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# File
All strings are null terminated UTF-8.
Array32:
length: uint32
element-size: uint32
data: blob
An element-size of 0 indicates varying. E.g. for strings.
string-table: []
lcode: string (E.g. "en-GB")
value: string
## File
Header:
magic: uint32
target-version: uint32
min-version: uint32
num-chunks: uint32
uncompressed-size: uint64
compression: uint32
sha1: byte[20]
Chunks:
id: uint32
offset: uint64
length: uint64
## Chunks
Authoring:
engine: string E.g. "openrct2 v0.1.2 (Linux)"
authors: string[]
notes: string
date-started: timestamp
date-modified: timestamp
Objects: object[]
type: uint16
id: string
version: string
Scenario:
category: uint32
name: string-table
park-name: string-table
details: string-table
objective-type: uint32
objective-year: uint16
objective-guests: uint32
objective-rating: uint16
objective-ride-excitement: uint16
objective-ride-length: uint16
objective-park-value: money32
objective-ride-profit: money32
objective-shop-profit: money32
completed-company-value: money32
completed-name: string
General:
ticks: uint32
elapsed-months: uint32
current-day: uint16
rand: uint32[2]
initial-cash: money32
guest-initial-cash: money16
guest-initial-hunger: uint8
guest-initial-thirst: uint8
guest-spawns: xyzd32
land-price: money32
construction-rights-price: money32
Interface:
main-viewport:
x: uint16
y: uint16
zoom: uint8
rotation: uint8
last-entrance-style: uint32
Climate:
climate: uint8
climate-update-timer: uint16
current:
weather: uint8
temperature: uint8
effect: uint8
gloom: uint8
rain-level: uint8
next:
(same as above)
Park:
name: string-id
cash: money32
loan: money32
loan-max: money32
interest: uint16
flags: uint64
entrance-fee: money32
rating: uint16
rating-casualty-penalty: uint16
current-expenditure: money32
current-profit: money32
total-admissions: uint32
income-from-admissions: money32
handyman-colour: uint8
mechanic-colour: uint8
security-colour: uint8
campaigns:
weeks-left: uint16
ride-index: uint32
research-funding: uint8
research-enabled: uint32
research-progress-stage: uint8
research-progress: uint16
research-last-item: uint32
research-next-item: uint32
rating-warning-days: uint16
peep-warning-throttle: uint8[16]
awards:
History:
rating-history: uint16[]
guests-history: uint32[]
cash-history: money32[]
weekly-profit-history: money32[]
park-value-history: money32[]
expenditure-history: money32[][]
Inventions:
Tiles:
map-size: xy32
tile-elements: tile-element[]
Things:
Rides:
Banners:
Animations:
Staff:
Strings: string[]
Editor:
step: uint8
Derived:
park-size: uint32
guests-in-park: uint32
guests-heading-for-park: uint32
company-value: money32
park-value: money32
## Tile Element
tile-element-base:
type: uint8
flags: uint8
base-z: uint8
clear-z: uint8
surface-element:
slope: uint8
water-height: uint8
ownership: uint8
grass-length: uint8
surface-object-id: uint8
edge-object-id: uint8
(spare: 6)
footpath-element:
object-id: uint16
edges: uint8
flags2: uint8
addition: uint16
addition-status: uint8
station-index: uint8
ride-index: uint32
(spare: -2)
track-element:
type: uint16 (straight, 25 deg up, brakes etc.)
sequence: uint8
style: uint8 (wooden, intamin, b&m etc.)
station-index: uint8
colour: uint8
flags: uint8 (station / on-ride)
(spare: 5)
track-element (maze):
type: uint16
maze-entry: uint16
(spare: 8)
entrance-element:
object-id: uint16
footpath-object-id: uint16
ride-index: uint32
station-index: uint8
type: uint8
(spare: 2)
scenery-element:
object-id: uint32
age: uint8
colours: uint8[2]
(spare: 5)
scenery-large-element:
object-id: uint32
colour: uint8[3]
wall-element:
object-id: uint32
colours: uint8[3]
animation: uint8
banner-index: uint32
(spare: 0)
banner-element:
object-id: uint16
index: uint32
flags: uint8
position: uint8
(spare: 4)
## Limits
Ride index: uint32
Banner index: uint32
Station index: uint8
Ride object index: uint16
Terrain (surface) object index: uint8
Terrain (edge) object index: uint8
Entrance object index: uint16 (can be for each type if necessary)
Footpath object index: uint16
Footpath addition object index: uint16
Scenery object index: uint32
Scenery (large) object index: uint32
Wall object index: uint32
Banner object index: uint16
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