + resource_path;
addIfExists(locations, build_dir);
#endif
#if defined(MAPPER_PACKAGE_NAME)
// Linux: resources in MAPPER_DATA_DESTINATION
QString linux_dir(app_dir.absoluteFilePath(QString::fromUtf8(MAPPER_DATA_DESTINATION) + resource_path));
addIfExists(locations, linux_dir);
#endif
#if defined(Q_OS_MAC)
// Mac OS X: load resources from the Resources directory of the bundle
QString osx_dir(app_dir.absoluteFilePath(QLatin1String("../Resources") + resource_path));
addIfExists(locations, osx_dir);
#elif defined(Q_OS_WIN)
// Windows: load resources from the application directory
QString win_dir(app_dir.absolutePath() + resource_path);
addIfExists(locations, win_dir);
#elif defined(Q_OS_ANDROID)
// Android: load resources from the application directory
QString assets_dir(QString::fromLatin1("assets:") + resource_path);
addIfExists(locations, assets_dir);
#endif
// General default path: Qt resource system
addIfExists(locations, QLatin1Char(':') + resource_path);
return locations;
}
QStringList MapperResource::getProgramLocations(MapperResource::RESOURCE_TYPE resource_type)
{
QStringList locations;
QString program_name;
switch (resource_type)
{
case ASSISTANT:
#if defined(Q_OS_WIN)
program_name = QString::fromLatin1("assistant.exe");
#elif defined(Q_OS_MAC)
program_name = QString::fromLatin1("Assistant");
#else
program_name = QString::fromLatin1("assistant");
#endif
break;
default:
return locations;
}
#if defined(MAPPER_DEVELOPMENT_BUILD) and defined(QT_QTASSISTANT_EXECUTABLE)
addIfExists(locations, QString::fromUtf8(QT_QTASSISTANT_EXECUTABLE));
#endif
QDir app_dir(QCoreApplication::applicationDirPath());
#if defined(Mapper_PACKAGE_ASSISTANT) and defined(MAPPER_PACKAGE_NAME)
// Linux: extra binaries in MAPPER_LIBRARY_DESTINATION/bin
addIfExists(locations, app_dir.absoluteFilePath(QString::fromUtf8(MAPPER_LIBRARY_DESTINATION) + QLatin1String("/bin/") + program_name));
#endif
// Find the program which is in the same directory as Mapper
addIfExists(locations, app_dir.absoluteFilePath(program_name));
// General: let system use its search path to find the program
locations << program_name;
return locations;
}
QString MapperResource::locate(MapperResource::RESOURCE_TYPE resource_type, const QString& name)
{
QStringList locations = getLocations(resource_type);
if (locations.isEmpty())
return QString();
if (name.isEmpty())
return locations.first();
if (!QDir(locations.first()).exists(name))
return QString();
return QDir(locations.first()).absoluteFilePath(name);
}
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